Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
BloodElveD
Horus
Silver I
Level 127
God Stats
23W - 13L
1,642 SR
Queue Stats
175W - 173L
1,395 MMR
Solo
Skadi
Skadi
Gold II
Execu1ivechef
Skadi
Gold II
Level 148
God Stats
20W - 13L
1,709 SR
Queue Stats
297W - 309L
1,379 MMR
Solo
Khepri
Khepri
Silver III
IINSanity_Abyss
Khepri
Silver III
Level 106
God Stats
10W - 10L
1,484 SR
Queue Stats
121W - 119L
1,411 MMR
Solo
Bastet
Bastet
Silver II
TDT-Angeltt251
Bastet
Silver II
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 83L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,567 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,581 SR
1,404 MMR
Heimdallr
Heimdallr
Gold III
DaddyGaff25
Heimdallr
Gold III
Level 108
God Stats
3W - 2L
1,676 SR
Queue Stats
53W - 59L
1,415 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
FraisParker
Sun Wukong
Silver II
Level 137
God Stats
6W - 2L
1,553 SR
Queue Stats
10W - 14L
1,409 MMR
Solo
Ares
Ares
Gold V
Nell10x
Ares
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,372 MMR
Solo
The Morrigan
The Morrigan
Gold III
Royal_D_Kells
The Morrigan
Gold III
Level 156
God Stats
16W - 17L
1,438 SR
Queue Stats
874W - 857L
1,421 MMR
Solo
Hades
Hades
Gold IV
kcus777
Hades
Gold IV
Level 148
God Stats
30W - 19L
1,741 SR
Queue Stats
248W - 274L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 0
3,671
524
2,441
2,837
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
9
0 / 0 / 0
4,873
696
3,169
4,191
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 1 / 2
4,765
681
2,794
4,313
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 2 / 2
4,297
614
1,772
5,443
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
1 / 0 / 0
3,430
490
890
1,092
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
IzanamiMulanLokiAtlasRavana

VS

Bans
CabrakanKing ArthurNemesisArachneAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyGaff25
Heimdallr
7
1 / 1 / 0
4,267
610
2,073
4,679
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
FraisParker
Sun Wukong
9
0 / 0 / 0
4,696
671
2,540
5,329
2,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Nell10x
Ares
7
0 / 2 / 3
4,196
599
1,242
5,187
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Royal_D_Kells
The Morrigan
8
2 / 0 / 0
4,638
663
2,051
4,712
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
kcus777
Hades
7
0 / 0 / 1
4,473
639
3,318
6,021
2,899

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Horus
0
0
0
0
W
Heimdallr
DaddyGaff25
Heimdallr
1
1
0
1
L
1
1
2
2
W
Sun Wukong
FraisParker
Sun Wukong
0
0
0
0
L
1
2
2
1
W
Ares
Nell10x
Ares
0
2
3
0.75
W
The Morrigan
Royal_D_Kells
The Morrigan
2
0
0
2
L
1
0
0
1
W
Hades
kcus777
Hades
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,066
Damage
11,224
17,876
Taken
25,928
7,745
Mitigated
10,575
6,900
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,441
436
0
565
2,837
1,141
0
1,892
945
17,560
0
L
Horus
3,169
1,361
0
2,446
4,191
2,043
0
0
4,191
0
34,101
W
Heimdallr
DaddyGaff25
Heimdallr
2,073
1,694
0
2,157
4,679
1,424
434
341
4,338
0
24,756
L
2,794
1,554
0
1,905
4,313
1,319
0
1,404
2,909
0
30,796
W
Sun Wukong
FraisParker
Sun Wukong
2,540
356
0
2,281
5,329
2,250
0
0
5,033
0
30,356
L
1,772
396
0
1,675
5,443
2,910
0
2,905
2,538
9,700
0
W
Ares
Nell10x
Ares
1,242
251
0
760
5,187
2,455
0
979
4,154
12,686
0
W
The Morrigan
Royal_D_Kells
The Morrigan
2,051
727
0
2,754
4,712
1,547
0
525
4,112
24,233
0
L
890
303
0
309
1,092
332
0
410
682
0
6,835
W
Hades
kcus777
Hades
3,318
601
360
3,338
6,021
2,899
0
2,108
3,782
27,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,036
Gold Earned
22,270
183
Minions Killed
239
0
Camps Cleared
0
636,337
Distance Traveled
717,299
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,671
524
34
5
0
133,441
1
L
Horus
4,873
696
71
10
0
152,171
1
W
Heimdallr
4,267
610
41
6
0
132,842
0
L
Skadi
4,765
681
52
7
0
135,763
1
W
Sun Wukong
4,696
671
59
8
0
152,422
0
L
Khepri
4,297
614
15
2
0
141,597
1
W
Ares
4,196
599
15
2
0
136,320
3
W
The Morrigan
4,638
663
61
9
0
147,430
2
L
Bastet
3,430
490
11
2
0
73,365
1
W
Hades
4,473
639
63
9
0
148,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role