Player Matchup

Ymir
Ymir
Godja8888
Ymir
Level 122
God Stats
34W - 23L
1,589 SR
Queue Stats
227W - 238L
1,482 Elo+
Solo
Eset
Eset
KapiteinTonijn
Eset
Level 126
God Stats
9W - 14L
1,228 SR
Queue Stats
53W - 72L
1,494 Elo+
Solo
Thoth
Thoth
LetsGerwin
Thoth
Level 142
God Stats
10W - 10L
1,622 SR
Queue Stats
40W - 49L
1,534 Elo+
Solo
Bastet
Bastet
Santolin
Bastet
Level 125
God Stats
1W - 0L
1,607 SR
Queue Stats
18W - 10L
1,653 Elo+
Solo
Cernunnos
Cernunnos
TheBlackRidge
Cernunnos
Level 100
God Stats
23W - 26L
1,583 SR
Queue Stats
461W - 508L
1,533 Elo+
Solo
Team Averages
Level 123
1,526 SR
1,539 Elo+

VS

Team Averages
Level 47
1,528 SR
1,607 Elo+
Kali
Kali
Deezer4AUT
Kali
Level 69
God Stats
2W - 3L
1,642 SR
Queue Stats
68W - 73L
1,653 Elo+
Party 1
He Bo
He Bo
PutTheBlameOnMe
He Bo
Level 41
God Stats
1W - 5L
1,396 SR
Queue Stats
72W - 31L
1,714 Elo+
Solo
Khepri
Khepri
Vortex Lime
Khepri
Level 34
God Stats
1W - 3L
1,716 SR
Queue Stats
5W - 26L
1,672 Elo+
Party 1
Neith
Neith
Vortex Sail
Neith
Level 47
God Stats
1W - 7L
1,400 SR
Queue Stats
18W - 42L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
Vortex Vain
Gilgamesh
Level 46
God Stats
2W - 6L
1,487 SR
Queue Stats
30W - 62L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 4
8,432
703
4,362
8,625
9,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 1 / 6
8,376
698
6,601
5,626
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
17
3 / 2 / 5
9,823
819
11,765
5,444
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Santolin
Bastet
17
5 / 0 / 4
9,537
795
11,649
10,146
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
TheBlackRidge
Cernunnos
16
1 / 0 / 6
9,056
755
10,860
7,203
3,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,071
673
6,058
12,212
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 4 / 0
8,897
741
8,194
11,451
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
0 / 4 / 1
8,084
674
2,837
11,035
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 0 / 1
7,731
644
2,336
7,238
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Vortex Vain
Gilgamesh
15
2 / 1 / 1
8,478
707
5,332
14,613
11,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
11
Kills
4
4
Deaths
11
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Ymir
2
1
4
4
W
0
1
6
3
W
Thoth
3
2
5
2.75
L
1
4
0
0.25
W
Bastet
Santolin
Bastet
5
0
4
7
W
Cernunnos
TheBlackRidge
Cernunnos
1
0
6
4
L
Khepri
0
4
1
0.13
L
0
0
1
0.5
L
Gilgamesh
Vortex Vain
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
24,757
37,044
Taken
56,549
23,029
Mitigated
37,923
10,144
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,058
1,849
0
2,743
12,212
8,134
0
5,544
6,668
0
21,237
W
Ymir
4,362
699
144
2,589
8,625
9,758
0
2,105
6,520
16,074
0
W
6,601
434
1,449
2,456
5,626
2,374
552
956
4,670
21,808
0
W
Thoth
11,765
150
128
452
5,444
2,626
300
4,365
1,079
39,030
0
L
8,194
1,104
0
1,369
11,451
4,724
0
3,966
7,485
38,000
0
W
Bastet
Santolin
Bastet
11,649
3,619
0
1,598
10,146
4,730
570
2,403
7,743
0
40,637
W
Cernunnos
TheBlackRidge
Cernunnos
10,860
4,418
0
1,328
7,203
3,541
1,644
1,202
6,001
0
43,634
L
Khepri
2,837
78
0
1,096
11,035
9,282
0
4,336
6,699
11,063
0
L
2,336
996
0
1,679
7,238
3,813
576
2,548
4,690
0
29,915
L
Gilgamesh
Vortex Vain
Gilgamesh
5,332
1,134
105
1,676
14,613
11,970
675
6,334
8,279
0
24,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
41,261
279
Minions Killed
253
0
Camps Cleared
0
1,287,003
Distance Traveled
1,258,828
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,071
673
36
3
0
259,045
1
W
Ymir
8,432
703
17
1
0
234,325
2
W
Eset
8,376
698
38
3
0
255,639
3
W
Thoth
9,823
819
87
7
0
256,646
2
L
He Bo
8,897
741
92
8
0
245,707
2
W
Bastet
9,537
795
59
5
0
305,328
1
W
Cernunnos
9,056
755
78
7
0
235,065
3
L
Khepri
8,084
674
13
1
0
244,871
0
L
Neith
7,731
644
59
5
0
239,284
0
L
Gilgamesh
8,478
707
53
4
0
269,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role