Player Matchup

Hercules
Hercules
DingyCrawdad69
Hercules
Level 104
God Stats
4W - 4L
1,635 SR
Queue Stats
132W - 111L
1,409 Elo+
Party 1
Charybdis
Charybdis
TGoW Loki
Charybdis
Level 65
God Stats
1W - 1L
1,342 SR
Queue Stats
22W - 27L
1,446 Elo+
Party 1
He Bo
He Bo
xXRub3Rt0Xx
He Bo
Level 98
God Stats
5W - 5L
1,390 SR
Queue Stats
95W - 66L
1,516 Elo+
Party 1
Team Averages
Level 89
1,455 SR
1,457 Elo+

VS

Team Averages
Level 109
1,457 SR
1,619 Elo+
Hera
Hera
FreakenLime
Hera
Level 116
God Stats
0W - 2L
1,404 SR
Queue Stats
233W - 217L
1,574 Elo+
Party 2
Achilles
Achilles
MCM DEMON
Achilles
Level 139
God Stats
2W - 3L
1,468 SR
Queue Stats
79W - 59L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mikeandike0231
Ah Muzen Cab
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 119L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 0 / 9
12,491
694
11,257
14,728
19,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
TGoW Loki
Charybdis
17
3 / 3 / 9
11,743
652
10,152
17,378
8,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 2 / 5
12,126
674
15,421
11,966
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
11,261
626
14,700
12,773
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MCM DEMON
Achilles
16
2 / 5 / 1
10,728
596
15,317
20,862
25,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
mikeandike0231
Ah Muzen Cab
16
1 / 5 / 4
11,027
613
7,535
12,019
6,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
5
5
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
9
8.5
L
2
3
1
0.83
L
Achilles
MCM DEMON
Achilles
2
5
1
0.5
W
Charybdis
TGoW Loki
Charybdis
3
3
9
2.5
L
Ah Muzen Cab
mikeandike0231
Ah Muzen Cab
1
5
4
0.6
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,830
Damage
37,552
44,072
Taken
45,654
33,230
Mitigated
36,896
5,114
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,257
1,490
0
3,272
14,728
19,421
617
6,200
8,528
0
30,790
L
14,700
2,457
0
0
12,773
5,643
40
5,710
6,839
54,343
0
L
Achilles
MCM DEMON
Achilles
15,317
1,621
0
2,562
20,862
25,250
0
6,588
13,916
0
29,289
W
Charybdis
TGoW Loki
Charybdis
10,152
4,751
0
1,075
17,378
8,263
406
5,509
11,869
0
51,453
L
Ah Muzen Cab
mikeandike0231
Ah Muzen Cab
7,535
4,498
0
2,893
12,019
6,003
93
3,632
8,059
0
39,517
W
15,421
789
0
767
11,966
5,546
295
3,208
8,758
49,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
33,016
241
Minions Killed
195
8
Camps Cleared
6
964,048
Distance Traveled
967,024
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,491
694
57
3
0
338,321
0
L
Hera
11,261
626
92
5
2
329,632
3
L
Achilles
10,728
596
35
2
2
353,665
1
W
Charybdis
11,743
652
94
5
4
306,405
0
L
Ah Muzen Cab
11,027
613
68
4
2
283,727
1
W
He Bo
12,126
674
90
5
4
319,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role