Player Matchup

Neith
Neith
CBunk95
Neith
Level 108
God Stats
50W - 37L
1,640 SR
Queue Stats
171W - 155L
1,542 Elo+
Party 3
Artio
Artio
Da_Iv_Meister
Artio
Level 123
God Stats
6W - 6L
1,652 SR
Queue Stats
379W - 371L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
GarrisonB1997
Baron Samedi
Level 132
God Stats
5W - 3L
1,631 SR
Queue Stats
208W - 197L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
Sebastian332
Sun Wukong
Level 100
God Stats
1W - 3L
1,294 SR
Queue Stats
479W - 398L
1,523 Elo+
Solo
Mercury
Mercury
TeamBootySweat
Mercury
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 66L
1,513 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,525 Elo+

VS

Team Averages
Level 102
1,537 SR
1,513 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AcusticMatheus
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 165L
1,514 Elo+
Solo
Thor
Thor
Str8Grim
Thor
Level 129
God Stats
4W - 2L
1,591 SR
Queue Stats
99W - 83L
1,529 Elo+
Party 1
Shiva
Shiva
ionicmercury398
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
xIOYS
Ah Puch
Level 103
God Stats
7W - 2L
1,593 SR
Queue Stats
94W - 79L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CBunk95
Neith
10
0 / 5 / 0
6,185
476
4,328
8,460
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,865
451
4,235
13,925
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
GarrisonB1997
Baron Samedi
12
2 / 3 / 2
6,909
531
7,756
10,272
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sebastian332
Sun Wukong
12
2 / 0 / 0
7,492
576
4,881
8,347
6,709
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 1
6,735
518
6,066
13,236
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 0 / 1
7,623
586
6,298
8,894
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
13
2 / 2 / 0
7,449
573
4,816
7,332
5,730
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
12
2 / 1 / 3
6,834
526
5,743
11,329
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 8
6,508
501
9,556
10,404
4,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
xIOYS
Ah Puch
13
3 / 3 / 5
7,408
570
12,117
9,378
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
14
14
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
1
5.5
W
Hercules
2
2
0
1
L
Neith
CBunk95
Neith
0
5
0
0
L
0
3
1
0.17
L
Baron Samedi
GarrisonB1997
Baron Samedi
2
3
2
1
L
Sun Wukong
Sebastian332
Sun Wukong
2
0
0
2
W
Thor
2
1
3
3.5
L
2
3
1
0.83
W
2
0
8
6
W
Ah Puch
xIOYS
Ah Puch
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
38,530
54,240
Taken
47,337
29,583
Mitigated
21,522
13,877
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,298
3,468
0
2,850
8,894
3,449
0
1,113
7,781
0
51,513
W
Hercules
4,816
1,242
0
3,191
7,332
5,730
0
201
7,103
0
57,429
L
Neith
CBunk95
Neith
4,328
940
0
1,893
8,460
3,550
648
0
8,460
0
45,713
L
4,235
1,166
1,114
4,517
13,925
9,182
0
3,467
10,285
17,334
0
L
Baron Samedi
GarrisonB1997
Baron Samedi
7,756
432
397
2,097
10,272
5,315
0
5,339
4,481
44,608
0
L
Sun Wukong
Sebastian332
Sun Wukong
4,881
1,273
0
1,796
8,347
6,709
0
312
8,035
0
55,705
W
Thor
5,743
2,107
0
5,095
11,329
4,194
0
3,133
8,026
0
48,380
L
6,066
3,371
0
2,063
13,236
4,827
0
2,470
10,550
0
47,947
W
9,556
1,992
747
2,381
10,404
4,599
0
3,371
6,923
0
25,757
W
Ah Puch
xIOYS
Ah Puch
12,117
482
0
4,330
9,378
3,550
0
4,409
4,681
44,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
35,822
385
Minions Killed
386
0
Camps Cleared
0
1,249,785
Distance Traveled
1,284,579
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,623
586
95
7
0
239,914
1
W
Hercules
7,449
573
107
8
0
251,740
2
L
Neith
6,185
476
73
6
0
235,318
5
L
Artio
5,865
451
22
2
0
253,536
2
L
Baron Samedi
6,909
531
103
8
0
239,274
1
L
Sun Wukong
7,492
576
111
9
0
240,118
0
W
Thor
6,834
526
78
6
0
262,572
5
L
Mercury
6,735
518
76
6
0
281,539
3
W
Shiva
6,508
501
31
2
0
286,685
1
W
Ah Puch
7,408
570
75
6
0
243,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role