Player Matchup

Ymir
Ymir
Silver V
LBTXISS
Ymir
Silver V
Level 119
God Stats
0W - 1L
1,144 SR
Queue Stats
35W - 51L
1,283 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
LadyTona
Baron Samedi
Silver I
Level 155
God Stats
0W - 4L
1,494 SR
Queue Stats
45W - 65L
1,366 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
Marchosi
Cliodhna
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Heimdallr
Heimdallr
Silver II
TaRanTai
Heimdallr
Silver II
Level 103
God Stats
0W - 3L
1,393 SR
Queue Stats
29W - 52L
1,365 MMR
Solo
Tyr
Tyr
Bronze III
moneylow
Tyr
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,406 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,553 SR
1,348 MMR
Mercury
Mercury
Gold III
Avreliys
Mercury
Gold III
Level 114
God Stats
9W - 11L
1,537 SR
Queue Stats
71W - 71L
1,503 MMR
Party 3
Sylvanus
Sylvanus
Silver II
DAREBAK
Sylvanus
Silver II
Level 148
God Stats
2W - 0L
1,368 SR
Queue Stats
19W - 23L
1,237 MMR
Solo
Set
Set
Silver III
MrCooKKe
Set
Silver III
Level 83
God Stats
5W - 3L
1,685 SR
Queue Stats
16W - 22L
1,364 MMR
Party 2
Merlin
Merlin
Silver III
feer01pf
Merlin
Silver III
Level 101
God Stats
3W - 2L
1,484 SR
Queue Stats
21W - 23L
1,364 MMR
Party 2
Nike
Nike
Gold V
Тейлор
Nike
Gold V
Level 108
God Stats
3W - 3L
1,691 SR
Queue Stats
14W - 17L
1,273 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LBTXISS
Ymir
16
2 / 2 / 5
11,633
415
11,416
18,916
33,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LadyTona
Baron Samedi
19
5 / 6 / 3
13,038
466
17,990
23,870
13,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Marchosi
Cliodhna
16
0 / 10 / 5
10,218
365
9,214
26,505
12,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
TaRanTai
Heimdallr
19
5 / 4 / 4
12,704
454
15,391
22,261
12,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 3
11,290
403
7,836
24,104
28,348
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SkadiCthulhuLancelotBakasuraGeb

VS

Bans
BastetKaliAchillesPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Avreliys
Mercury
20
13 / 1 / 10
16,403
586
20,256
22,425
14,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
DAREBAK
Sylvanus
20
2 / 2 / 19
14,240
509
12,646
25,484
35,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
8 / 6 / 11
16,423
587
20,214
25,921
15,815
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
feer01pf
Merlin
20
1 / 4 / 11
13,766
492
18,491
22,139
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 0 / 21
14,602
522
15,589
18,894
24,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
13
Kills
29
29
Deaths
13
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Mercury
Avreliys
Mercury
13
1
10
18
W
Sylvanus
DAREBAK
Sylvanus
2
2
19
5.75
L
Ymir
LBTXISS
Ymir
2
2
5
2.25
L
Baron Samedi
LadyTona
Baron Samedi
5
6
3
1.08
L
Cliodhna
Marchosi
Cliodhna
0
10
5
0.25
W
8
6
11
2.25
L
Heimdallr
TaRanTai
Heimdallr
5
4
4
1.75
W
Merlin
feer01pf
Merlin
1
4
11
1.63
L
1
7
3
0.36
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
87,196
115,656
Taken
114,863
100,912
Mitigated
100,537
26,012
Healing
41,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Avreliys
Mercury
20,256
11,635
0
8,715
22,425
14,326
7,532
3,924
18,411
0
183,129
W
Sylvanus
DAREBAK
Sylvanus
12,646
1,597
5,732
10,018
25,484
35,252
911
6,546
18,798
43,947
0
L
Ymir
LBTXISS
Ymir
11,416
2,145
0
1,433
18,916
33,760
56
4,584
14,332
44,481
0
L
Baron Samedi
LadyTona
Baron Samedi
17,990
1,201
1,518
7,592
23,870
13,776
0
10,276
13,594
121,740
0
L
Cliodhna
Marchosi
Cliodhna
9,214
1,036
0
7,326
26,505
12,814
0
6,799
19,706
0
70,016
W
20,214
10,840
0
5,250
25,921
15,815
4,345
5,432
20,488
0
171,406
L
Heimdallr
TaRanTai
Heimdallr
15,391
8,164
0
6,343
22,261
12,214
1,568
4,656
17,605
0
103,788
W
Merlin
feer01pf
Merlin
18,491
365
164
6,796
22,139
10,331
1,215
11,167
9,088
127,539
0
L
7,836
837
0
1,800
24,104
28,348
0
4,822
19,282
0
83,071
W
15,589
859
0
4,519
18,894
24,813
1,737
4,107
14,787
0
80,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
75,434
634
Minions Killed
752
0
Camps Cleared
0
2,471,093
Distance Traveled
2,837,082
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,403
586
187
7
0
651,686
4
W
Sylvanus
14,240
509
46
2
0
496,750
11
L
Ymir
11,633
415
50
2
0
487,869
4
L
Baron Samedi
13,038
466
194
7
0
442,008
15
L
Cliodhna
10,218
365
112
4
0
517,159
3
W
Set
16,423
587
225
8
0
604,004
3
L
Heimdallr
12,704
454
145
5
0
512,943
0
W
Merlin
13,766
492
175
6
0
543,652
7
L
Tyr
11,290
403
133
5
0
511,114
2
W
Nike
14,602
522
119
4
0
540,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role