Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Marvelnman
Anhur
Level 146
God Stats
5W - 4L
1,563 SR
Queue Stats
632W - 689L
1,288 Elo+
Solo
Yemoja
Yemoja
ayyyShxdy
Yemoja
Level 42
God Stats
25W - 16L
1,581 SR
Queue Stats
98W - 119L
1,325 Elo+
Solo
Vamana
Vamana
cuz_U_no
Vamana
Level 67
God Stats
12W - 10L
1,377 SR
Queue Stats
240W - 285L
1,270 Elo+
Solo
Scylla
Scylla
sebastian_delta
Scylla
Level 67
God Stats
8W - 7L
1,565 SR
Queue Stats
351W - 415L
1,297 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,336 Elo+

VS

Team Averages
Level 77
1,394 SR
1,304 Elo+
Yu Huang
Yu Huang
Hot_Sufft21
Yu Huang
Level 54
God Stats
9W - 12L
1,236 SR
Queue Stats
39W - 53L
1,275 Elo+
Solo
Bacchus
Bacchus
JoeIga27
Bacchus
Level 67
God Stats
0W - 1L
1,660 SR
Queue Stats
3W - 9L
1,385 Elo+
Solo
Charybdis
Charybdis
WannabeMetalhed
Charybdis
Level 39
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 40L
1,299 Elo+
Solo
Geb
Geb
XxShark00xX
Geb
Level 139
God Stats
16W - 21L
1,297 SR
Queue Stats
1,036W - 1,064L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
xMrShady1x
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 2 / 11
15,160
505
18,413
27,377
13,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
3
0 / 0 / 0
7,029
234
0
0
0
Yemoja
ayyyShxdy
Yemoja
18
0 / 1 / 18
13,702
457
10,767
21,706
20,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
cuz_U_no
Vamana
20
2 / 2 / 10
15,043
501
17,114
28,782
25,276
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
15 / 3 / 8
15,296
510
28,433
19,100
8,645
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hot_Sufft21
Yu Huang
18
1 / 11 / 1
11,121
371
8,817
20,894
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JoeIga27
Bacchus
17
1 / 6 / 3
11,093
370
8,143
25,815
43,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
WannabeMetalhed
Charybdis
1
0 / 0 / 0
5,558
185
0
0
0
16
0 / 5 / 1
10,303
343
11,481
25,679
24,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
xMrShady1x
Sun Wukong
20
6 / 4 / 1
14,429
481
27,132
41,302
30,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
26
Kills
8
8
Deaths
26
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
11
7.25
L
Yu Huang
Hot_Sufft21
Yu Huang
1
11
1
0.14
L
Bacchus
JoeIga27
Bacchus
1
6
3
0.42
W
Anhur
0
0
0
0
L
Charybdis
WannabeMetalhed
Charybdis
0
0
0
0
L
0
5
1
0.1
W
Yemoja
ayyyShxdy
Yemoja
0
1
18
9
W
Vamana
cuz_U_no
Vamana
2
2
10
3.5
W
15
3
8
6.33
L
Sun Wukong
xMrShady1x
Sun Wukong
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,727
Damage
55,573
96,965
Taken
113,690
67,871
Mitigated
113,962
38,536
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,413
4,518
0
12,542
27,377
13,759
11,150
6,490
20,660
0
122,681
L
Yu Huang
Hot_Sufft21
Yu Huang
8,817
831
0
1,529
20,894
15,630
286
8,902
11,992
58,619
0
L
Bacchus
JoeIga27
Bacchus
8,143
941
0
0
25,815
43,609
470
12,268
13,547
43,554
0
W
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
WannabeMetalhed
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
11,481
723
168
6,887
25,679
24,324
396
7,594
18,085
76,068
0
W
Yemoja
ayyyShxdy
Yemoja
10,767
3,395
7,744
5,316
21,706
20,191
1,557
7,092
14,325
45,838
0
W
Vamana
cuz_U_no
Vamana
17,114
8,485
302
11,730
28,782
25,276
5,170
6,448
21,876
0
124,871
W
28,433
4,557
2
900
19,100
8,645
927
7,139
11,663
91,455
0
L
Sun Wukong
xMrShady1x
Sun Wukong
27,132
6,548
0
16,736
41,302
30,399
2,187
10,436
30,866
0
134,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,230
Gold Earned
52,504
542
Minions Killed
431
0
Camps Cleared
0
2,183,367
Distance Traveled
1,993,364
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,160
505
156
5
0
532,476
0
L
Yu Huang
11,121
371
98
3
0
446,215
18
L
Bacchus
11,093
370
45
2
0
471,198
1
W
Anhur
7,029
234
0
0
0
0
0
L
Charybdis
5,558
185
0
0
0
0
0
L
Geb
10,303
343
91
3
0
564,204
0
W
Yemoja
13,702
457
53
2
0
528,769
4
W
Vamana
15,043
501
206
7
0
550,816
0
W
Scylla
15,296
510
127
4
0
571,306
0
L
Sun Wukong
14,429
481
197
7
0
511,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role