Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dslicky
Janus
Level 85
God Stats
1W - 5L
1,313 SR
Queue Stats
43W - 50L
1,468 Elo+
Solo
Chaac
Chaac
MilkJagger
Chaac
Level 127
God Stats
5W - 7L
1,430 SR
Queue Stats
217W - 234L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Puddles64
Jing Wei
Level 102
God Stats
5W - 9L
1,480 SR
Queue Stats
67W - 75L
1,455 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,474 Elo+

VS

Team Averages
Level 108
1,571 SR
1,453 Elo+
Fenrir
Fenrir
LichChibal2620
Fenrir
Level 93
God Stats
3W - 2L
1,845 SR
Queue Stats
251W - 320L
1,462 Elo+
Solo
Cabrakan
Cabrakan
TheBigCh1ef
Cabrakan
Level 154
God Stats
3W - 5L
1,689 SR
Queue Stats
125W - 140L
1,501 Elo+
Solo
Nemesis
Nemesis
fulll34444
Nemesis
Level 123
God Stats
5W - 5L
1,470 SR
Queue Stats
131W - 148L
1,454 Elo+
Solo
Heimdallr
Heimdallr
lingeringjam
Heimdallr
Level 68
God Stats
17W - 22L
1,371 SR
Queue Stats
527W - 512L
1,422 Elo+
Solo
Poseidon
Poseidon
tDOVAKINGt
Poseidon
Level 101
God Stats
3W - 3L
1,479 SR
Queue Stats
346W - 378L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 0
6,544
436
3,217
12,804
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
 
Kuzenbo
10
0 / 2 / 3
6,531
435
4,251
9,343
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Dslicky
Janus
13
1 / 2 / 2
7,511
501
4,404
5,213
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
12
1 / 4 / 0
7,578
505
7,260
15,468
10,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Puddles64
Jing Wei
13
1 / 3 / 0
7,333
489
2,447
10,640
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,532
435
4,783
7,936
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TheBigCh1ef
Cabrakan
13
4 / 1 / 3
8,036
536
10,037
10,075
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
fulll34444
Nemesis
11
1 / 0 / 2
7,123
475
3,670
8,267
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
lingeringjam
Heimdallr
15
4 / 0 / 1
8,761
584
8,802
5,839
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
tDOVAKINGt
Poseidon
14
3 / 1 / 2
8,538
569
8,699
8,545
3,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
L
Janus
Dslicky
Janus
1
2
2
1
W
3
2
3
2.25
L
Chaac
1
4
0
0.25
L
Jing Wei
Puddles64
Jing Wei
1
3
0
0.33
W
Cabrakan
TheBigCh1ef
Cabrakan
4
1
3
5.5
W
Nemesis
fulll34444
Nemesis
1
0
2
2
W
Heimdallr
lingeringjam
Heimdallr
4
0
1
4.5
W
Poseidon
tDOVAKINGt
Poseidon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
35,991
53,468
Taken
40,662
31,970
Mitigated
21,975
21,145
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,217
927
0
8,265
12,804
5,984
0
4,503
8,159
0
48,775
L
Kuzenbo
 
Kuzenbo
4,251
2,229
0
2,340
9,343
10,192
0
3,309
5,701
15,432
0
L
Janus
Dslicky
Janus
4,404
340
0
500
5,213
1,880
0
1,957
3,256
69,781
0
W
4,783
883
0
2,136
7,936
4,036
198
2,403
5,533
0
19,536
L
Chaac
7,260
1,921
0
6,095
15,468
10,040
0
8,466
6,435
0
52,280
L
Jing Wei
Puddles64
Jing Wei
2,447
1,916
0
3,945
10,640
3,874
1,326
0
10,556
0
60,592
W
Cabrakan
TheBigCh1ef
Cabrakan
10,037
892
0
3,957
10,075
7,700
300
903
9,172
45,091
0
W
Nemesis
fulll34444
Nemesis
3,670
1,643
0
2,861
8,267
4,240
0
1,705
6,562
0
53,268
W
Heimdallr
lingeringjam
Heimdallr
8,802
4,486
0
3,146
5,839
2,654
0
420
5,419
0
79,295
W
Poseidon
tDOVAKINGt
Poseidon
8,699
2,294
194
6,629
8,545
3,345
286
3,369
5,176
73,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
38,990
436
Minions Killed
479
0
Camps Cleared
0
1,372,129
Distance Traveled
1,426,640
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,544
436
82
5
0
301,406
5
L
Kuzenbo
6,531
435
18
1
0
297,461
8
L
Janus
7,511
501
117
8
0
274,376
2
W
Fenrir
6,532
435
24
2
0
303,065
6
L
Chaac
7,578
505
104
7
0
255,270
6
L
Jing Wei
7,333
489
115
8
0
243,616
1
W
Cabrakan
8,036
536
94
6
0
255,005
3
W
Nemesis
7,123
475
92
6
0
315,163
6
W
Heimdallr
8,761
584
138
9
0
261,204
7
W
Poseidon
8,538
569
131
9
0
292,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role