Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ConManFrost
Ares
Level 129
God Stats
4W - 1L
1,866 SR
Queue Stats
42W - 20L
1,706 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonRokudo
Tsukuyomi
Level 13
God Stats
21W - 1L
2,051 SR
Queue Stats
25W - 3L
1,887 Elo+
Party 1
Hercules
Hercules
MaximusTurtlus
Hercules
Level 75
God Stats
2W - 0L
1,742 SR
Queue Stats
62W - 50L
1,662 Elo+
Party 1
Scylla
Scylla
honeybadger360
Scylla
Level 157
God Stats
4W - 3L
1,876 SR
Queue Stats
86W - 55L
1,690 Elo+
Party 1
Team Averages
Level 101
1,807 SR
1,689 Elo+

VS

Team Averages
Level 67
1,517 SR
1,668 Elo+
Horus
Horus
Disco Nezo
Horus
Level 100
God Stats
42W - 20L
1,691 SR
Queue Stats
277W - 193L
1,682 Elo+
Party 2
Charybdis
Charybdis
ForwardUntoSpawn
Charybdis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,489 Elo+
Solo
Discordia
Discordia
Gottchoo
Discordia
Level 44
God Stats
25W - 18L
1,572 SR
Queue Stats
241W - 156L
1,746 Elo+
Party 2
Nox
Nox
Sir Gonski
Nox
Level 146
God Stats
0W - 3L
1,323 SR
Queue Stats
425W - 300L
1,702 Elo+
Party 2
Achilles
Achilles
weak hairline
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 54L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 0 / 10
10,921
840
20,672
9,354
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 12
9,915
763
11,159
12,045
16,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
CrimsonRokudo
Tsukuyomi
15
1 / 0 / 8
9,164
705
5,946
8,161
4,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
16
2 / 3 / 11
9,223
709
7,744
21,292
20,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 1 / 5
10,832
833
12,626
7,749
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 3 / 3
8,203
631
8,785
17,201
14,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
15
0 / 6 / 3
8,507
654
8,314
14,603
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Gottchoo
Discordia
14
0 / 2 / 2
8,097
623
8,438
9,908
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 1
9,614
740
9,808
10,625
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
weak hairline
Achilles
13
0 / 5 / 2
7,745
596
3,824
15,696
16,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
19
Kills
5
5
Deaths
19
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
10
13
W
3
1
12
9
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
1
0
8
5
L
Horus
1
3
3
0.83
L
Charybdis
0
6
3
0.25
L
Discordia
Gottchoo
Discordia
0
2
2
0.5
W
Hercules
2
3
11
2.5
L
4
3
1
1.5
W
5
1
5
7.5
L
Achilles
weak hairline
Achilles
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,147
Damage
39,169
58,601
Taken
68,033
51,186
Mitigated
46,293
12,968
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,672
8,735
0
3,016
9,354
5,550
4,611
1,893
7,354
0
60,563
W
11,159
271
1,155
1,241
12,045
16,955
606
3,107
8,747
21,595
0
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
5,946
1,349
0
1,085
8,161
4,271
1,056
3,327
4,665
0
24,639
L
Horus
8,785
4,078
3,572
5,089
17,201
14,189
0
5,641
11,418
0
20,528
L
Charybdis
8,314
3,757
0
2,108
14,603
5,991
55
3,282
11,271
0
27,966
L
Discordia
Gottchoo
Discordia
8,438
614
0
162
9,908
4,444
0
4,761
5,097
34,137
0
W
Hercules
7,744
1,029
0
6,156
21,292
20,341
398
6,675
14,264
0
14,301
L
9,808
752
0
668
10,625
5,565
192
2,941
7,628
34,656
0
W
12,626
1,059
0
315
7,749
4,069
1,081
3,244
4,442
60,459
0
L
Achilles
weak hairline
Achilles
3,824
329
0
459
15,696
16,104
0
6,607
8,834
0
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
42,166
277
Minions Killed
196
0
Camps Cleared
0
1,395,847
Distance Traveled
1,231,165
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,921
840
82
6
0
274,930
5
W
Ares
9,915
763
15
1
0
275,040
0
W
Tsukuyomi
9,164
705
42
3
0
298,608
0
L
Horus
8,203
631
31
2
0
267,848
3
L
Charybdis
8,507
654
49
4
0
226,267
1
L
Discordia
8,097
623
45
3
0
243,038
0
W
Hercules
9,223
709
17
1
0
286,238
1
L
Nox
9,614
740
56
4
0
254,060
2
W
Scylla
10,832
833
121
9
0
261,031
2
L
Achilles
7,745
596
15
1
0
239,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role