Player Matchup

Hel
Hel
BigBadGage
Hel
Level 160
God Stats
3W - 0L
1,807 SR
Queue Stats
388W - 158L
1,759 Elo+
Party 2
Cabrakan
Cabrakan
Dmgdeal
Cabrakan
Level 160
God Stats
4W - 1L
1,792 SR
Queue Stats
225W - 102L
1,733 Elo+
Party 2
Lancelot
Lancelot
DrLimpShrimp
Lancelot
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 20L
1,880 Elo+
Party 2
Chronos
Chronos
Hieifan13
Chronos
Level 160
God Stats
4W - 2L
1,626 SR
Queue Stats
296W - 254L
1,602 Elo+
Party 2
Artio
Artio
MrChong298
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,573 Elo+
Solo
Team Averages
Level 120
1,645 SR
1,709 Elo+

VS

Team Averages
Level 69
1,496 SR
1,575 Elo+
Yemoja
Yemoja
I_AMHE3IA_I
Yemoja
Level 103
God Stats
18W - 15L
1,517 SR
Queue Stats
566W - 586L
1,522 Elo+
Party 1
Poseidon
Poseidon
LeanBeefPatty28
Poseidon
Level 29
God Stats
6W - 5L
1,572 SR
Queue Stats
110W - 118L
1,503 Elo+
Solo
Janus
Janus
Vol4ek666
Janus
Level 160
God Stats
13W - 19L
1,389 SR
Queue Stats
745W - 769L
1,501 Elo+
Party 1
Ullr
Ullr
temakizusi
Ullr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 67L
1,589 Elo+
Solo
Thanatos
Thanatos
xXKMTXx
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 16
11,087
792
15,815
19,839
15,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Dmgdeal
Cabrakan
17
5 / 2 / 18
11,109
794
10,690
28,198
44,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
DrLimpShrimp
Lancelot
17
4 / 0 / 19
10,124
723
14,537
16,909
11,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Hieifan13
Chronos
17
6 / 1 / 15
10,836
774
12,355
18,151
11,296
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
16
1 / 1 / 21
10,469
748
6,004
23,680
28,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 3 / 4
8,480
606
4,126
11,119
13,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Poseidon
19
1 / 4 / 3
10,587
756
27,749
9,844
5,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Vol4ek666
Janus
17
3 / 5 / 2
10,093
721
20,539
11,116
7,056
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 0
8,961
640
12,607
13,869
8,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xXKMTXx
Thanatos
11
0 / 9 / 0
7,546
539
7,773
17,724
9,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
14
24
Kills
5
5
Deaths
24
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
W
Cabrakan
Dmgdeal
Cabrakan
5
2
18
7
W
Lancelot
DrLimpShrimp
Lancelot
4
0
19
13.5
W
Chronos
Hieifan13
Chronos
6
1
15
13.5
L
Yemoja
0
3
4
0.67
L
Poseidon
1
4
3
0.63
W
Artio
1
1
21
11.5
L
Janus
Vol4ek666
Janus
3
5
2
0.8
L
1
3
0
0.33
L
Thanatos
xXKMTXx
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,401
Damage
72,794
106,777
Taken
63,672
111,703
Mitigated
44,386
60,942
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,815
545
25,027
10,591
19,839
15,389
1,007
10,911
8,928
43,075
0
W
Cabrakan
Dmgdeal
Cabrakan
10,690
1,193
1,522
3,288
28,198
44,961
446
8,955
19,243
12,547
0
W
Lancelot
DrLimpShrimp
Lancelot
14,537
2,077
2,444
1,646
16,909
11,278
1,050
9,332
7,577
0
21,777
W
Chronos
Hieifan13
Chronos
12,355
3,403
1,695
2,271
18,151
11,296
5,705
9,787
8,364
45,967
0
L
Yemoja
4,126
888
10,715
1,976
11,119
13,749
0
7,530
3,589
9,048
0
L
Poseidon
27,749
2,024
601
695
9,844
5,513
239
6,512
3,332
59,598
0
W
Artio
6,004
523
6,677
5,781
23,680
28,779
727
13,429
10,251
11,906
0
L
Janus
Vol4ek666
Janus
20,539
675
0
0
11,116
7,056
506
8,353
2,763
39,633
0
L
12,607
7,177
919
1,585
13,869
8,191
966
10,308
3,561
0
23,524
L
Thanatos
xXKMTXx
Thanatos
7,773
765
822
5,912
17,724
9,877
0
12,161
5,563
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
45,667
147
Minions Killed
169
0
Camps Cleared
0
1,420,019
Distance Traveled
1,042,843
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,087
792
64
5
0
288,791
2
W
Cabrakan
11,109
794
1
0
0
223,302
0
W
Lancelot
10,124
723
13
1
0
372,741
1
W
Chronos
10,836
774
55
4
0
252,624
0
L
Yemoja
8,480
606
9
1
0
176,830
0
L
Poseidon
10,587
756
74
5
0
203,059
2
W
Artio
10,469
748
14
1
0
282,561
3
L
Janus
10,093
721
42
3
0
242,989
0
L
Ullr
8,961
640
35
3
0
202,601
1
L
Thanatos
7,546
539
9
1
0
217,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role