Player Matchup

Shiva
Shiva
ColdMetalZer0
Shiva
Level 116
God Stats
1W - 3L
1,714 SR
Queue Stats
177W - 177L
1,415 Elo+
Solo
Tiamat
Tiamat
HEEHEEHAWHAW
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
The Morrigan
The Morrigan
Scaepgoat
The Morrigan
Level 149
God Stats
4W - 10L
1,117 SR
Queue Stats
238W - 269L
1,417 Elo+
Solo
Hachiman
Hachiman
bluntxblake
Hachiman
Level 124
God Stats
1W - 2L
1,746 SR
Queue Stats
157W - 165L
1,425 Elo+
Solo
Bakasura
Bakasura
ree5pf
Bakasura
Level 28
God Stats
1W - 2L
1,298 SR
Queue Stats
79W - 120L
1,389 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,391 Elo+

VS

Team Averages
Level 131
1,563 SR
1,495 Elo+
Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JaxedoxELIT3x
Eset
Level 158
God Stats
8W - 7L
1,562 SR
Queue Stats
353W - 390L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Noturno9999
Cernunnos
Level 157
God Stats
2W - 1L
1,502 SR
Queue Stats
229W - 258L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDireWolf95
Morgan Le Fay
Level 160
God Stats
3W - 0L
1,749 SR
Queue Stats
74W - 57L
1,594 Elo+
Party 1
King Arthur
King Arthur
xXdesteny_24
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 18
12,216
582
19,907
34,447
39,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
19
0 / 5 / 18
11,674
556
16,430
28,900
21,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Scaepgoat
The Morrigan
20
4 / 3 / 15
13,048
621
22,137
13,800
7,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
bluntxblake
Hachiman
20
9 / 3 / 10
13,994
666
44,121
22,429
12,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
ree5pf
Bakasura
20
5 / 7 / 10
13,621
649
11,931
29,215
33,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
5 / 6 / 13
12,940
616
18,706
34,846
45,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 16
14,544
693
27,940
27,633
15,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Noturno9999
Cernunnos
20
4 / 3 / 13
13,722
653
25,983
20,932
13,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xDireWolf95
Morgan Le Fay
20
3 / 2 / 17
13,004
619
34,526
16,307
11,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
xXdesteny_24
King Arthur
19
4 / 7 / 14
12,884
614
13,108
32,031
42,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
96
20
Kills
23
23
Deaths
21
71
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
6
13
1.92
L
2
5
18
2.2
L
Tiamat
0
5
18
1.8
W
7
3
16
5
W
Cernunnos
Noturno9999
Cernunnos
4
3
13
3.5
L
The Morrigan
Scaepgoat
The Morrigan
4
3
15
3.83
L
Hachiman
bluntxblake
Hachiman
9
3
10
4.67
L
Bakasura
ree5pf
Bakasura
5
7
10
1.43
W
Morgan Le Fay
xDireWolf95
Morgan Le Fay
3
2
17
5.75
W
King Arthur
xXdesteny_24
King Arthur
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,526
Damage
120,263
128,791
Taken
131,749
114,260
Mitigated
128,546
45,076
Healing
34,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,706
2,205
4,409
3,901
34,846
45,245
259
7,806
26,415
0
30,495
L
19,907
1,524
5,275
6,155
34,447
39,510
495
16,416
18,031
0
34,932
L
Tiamat
16,430
2,244
1,417
7,781
28,900
21,229
616
13,095
15,805
27,766
0
W
27,940
1,666
5,713
6,980
27,633
15,902
1,167
8,454
19,179
59,619
0
W
Cernunnos
Noturno9999
Cernunnos
25,983
8,031
3,449
4,876
20,932
13,751
4,494
3,882
16,715
0
75,541
L
The Morrigan
Scaepgoat
The Morrigan
22,137
4,122
1,892
2,449
13,800
7,797
964
6,833
6,926
45,416
4,127
L
Hachiman
bluntxblake
Hachiman
44,121
19,739
3,611
5,411
22,429
12,676
1,749
13,278
9,151
0
74,595
L
Bakasura
ree5pf
Bakasura
11,931
6,876
4,243
6,842
29,215
33,048
600
12,844
16,371
0
14,779
W
Morgan Le Fay
xDireWolf95
Morgan Le Fay
34,526
2,522
558
1,300
16,307
11,380
1,249
4,062
11,895
58,285
0
W
King Arthur
xXdesteny_24
King Arthur
13,108
1,745
1,220
2,566
32,031
42,268
132
10,797
20,269
0
34,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,553
Gold Earned
67,094
200
Minions Killed
271
0
Camps Cleared
0
1,838,363
Distance Traveled
1,787,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,940
616
22
1
0
366,481
0
L
Shiva
12,216
582
28
1
0
390,725
0
L
Tiamat
11,674
556
18
1
0
343,140
0
W
Eset
14,544
693
58
3
0
383,995
0
W
Cernunnos
13,722
653
107
5
0
297,554
0
L
The Morrigan
13,048
621
49
2
0
385,324
0
L
Hachiman
13,994
666
71
3
0
339,765
0
L
Bakasura
13,621
649
34
2
0
379,409
3
W
Morgan Le Fay
13,004
619
55
3
0
410,830
0
W
King Arthur
12,884
614
29
1
0
328,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role