Player Matchup

Aphrodite
Aphrodite
JackHarlow0
Aphrodite
Level 83
God Stats
13W - 18L
1,459 SR
Queue Stats
62W - 61L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jumpinkid21
Cu Chulainn
Level 154
God Stats
10W - 9L
1,406 SR
Queue Stats
162W - 174L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Lokentag
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 124L
1,419 Elo+
Solo
Vamana
Vamana
TheBLacKC0deX
Vamana
Level 77
God Stats
1W - 0L
1,212 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anhur
Anhur
boogamer10
Anhur
Level 65
God Stats
7W - 4L
1,527 SR
Queue Stats
52W - 58L
1,444 Elo+
Solo
Team Averages
Level 89
1,421 SR
1,459 Elo+

VS

Team Averages
Level 97
1,519 SR
1,450 Elo+
Izanami
Izanami
Chubz Hoka
Izanami
Level 80
God Stats
2W - 2L
1,458 SR
Queue Stats
95W - 87L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Madelyn6570
Aphrodite
Level 57
God Stats
15W - 26L
1,428 SR
Queue Stats
19W - 40L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
RICHY_KASTA21
Baron Samedi
Level 84
God Stats
31W - 29L
1,569 SR
Queue Stats
165W - 184L
1,452 Elo+
Solo
Mulan
Mulan
SSLUDGE
Mulan
Level 156
God Stats
13W - 9L
1,640 SR
Queue Stats
99W - 114L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Spac3Cas3
Gilgamesh
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 76L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JackHarlow0
Aphrodite
20
1 / 4 / 23
16,219
954
23,055
30,467
17,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Jumpinkid21
Cu Chulainn
20
7 / 2 / 19
18,051
1,062
49,073
48,063
56,251
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Lokentag
Zhong Kui
20
5 / 6 / 13
16,268
957
44,973
36,385
26,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 0 / 20
17,105
1,006
21,716
33,715
37,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
20
13 / 5 / 12
20,098
1,182
38,538
25,850
12,703
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chubz Hoka
Izanami
20
6 / 10 / 8
17,577
1,034
59,970
39,737
20,516
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Madelyn6570
Aphrodite
20
2 / 3 / 8
15,979
940
22,435
33,690
20,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
RICHY_KASTA21
Baron Samedi
20
4 / 4 / 10
16,495
970
31,393
26,890
13,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
SSLUDGE
Mulan
20
4 / 11 / 9
17,552
1,032
30,424
39,756
26,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
Spac3Cas3
Gilgamesh
20
1 / 2 / 11
15,929
937
24,543
42,442
57,054
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
30
Kills
17
17
Deaths
30
87
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chubz Hoka
Izanami
6
10
8
1
W
Aphrodite
JackHarlow0
Aphrodite
1
4
23
3.13
W
Cu Chulainn
Jumpinkid21
Cu Chulainn
7
2
19
8.25
W
Zhong Kui
Lokentag
Zhong Kui
5
6
13
1.92
L
Aphrodite
Madelyn6570
Aphrodite
2
3
8
2
L
Baron Samedi
RICHY_KASTA21
Baron Samedi
4
4
10
2.25
L
Mulan
SSLUDGE
Mulan
4
11
9
0.77
L
Gilgamesh
Spac3Cas3
Gilgamesh
1
2
11
3.25
W
4
0
20
14
W
Anhur
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,355
Damage
168,765
174,480
Taken
182,515
150,125
Mitigated
139,159
59,816
Healing
61,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chubz Hoka
Izanami
59,970
36,036
0
4,463
39,737
20,516
0
15,041
24,696
0
110,239
W
Aphrodite
JackHarlow0
Aphrodite
23,055
4,593
14,987
15,102
30,467
17,684
0
10,742
19,421
38,637
0
W
Cu Chulainn
Jumpinkid21
Cu Chulainn
49,073
7,440
0
7,769
48,063
56,251
0
13,189
33,861
823
85,516
W
Zhong Kui
Lokentag
Zhong Kui
44,973
2,770
0
6,053
36,385
26,004
0
12,941
22,810
59,533
0
L
Aphrodite
Madelyn6570
Aphrodite
22,435
821
19,728
14,814
33,690
20,813
0
16,483
17,207
48,581
0
L
Baron Samedi
RICHY_KASTA21
Baron Samedi
31,393
714
8,870
6,493
26,890
13,869
0
10,592
16,298
54,386
0
L
Mulan
SSLUDGE
Mulan
30,424
4,944
0
3,587
39,756
26,907
0
11,993
27,763
0
61,746
L
Gilgamesh
Spac3Cas3
Gilgamesh
24,543
7,363
630
3,208
42,442
57,054
0
14,742
27,700
0
42,350
W
21,716
11,430
1,579
12,546
33,715
37,483
0
8,213
25,163
0
48,094
W
Anhur
38,538
20,464
0
1,780
25,850
12,703
0
8,743
16,970
0
84,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,741
Gold Earned
83,532
339
Minions Killed
354
10
Camps Cleared
13
1,657,079
Distance Traveled
1,689,745
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,577
1,034
124
7
4
297,156
0
W
Aphrodite
16,219
954
43
3
2
298,488
0
W
Cu Chulainn
18,051
1,062
82
5
0
356,869
0
W
Zhong Kui
16,268
957
46
3
2
307,663
0
L
Aphrodite
15,979
940
65
4
2
345,380
0
L
Baron Samedi
16,495
970
47
3
1
338,770
1
L
Mulan
17,552
1,032
84
5
4
334,800
0
L
Gilgamesh
15,929
937
34
2
2
373,639
0
W
Vamana
17,105
1,006
56
3
0
369,497
0
W
Anhur
20,098
1,182
112
7
6
324,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role