Player Matchup

Bacchus
Bacchus
HiveRogue
Bacchus
Level 85
God Stats
2W - 1L
1,096 SR
Queue Stats
257W - 375L
1,287 Elo+
Party 2
Zeus
Zeus
JustKraze1
Zeus
Level 44
God Stats
9W - 11L
1,352 SR
Queue Stats
154W - 231L
1,279 Elo+
Party 2
Medusa
Medusa
Powers67
Medusa
Level 28
God Stats
5W - 4L
1,779 SR
Queue Stats
19W - 14L
1,407 Elo+
Party 2
Team Averages
Level 52
1,409 SR
1,324 Elo+

VS

Team Averages
Level 43
1,500 SR
1,210 Elo+
Chiron
Chiron
Round1Pick9-2012
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,095 Elo+
Solo
Nemesis
Nemesis
Th4tPurpleKid0
Nemesis
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,272 Elo+
Party 1
Chronos
Chronos
X_Truffle_Butter
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HiveRogue
Bacchus
14
7 / 2 / 10
9,729
811
12,600
11,776
6,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 13
8,946
746
10,711
8,774
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Powers67
Medusa
14
8 / 3 / 6
9,744
812
14,047
11,186
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,788
732
10,690
12,397
7,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 7 / 4
7,153
596
4,888
15,419
8,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 4
7,667
639
8,804
13,468
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
5
6
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HiveRogue
Bacchus
7
2
10
6
W
2
1
13
8.5
W
Medusa
Powers67
Medusa
8
3
6
3.67
L
4
6
2
0.83
L
0
7
4
0.29
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
24,382
31,736
Taken
41,284
15,135
Mitigated
21,375
4,470
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HiveRogue
Bacchus
12,600
1,361
393
1,630
11,776
6,815
0
3,042
8,734
33,064
0
W
10,711
2,032
596
854
8,774
3,251
711
2,431
6,343
26,873
0
W
Medusa
Powers67
Medusa
14,047
5,772
0
997
11,186
5,069
337
3,997
7,189
0
32,734
L
10,690
2,864
469
1,588
12,397
7,703
0
6,988
5,198
0
23,754
L
4,888
1,476
0
1,096
15,419
8,586
0
7,835
7,275
0
9,169
L
8,804
2,818
0
716
13,468
5,086
0
7,741
5,317
24,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
23,608
130
Minions Killed
71
9
Camps Cleared
1
667,759
Distance Traveled
586,478
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,729
811
42
4
5
228,597
0
W
Zeus
8,946
746
51
4
1
222,648
0
W
Medusa
9,744
812
37
3
3
216,514
1
L
Chiron
8,788
732
29
2
1
187,320
1
L
Nemesis
7,153
596
11
1
0
203,347
2
L
Chronos
7,667
639
31
3
0
195,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role