Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BiscuitsCheerio
Medusa
Level 38
God Stats
3W - 1L
1,537 SR
Queue Stats
77W - 80L
1,491 Elo+
Party 4
Gilgamesh
Gilgamesh
Iqqc
Gilgamesh
Level 137
God Stats
6W - 3L
1,681 SR
Queue Stats
214W - 145L
1,703 Elo+
Party 1
Ra
Ra
Mugiwara-lchimi
Ra
Level 34
God Stats
2W - 1L
1,571 SR
Queue Stats
47W - 30L
1,663 Elo+
Party 1
Khepri
Khepri
Vestianes
Khepri
Level 112
God Stats
6W - 5L
1,527 SR
Queue Stats
92W - 85L
1,496 Elo+
Party 4
Team Averages
Level 86
1,563 SR
1,571 Elo+

VS

Team Averages
Level 86
1,560 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
C0NR
Ullr
Level 115
God Stats
6W - 8L
1,338 SR
Queue Stats
178W - 175L
1,567 Elo+
Party 3
Bacchus
Bacchus
ExoticSanta_
Bacchus
Level 111
God Stats
1W - 1L
1,664 SR
Queue Stats
34W - 31L
1,591 Elo+
Party 2
Merlin
Merlin
GimpyGimpy
Merlin
Level 49
God Stats
12W - 12L
1,627 SR
Queue Stats
243W - 226L
1,542 Elo+
Party 3
Cabrakan
Cabrakan
rjhar4
Cabrakan
Level 104
God Stats
5W - 4L
1,673 SR
Queue Stats
121W - 125L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 1 / 7
9,054
533
14,008
6,268
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 0
8,210
483
6,025
10,076
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Iqqc
Gilgamesh
17
10 / 0 / 6
10,475
616
17,124
15,529
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 3 / 6
9,573
563
9,644
11,660
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Vestianes
Khepri
13
1 / 1 / 7
8,382
493
5,259
9,745
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 4 / 1
9,131
537
10,375
19,579
19,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
C0NR
Ullr
13
3 / 3 / 2
8,031
472
7,961
12,300
5,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ExoticSanta_
Bacchus
11
1 / 3 / 5
7,446
438
3,722
14,222
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
GimpyGimpy
Merlin
14
3 / 4 / 1
8,578
505
8,119
11,682
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
rjhar4
Cabrakan
13
0 / 5 / 2
7,693
453
5,257
16,844
9,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
9
9
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
7
7.5
L
Chaac
 
Chaac
2
4
1
0.63
W
1
4
0
0.25
L
Ullr
C0NR
Ullr
3
3
2
1.33
L
Bacchus
ExoticSanta_
Bacchus
1
3
5
1.17
L
Merlin
GimpyGimpy
Merlin
3
4
1
0.88
W
Gilgamesh
Iqqc
Gilgamesh
10
0
6
13
W
3
3
6
2
W
Khepri
Vestianes
Khepri
1
1
7
4.5
L
Cabrakan
rjhar4
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,060
Damage
35,434
53,278
Taken
74,627
32,556
Mitigated
57,533
13,029
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,008
1,434
0
638
6,268
3,586
82
3,794
2,474
70,410
0
L
Chaac
 
Chaac
10,375
2,150
0
4,551
19,579
19,308
0
8,677
10,373
760
71,980
W
6,025
2,293
0
1,411
10,076
3,918
0
2,423
7,653
0
61,559
L
Ullr
C0NR
Ullr
7,961
3,876
0
1,442
12,300
5,323
0
2,417
9,837
0
69,441
L
Bacchus
ExoticSanta_
Bacchus
3,722
636
0
3,124
14,222
17,875
0
6,485
7,465
14,008
0
L
Merlin
GimpyGimpy
Merlin
8,119
322
0
1,901
11,682
5,716
0
6,171
5,242
76,023
0
W
Gilgamesh
Iqqc
Gilgamesh
17,124
6,711
0
5,274
15,529
9,785
0
5,404
10,125
0
100,675
W
9,644
1,600
571
3,628
11,660
5,668
854
3,178
8,482
79,094
0
W
Khepri
Vestianes
Khepri
5,259
288
0
1,507
9,745
9,599
0
3,059
6,686
26,445
0
L
Cabrakan
rjhar4
Cabrakan
5,257
533
0
4,214
16,844
9,311
0
3,902
12,799
64,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
40,879
545
Minions Killed
510
0
Camps Cleared
0
1,750,903
Distance Traveled
1,569,861
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,054
533
127
7
0
340,535
1
L
Chaac
9,131
537
133
8
0
328,322
1
W
Medusa
8,210
483
122
7
0
325,585
3
L
Ullr
8,031
472
119
7
0
305,264
6
L
Bacchus
7,446
438
16
1
0
333,885
3
L
Merlin
8,578
505
133
8
0
310,504
0
W
Gilgamesh
10,475
616
135
8
0
399,072
1
W
Ra
9,573
563
142
8
0
338,218
6
W
Khepri
8,382
493
19
1
0
347,493
6
L
Cabrakan
7,693
453
109
6
0
291,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role