Player Matchup

Cernunnos
Cernunnos
Itox60
Cernunnos
Level 50
God Stats
6W - 4L
1,340 SR
Queue Stats
80W - 67L
1,447 Elo+
Party 2
Fafnir
Fafnir
Shadowninja321r
Fafnir
Level 83
God Stats
2W - 1L
1,619 SR
Queue Stats
54W - 36L
1,624 Elo+
Party 2
Agni
Agni
SonlcSnipeZ9
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 269L
1,361 Elo+
Party 1
Fenrir
Fenrir
Wolf AnH
Fenrir
Level 138
God Stats
1W - 0L
1,657 SR
Queue Stats
141W - 133L
1,455 Elo+
Party 1
Bellona
Bellona
trevor mcstains
Bellona
Level 39
God Stats
3W - 1L
1,778 SR
Queue Stats
125W - 92L
1,644 Elo+
Party 2
Team Averages
Level 70
1,579 SR
1,506 Elo+

VS

Team Averages
Level 71
1,439 SR
1,443 Elo+
Fenrir
Fenrir
BigHiefnar
Fenrir
Level 106
God Stats
3W - 4L
1,412 SR
Queue Stats
153W - 150L
1,389 Elo+
Solo
Athena
Athena
Jecc95
Athena
Level 148
God Stats
6W - 5L
1,541 SR
Queue Stats
156W - 148L
1,513 Elo+
Party 3
Chaac
Chaac
ZDV_yousama28
Chaac
Level 48
God Stats
5W - 3L
1,428 SR
Queue Stats
39W - 44L
1,396 Elo+
Party 3
Poseidon
Poseidon
bloodSaVaGe-_666
Poseidon
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 9L
1,537 Elo+
Party 3
Charybdis
Charybdis
concorde_crantee
Charybdis
Level 26
God Stats
2W - 5L
1,313 SR
Queue Stats
20W - 22L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Itox60
Cernunnos
14
2 / 3 / 1
8,552
503
8,674
10,345
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 7
9,236
543
2,960
11,353
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 1
8,688
511
3,547
8,492
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Wolf AnH
Fenrir
14
3 / 5 / 7
9,217
542
13,941
19,226
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 0 / 2
11,923
701
15,155
14,844
14,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigHiefnar
Fenrir
14
3 / 5 / 0
8,491
499
6,001
17,150
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Jecc95
Athena
11
0 / 1 / 4
7,758
456
3,849
14,422
9,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
6,381
375
4,414
12,424
6,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 2
9,243
544
12,980
12,117
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
12
2 / 4 / 3
7,643
450
8,923
10,245
3,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
12
12
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigHiefnar
Fenrir
3
5
0
0.6
W
Cernunnos
Itox60
Cernunnos
2
3
1
0.83
L
Athena
Jecc95
Athena
0
1
4
2
W
1
0
7
4.5
W
1
4
1
0.38
W
Fenrir
Wolf AnH
Fenrir
3
5
7
1.3
L
0
6
0
0
L
7
3
2
2.67
L
Charybdis
2
4
3
0.88
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,277
Damage
36,167
64,260
Taken
66,358
42,674
Mitigated
33,054
27,525
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigHiefnar
Fenrir
6,001
1,135
0
6,525
17,150
7,971
0
2,213
14,937
0
66,212
W
Cernunnos
Itox60
Cernunnos
8,674
4,576
0
3,661
10,345
3,969
1,341
2,222
8,123
0
69,525
L
Athena
Jecc95
Athena
3,849
1,217
2,229
5,209
14,422
9,385
0
1,330
13,092
29,478
0
W
2,960
973
0
3,698
11,353
12,450
0
2,919
8,434
15,724
0
W
3,547
668
0
1,516
8,492
3,244
128
5,059
3,433
51,400
0
W
Fenrir
Wolf AnH
Fenrir
13,941
4,564
0
10,356
19,226
8,027
0
6,077
13,149
0
71,032
L
4,414
1,492
0
2,954
12,424
6,927
0
0
12,424
0
31,361
L
12,980
1,902
0
1,565
12,117
4,998
1,041
2,100
10,017
70,985
0
L
Charybdis
8,923
5,635
331
1,089
10,245
3,773
0
864
9,381
0
53,790
W
15,155
6,991
0
8,294
14,844
14,984
1,281
552
14,292
0
90,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
39,516
477
Minions Killed
379
0
Camps Cleared
0
1,660,045
Distance Traveled
1,465,851
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,491
499
105
6
0
321,133
0
W
Cernunnos
8,552
503
120
7
0
317,935
2
L
Athena
7,758
456
41
2
0
332,753
5
W
Fafnir
9,236
543
15
1
0
366,558
3
W
Agni
8,688
511
91
5
0
297,338
2
W
Fenrir
9,217
542
94
6
0
335,253
1
L
Chaac
6,381
375
45
3
0
219,637
1
L
Poseidon
9,243
544
93
5
0
305,442
5
L
Charybdis
7,643
450
95
6
0
286,886
0
W
Bellona
11,923
701
157
9
0
342,961
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role