Player Matchup

Cabrakan
Cabrakan
DoMeDirtie
Cabrakan
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
35W - 9L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
Frisky Hasard
Jing Wei
Level 68
God Stats
1W - 2L
1,418 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 1
Chaac
Chaac
GibMeTheYams
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 50L
1,706 Elo+
Party 1
Team Averages
Level 37
1,549 SR
1,606 Elo+

VS

Team Averages
Level 101
1,502 SR
1,406 Elo+
Bellona
Bellona
Hugidaggi
Bellona
Level 139
God Stats
3W - 3L
1,403 SR
Queue Stats
122W - 111L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
StoNeyJoey209
Baron Samedi
Level 108
God Stats
123W - 163L
1,443 SR
Queue Stats
611W - 818L
1,359 Elo+
Solo
Hachiman
Hachiman
dude580
Hachiman
Level 57
God Stats
17W - 8L
1,659 SR
Queue Stats
250W - 290L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoMeDirtie
Cabrakan
14
3 / 9 / 3
10,257
641
13,315
18,659
13,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Frisky Hasard
Jing Wei
15
1 / 6 / 5
9,914
620
8,238
12,684
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 4 / 3
9,936
621
11,832
20,265
23,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hugidaggi
Bellona
17
4 / 1 / 13
12,319
770
15,079
17,285
21,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
StoNeyJoey209
Baron Samedi
17
7 / 0 / 9
12,186
762
15,798
10,972
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
dude580
Hachiman
14
8 / 5 / 6
11,133
696
14,514
16,445
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
19
19
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DoMeDirtie
Cabrakan
3
9
3
0.5
L
Jing Wei
Frisky Hasard
Jing Wei
1
6
5
0.58
L
2
4
3
0.88
W
Bellona
Hugidaggi
Bellona
4
1
13
10.5
W
Baron Samedi
StoNeyJoey209
Baron Samedi
7
0
9
11.5
W
Hachiman
dude580
Hachiman
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
45,391
51,608
Taken
44,702
43,251
Mitigated
35,872
8,442
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DoMeDirtie
Cabrakan
13,315
2,021
0
809
18,659
13,511
0
6,302
11,907
28,619
0
L
Jing Wei
Frisky Hasard
Jing Wei
8,238
6,496
0
1,423
12,684
6,146
0
2,951
9,547
0
34,588
L
11,832
2,607
0
6,210
20,265
23,594
0
5,834
13,964
0
48,111
W
Bellona
Hugidaggi
Bellona
15,079
4,935
626
2,625
17,285
21,295
0
4,554
12,731
0
40,610
W
Baron Samedi
StoNeyJoey209
Baron Samedi
15,798
1,139
3,167
4,537
10,972
6,603
369
3,277
7,695
50,801
0
W
Hachiman
dude580
Hachiman
14,514
10,375
0
2,862
16,445
7,974
613
6,488
9,957
0
35,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
35,638
183
Minions Killed
167
5
Camps Cleared
9
818,304
Distance Traveled
850,638
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,257
641
51
3
1
245,075
2
L
Jing Wei
9,914
620
66
4
2
284,832
6
L
Chaac
9,936
621
66
4
2
288,397
3
W
Bellona
12,319
770
47
3
2
297,483
1
W
Baron Samedi
12,186
762
87
5
5
289,814
2
W
Hachiman
11,133
696
33
2
2
263,341
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role