Player Matchup

Morgan Le Fay
Morgan Le Fay
DapperDannyBoy94
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 72L
1,384 Elo+
Solo
Tyr
Tyr
STeeezee
Tyr
Level 123
God Stats
1W - 0L
1,120 SR
Queue Stats
32W - 34L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
ibdunkin
The Morrigan
Level 81
God Stats
4W - 1L
1,622 SR
Queue Stats
42W - 50L
1,408 Elo+
Party 1
Da Ji
Da Ji
skoles21
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,570 Elo+
Solo
Eset
Eset
succsauce
Eset
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 114L
1,401 Elo+
Party 1
Team Averages
Level 116
1,448 SR
1,441 Elo+

VS

Team Averages
Level 110
1,675 SR
1,526 Elo+
Fenrir
Fenrir
AWildBirdman
Fenrir
Level 65
God Stats
0W - 1L
1,858 SR
Queue Stats
37W - 38L
1,390 Elo+
Party 2
Camazotz
Camazotz
Aj Poppins
Camazotz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 3
Ares
Ares
Crimnal_Mischief
Ares
Level 126
God Stats
2W - 1L
1,701 SR
Queue Stats
316W - 318L
1,442 Elo+
Solo
Chronos
Chronos
K1LBR1D3
Chronos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,530 Elo+
Party 2
Osiris
Osiris
xChoose
Osiris
Level 127
God Stats
0W - 1L
1,816 SR
Queue Stats
8W - 5L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DapperDannyBoy94
Morgan Le Fay
20
6 / 5 / 32
16,407
656
42,605
24,053
15,545
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 5 / 30
17,071
683
29,984
39,605
66,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
ibdunkin
The Morrigan
20
10 / 7 / 24
15,592
624
30,188
23,304
13,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
skoles21
Da Ji
20
12 / 8 / 19
15,843
634
28,299
25,496
14,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
20
13 / 4 / 30
18,318
733
36,727
22,651
12,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 9 / 11
15,806
632
17,479
29,760
32,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Aj Poppins
Camazotz
20
9 / 10 / 12
16,077
643
25,902
50,010
35,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 12 / 8
14,481
579
13,047
38,102
52,037
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
K1LBR1D3
Chronos
20
5 / 9 / 12
15,008
600
23,683
29,615
13,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
xChoose
Osiris
20
2 / 11 / 11
14,646
586
22,422
40,917
38,950
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
82
51
Kills
28
29
Deaths
51
135
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
9
11
1.39
L
Camazotz
Aj Poppins
Camazotz
9
10
12
1.5
L
5
12
8
0.75
W
Morgan Le Fay
DapperDannyBoy94
Morgan Le Fay
6
5
32
4.4
L
Chronos
K1LBR1D3
Chronos
5
9
12
1.22
W
10
5
30
5
W
The Morrigan
ibdunkin
The Morrigan
10
7
24
3.14
W
Da Ji
skoles21
Da Ji
12
8
19
2.69
W
Eset
13
4
30
7
L
Osiris
xChoose
Osiris
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,803
Damage
102,533
135,109
Taken
188,404
122,538
Mitigated
172,576
49,528
Healing
55,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,479
2,528
2,821
6,228
29,760
32,223
968
17,434
11,848
0
33,342
L
Camazotz
Aj Poppins
Camazotz
25,902
6,231
855
24,655
50,010
35,839
1,678
30,217
19,395
0
67,791
L
13,047
878
630
3,039
38,102
52,037
548
23,372
14,082
26,224
0
W
Morgan Le Fay
DapperDannyBoy94
Morgan Le Fay
42,605
3,841
3,289
8,049
24,053
15,545
2,950
6,202
17,851
92,220
0
L
Chronos
K1LBR1D3
Chronos
23,683
9,343
1,156
4,898
29,615
13,527
1,373
13,159
16,251
46,193
0
W
29,984
4,061
976
13,495
39,605
66,448
1,286
9,792
29,813
1,577
56,707
W
The Morrigan
ibdunkin
The Morrigan
30,188
7,706
1,656
5,504
23,304
13,332
2,190
6,398
16,884
40,692
3,828
W
Da Ji
skoles21
Da Ji
28,299
4,938
3,549
2,486
25,496
14,788
0
6,393
19,103
0
41,069
W
Eset
36,727
1,142
5,190
5,334
22,651
12,425
900
7,945
14,706
59,653
0
L
Osiris
xChoose
Osiris
22,422
8,702
936
10,660
40,917
38,950
0
23,620
16,921
0
49,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,231
Gold Earned
76,018
247
Minions Killed
199
0
Camps Cleared
0
2,243,523
Distance Traveled
1,922,925
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,806
632
31
1
0
445,367
0
L
Camazotz
16,077
643
63
3
0
402,394
0
L
Ares
14,481
579
20
1
0
317,015
2
W
Morgan Le Fay
16,407
656
101
4
0
434,805
1
L
Chronos
15,008
600
49
2
0
364,403
0
W
Tyr
17,071
683
64
3
0
501,491
0
W
The Morrigan
15,592
624
26
1
0
381,418
0
W
Da Ji
15,843
634
12
0
0
407,984
0
W
Eset
18,318
733
44
2
0
517,825
0
L
Osiris
14,646
586
36
1
0
393,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role