Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DarkShineider
Scylla
Level 150
God Stats
4W - 3L
1,432 SR
Queue Stats
353W - 303L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
depression07
Ao Kuang
Level 75
God Stats
2W - 0L
1,485 SR
Queue Stats
85W - 83L
1,550 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,494 Elo+

VS

Team Averages
Level 90
1,560 SR
1,353 Elo+
Anubis
Anubis
Caldzare
Anubis
Level 89
God Stats
16W - 17L
1,462 SR
Queue Stats
89W - 114L
1,492 Elo+
Party 1
Ares
Ares
Feenoon
Ares
Level 73
God Stats
7W - 5L
1,682 SR
Queue Stats
323W - 300L
1,489 Elo+
Solo
Bastet
Bastet
Karurosu1
Bastet
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 3
Hel
Hel
Tєntєn
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,096 Elo+
Party 3
Neith
Neith
diegoxllyo
Neith
Level 128
God Stats
44W - 28L
1,657 SR
Queue Stats
565W - 627L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 0 / 1
6,989
1,165
4,143
2,627
1,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
12
1 / 1 / 1
6,931
1,155
4,051
4,356
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
 
Danzaburou
12
0 / 0 / 3
6,871
1,145
3,262
5,112
2,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 3
6,645
1,108
2,785
1,431
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
depression07
Ao Kuang
12
1 / 0 / 2
7,071
1,179
4,070
6,397
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

385

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caldzare
Anubis
11
0 / 0 / 0
5,960
993
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Feenoon
Ares
12
0 / 1 / 1
7,358
1,226
4,074
6,058
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Karurosu1
Bastet
11
0 / 3 / 0
6,386
1,064
6,124
9,148
3,615
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 0
6,821
1,137
3,224
3,942
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
11
0 / 0 / 0
6,339
1,057
4,133
2,208
778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
4
Kills
1
1
Deaths
4
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
1
2.5
W
Neith
 
Neith
1
1
1
1.5
W
Danzaburou
 
Danzaburou
0
0
3
1.5
L
Anubis
Caldzare
Anubis
0
0
0
0
W
0
0
3
1.5
L
Ares
Feenoon
Ares
0
1
1
0.5
L
Bastet
Karurosu1
Bastet
0
3
0
0
L
1
0
0
1
W
Ao Kuang
depression07
Ao Kuang
1
0
2
2
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
17,555
19,923
Taken
21,356
8,823
Mitigated
11,253
3,457
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,143
252
0
178
2,627
1,172
0
530
2,097
0
14,059
W
Neith
 
Neith
4,051
2,784
0
792
4,356
1,955
0
1,857
2,499
0
15,255
W
Danzaburou
 
Danzaburou
3,262
816
0
216
5,112
2,092
0
1,453
3,659
0
19,774
L
Anubis
Caldzare
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,785
245
0
0
1,431
564
0
829
602
16,681
0
L
Ares
Feenoon
Ares
4,074
0
0
612
6,058
4,854
0
2,157
3,901
8,171
0
L
Bastet
Karurosu1
Bastet
6,124
837
0
900
9,148
3,615
0
3,225
5,923
0
14,861
L
3,224
219
2,221
1,910
3,942
2,006
0
1,274
2,668
19,909
0
W
Ao Kuang
depression07
Ao Kuang
4,070
1,079
0
2,271
6,397
3,040
0
2,629
3,768
13,319
0
L
Neith
4,133
380
0
486
2,208
778
0
199
2,009
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
32,864
159
Minions Killed
103
8
Camps Cleared
4
629,567
Distance Traveled
512,276
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,989
1,165
18
3
0
144,794
1
W
Neith
6,931
1,155
36
6
2
102,263
1
W
Danzaburou
6,871
1,145
53
9
2
134,860
2
L
Anubis
5,960
993
0
0
0
4,611
0
W
Scylla
6,645
1,108
30
5
0
113,461
3
L
Ares
7,358
1,226
11
2
0
127,112
0
L
Bastet
6,386
1,064
22
4
2
137,649
0
L
Hel
6,821
1,137
49
8
1
151,101
0
W
Ao Kuang
7,071
1,179
22
4
4
134,189
0
L
Neith
6,339
1,057
21
4
1
91,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role