Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Kennelz
Athena
Level 21
God Stats
1W - 0L
1,387 SR
Queue Stats
3W - 4L
1,185 Elo+
Party 1
Anhur
Anhur
YaMomsNuts
Anhur
Level 29
God Stats
4W - 1L
1,396 SR
Queue Stats
98W - 93L
1,510 Elo+
Party 3
Amaterasu
Amaterasu
gjpsiey
Amaterasu
Level 53
God Stats
18W - 16L
1,479 SR
Queue Stats
113W - 113L
1,486 Elo+
Party 3
Hades
Hades
maztrjantr
Hades
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Team Averages
Level 56
1,452 SR
1,428 Elo+

VS

Team Averages
Level 52
1,461 SR
1,425 Elo+
Sun Wukong
Sun Wukong
Arithil157
Sun Wukong
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 284L
1,416 Elo+
Party 4
Geb
Geb
ILaCrow
Geb
Level 107
God Stats
3W - 5L
1,413 SR
Queue Stats
218W - 216L
1,547 Elo+
Party 2
Nox
Nox
Liahshabeouf
Nox
Level 37
God Stats
3W - 7L
1,339 SR
Queue Stats
178W - 211L
1,470 Elo+
Party 4
Freya
Freya
MrHappyMan55
Freya
Level 27
God Stats
3W - 6L
1,494 SR
Queue Stats
54W - 64L
1,438 Elo+
Party 2
Arachne
Arachne
Stenlyan
Arachne
Level 55
God Stats
1W - 7L
1,558 SR
Queue Stats
7W - 18L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 1 / 0
3,615
723
2,011
3,146
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
Kennelz
Athena
4
0 / 1 / 0
3,143
629
218
2,343
776
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
5
0 / 0 / 0
3,136
627
984
1,957
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
gjpsiey
Amaterasu
6
1 / 0 / 1
3,813
763
2,082
4,336
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
6
0 / 0 / 0
3,570
714
812
1,125
454
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arithil157
Sun Wukong
6
1 / 2 / 0
3,509
702
2,700
4,014
1,472
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
5
0 / 0 / 1
3,399
680
1,135
2,974
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,233
647
437
2,397
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 0
3,135
627
1,153
1,663
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Stenlyan
Arachne
1
0 / 0 / 0
2,433
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
0
1
L
Sun Wukong
Arithil157
Sun Wukong
1
2
0
0.5
L
Geb
0
0
1
0.5
W
Athena
Kennelz
Athena
0
1
0
0
L
0
0
0
0
L
1
0
0
1
L
Arachne
Stenlyan
Arachne
0
0
0
0
W
Anhur
0
0
0
0
W
Amaterasu
gjpsiey
Amaterasu
1
0
1
1.5
W
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,107
Damage
5,425
12,907
Taken
11,048
4,168
Mitigated
3,666
5,548
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,011
1,156
0
81
3,146
752
0
305
2,777
0
15,272
L
Sun Wukong
Arithil157
Sun Wukong
2,700
665
0
1,046
4,014
1,472
0
0
4,014
0
14,947
L
Geb
1,135
91
0
1,260
2,974
937
0
199
2,775
7,536
0
W
Athena
Kennelz
Athena
218
80
438
395
2,343
776
0
951
1,308
3,761
0
L
437
111
0
410
2,397
864
0
812
1,585
13,491
0
L
1,153
183
0
584
1,663
393
0
19
1,644
11,697
0
L
Arachne
Stenlyan
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
984
760
0
871
1,957
517
0
854
965
0
13,290
W
Amaterasu
gjpsiey
Amaterasu
2,082
1,008
0
2,788
4,336
1,669
0
0
4,336
0
18,462
W
Hades
812
146
33
942
1,125
454
0
329
796
13,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,277
Gold Earned
15,709
137
Minions Killed
89
0
Camps Cleared
0
471,900
Distance Traveled
384,489
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,615
723
35
7
0
132,709
2
L
Sun Wukong
3,509
702
29
6
0
90,348
0
L
Geb
3,399
680
9
2
0
104,426
2
W
Athena
3,143
629
9
2
0
91,636
1
L
Nox
3,233
647
29
6
0
98,189
0
L
Freya
3,135
627
22
4
0
91,526
0
L
Arachne
2,433
487
0
0
0
0
0
W
Anhur
3,136
627
27
5
0
62,021
0
W
Amaterasu
3,813
763
34
7
0
90,818
0
W
Hades
3,570
714
32
6
0
94,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role