Player Matchup

Anhur
Anhur
K1NGD0GGY
Anhur
Level 107
God Stats
0W - 1L
1,759 SR
Queue Stats
53W - 68L
1,555 Elo+
Party 1
King Arthur
King Arthur
K1ngMemeMan
King Arthur
Level 45
God Stats
25W - 31L
1,480 SR
Queue Stats
81W - 85L
1,487 Elo+
Party 2
Athena
Athena
KÃLZ
Athena
Level 119
God Stats
0W - 1L
1,844 SR
Queue Stats
128W - 112L
1,576 Elo+
Party 1
Ra
Ra
LoboDomestico
Ra
Level 88
God Stats
6W - 2L
1,922 SR
Queue Stats
178W - 163L
1,589 Elo+
Solo
Ganesha
Ganesha
angus2468
Ganesha
Level 79
God Stats
6W - 7L
1,636 SR
Queue Stats
60W - 62L
1,495 Elo+
Party 2
Team Averages
Level 88
1,728 SR
1,541 Elo+

VS

Team Averages
Level 108
1,529 SR
1,515 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CelestialEclipse
Discordia
Level 62
God Stats
1W - 1L
1,289 SR
Queue Stats
52W - 54L
1,457 Elo+
Solo
Eset
Eset
DuqueAleman13
Eset
Level 123
God Stats
2W - 0L
1,516 SR
Queue Stats
119W - 120L
1,505 Elo+
Solo
Lancelot
Lancelot
GreatCrocodile8
Lancelot
Level 153
God Stats
113W - 102L
1,555 SR
Queue Stats
303W - 320L
1,498 Elo+
Solo
Cupid
Cupid
TwoPieceSpecial
Cupid
Level 135
God Stats
27W - 17L
1,784 SR
Queue Stats
341W - 322L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
K1NGD0GGY
Anhur
15
0 / 4 / 1
9,167
917
4,102
14,763
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
K1ngMemeMan
King Arthur
15
0 / 6 / 2
8,936
894
12,663
18,609
17,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
KÃLZ
Athena
15
1 / 3 / 1
9,300
930
8,212
19,427
29,450
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
1 / 2 / 0
9,429
943
9,881
8,112
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
angus2468
Ganesha
15
0 / 8 / 2
10,675
1,068
8,427
25,127
31,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

175

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 0 / 11
11,877
1,188
13,486
14,017
15,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
16
1 / 1 / 13
10,006
1,001
13,369
8,021
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 1 / 14
10,884
1,088
11,087
6,986
7,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
17
11 / 0 / 8
12,594
1,259
18,396
8,270
4,345
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 15
10,442
1,044
24,505
11,531
5,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
2
Kills
23
23
Deaths
2
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
11
11.5
W
Discordia
1
1
13
7.5
W
2
1
14
9
W
Lancelot
11
0
8
15
L
Anhur
K1NGD0GGY
Anhur
0
4
1
0.13
L
King Arthur
K1ngMemeMan
King Arthur
0
6
2
0.17
L
Athena
KÃLZ
Athena
1
3
1
0.5
L
1
2
0
0.5
W
3
0
15
10.5
L
Ganesha
angus2468
Ganesha
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
80,843
86,038
Taken
48,825
89,078
Mitigated
36,789
9,185
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,486
6,429
2,259
2,823
14,017
15,731
0
7,343
6,674
72
28,927
W
Discordia
13,369
1,453
0
549
8,021
3,422
0
5,211
2,810
28,901
0
W
11,087
2,075
615
1,180
6,986
7,398
0
4,747
2,239
22,026
0
W
Lancelot
18,396
4,422
0
1,980
8,270
4,345
0
3,471
4,799
0
36,474
L
Anhur
K1NGD0GGY
Anhur
4,102
1,750
0
890
14,763
6,530
0
1,829
12,934
0
23,711
L
King Arthur
K1ngMemeMan
King Arthur
12,663
695
0
337
18,609
17,412
0
5,511
13,098
0
16,995
L
Athena
KÃLZ
Athena
8,212
2,302
0
0
19,427
29,450
0
5,893
13,534
19,333
0
L
9,881
1,016
3,475
921
8,112
3,725
0
2,270
5,842
44,047
0
W
24,505
15,697
423
3,868
11,531
5,893
0
5,748
5,783
0
45,445
L
Ganesha
angus2468
Ganesha
8,427
651
767
2,795
25,127
31,961
0
8,953
16,174
20,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
55,803
185
Minions Killed
177
4
Camps Cleared
13
970,628
Distance Traveled
1,021,433
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,877
1,188
20
2
6
215,193
1
W
Discordia
10,006
1,001
48
5
1
185,188
1
W
Eset
10,884
1,088
22
2
1
177,993
3
W
Lancelot
12,594
1,259
36
4
4
244,392
0
L
Anhur
9,167
917
62
6
0
181,259
4
L
King Arthur
8,936
894
27
3
3
182,394
0
L
Athena
9,300
930
20
2
0
214,708
2
L
Ra
9,429
943
76
8
1
219,863
1
W
Cupid
10,442
1,044
51
5
1
198,667
1
L
Ganesha
10,675
1,068
0
0
0
172,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role