Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
C_N_B22
Discordia
Level 100
God Stats
19W - 10L
1,644 SR
Queue Stats
94W - 110L
1,367 Elo+
Solo
Atlas
Atlas
Iceglave
Atlas
Level 87
God Stats
5W - 12L
1,313 SR
Queue Stats
331W - 364L
1,392 Elo+
Solo
Neith
Neith
RACZONATANOJ117
Neith
Level 54
God Stats
112W - 106L
1,407 SR
Queue Stats
255W - 256L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
dbelingar
Sun Wukong
Level 128
God Stats
5W - 8L
1,574 SR
Queue Stats
144W - 165L
1,390 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,409 Elo+

VS

Team Averages
Level 65
1,387 SR
1,322 Elo+
Thanatos
Thanatos
FocusLloydBurger
Thanatos
Level 66
God Stats
11W - 15L
1,354 SR
Queue Stats
146W - 164L
1,340 Elo+
Solo
Neith
Neith
LoiroEscuro
Neith
Level 126
God Stats
24W - 29L
1,373 SR
Queue Stats
249W - 269L
1,287 Elo+
Solo
Ganesha
Ganesha
Raife01
Ganesha
Level 43
God Stats
2W - 4L
1,715 SR
Queue Stats
161W - 171L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
pF SemEsel
Gilgamesh
Level 46
God Stats
2W - 4L
1,183 SR
Queue Stats
11W - 16L
1,311 Elo+
Party 1
Merlin
Merlin
pF kiRa
Merlin
Level 45
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 16L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
5 / 2 / 1
8,519
532
5,031
15,021
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
C_N_B22
Discordia
15
1 / 0 / 3
8,377
524
5,255
2,907
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Iceglave
Atlas
13
1 / 1 / 4
7,961
498
7,907
14,729
8,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 4
8,865
554
19,497
13,775
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
dbelingar
Sun Wukong
14
2 / 1 / 0
8,913
557
6,478
12,347
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,469
467
8,596
15,699
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 1
6,794
425
10,034
11,313
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Raife01
Ganesha
10
0 / 3 / 1
6,091
381
3,746
14,388
9,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
pF SemEsel
Gilgamesh
14
1 / 1 / 1
8,262
516
8,353
11,684
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
pF kiRa
Merlin
12
1 / 3 / 0
7,470
467
4,727
8,370
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
5
5
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
1
2.75
W
Discordia
C_N_B22
Discordia
1
0
3
2.5
L
2
6
0
0.33
W
Atlas
Iceglave
Atlas
1
1
4
3
L
1
2
1
0.75
W
6
1
4
8
L
Ganesha
Raife01
Ganesha
0
3
1
0.17
W
Sun Wukong
dbelingar
Sun Wukong
2
1
0
2
L
Gilgamesh
pF SemEsel
Gilgamesh
1
1
1
1.5
L
Merlin
pF kiRa
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,168
Damage
35,456
58,779
Taken
61,454
31,206
Mitigated
31,881
28,233
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,031
2,688
0
8,116
15,021
7,772
0
1,476
13,417
0
51,580
W
Discordia
C_N_B22
Discordia
5,255
86
425
1,188
2,907
1,175
0
1,434
1,473
62,785
0
L
8,596
3,246
0
11,126
15,699
7,258
900
2,464
13,235
0
51,887
W
Atlas
Iceglave
Atlas
7,907
3,910
3,277
5,304
14,729
8,978
481
2,107
12,149
30,141
0
L
10,034
2,818
248
5,960
11,313
4,836
410
2,786
8,527
0
44,325
W
19,497
11,471
0
5,386
13,775
5,988
3,633
2,527
10,627
0
65,944
L
Ganesha
Raife01
Ganesha
3,746
160
120
3,615
14,388
9,387
102
3,411
10,977
17,320
0
W
Sun Wukong
dbelingar
Sun Wukong
6,478
886
0
4,537
12,347
7,293
817
929
11,418
0
65,077
L
Gilgamesh
pF SemEsel
Gilgamesh
8,353
2,712
0
5,281
11,684
6,997
0
1,090
10,594
0
59,190
L
Merlin
pF kiRa
Merlin
4,727
287
0
822
8,370
3,403
212
3,411
4,959
46,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
36,086
435
Minions Killed
358
0
Camps Cleared
0
1,506,987
Distance Traveled
1,497,390
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,519
532
85
5
0
314,783
3
W
Discordia
8,377
524
88
6
0
326,606
2
L
Thanatos
7,469
467
80
5
0
300,865
3
W
Atlas
7,961
498
29
2
0
290,707
0
L
Neith
6,794
425
86
5
0
285,797
2
W
Neith
8,865
554
106
7
0
258,960
1
L
Ganesha
6,091
381
2
0
0
308,963
2
W
Sun Wukong
8,913
557
127
8
0
315,931
1
L
Gilgamesh
8,262
516
118
7
0
324,450
5
L
Merlin
7,470
467
72
5
0
277,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role