Player Matchup

Olorun
Olorun
BrotherzOfWarz
Olorun
Level 139
God Stats
432W - 527L
1,456 SR
Queue Stats
486W - 589L
1,405 Elo+
Solo
Tiamat
Tiamat
GodOfSymbiotes
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Jencsik21
Thor
Level 60
God Stats
84W - 83L
1,465 SR
Queue Stats
170W - 178L
1,456 Elo+
Solo
Susano
Susano
Lord_Buffchest
Susano
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
109W - 150L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
biohazardslimjim
Gilgamesh
Level 102
God Stats
3W - 5L
1,365 SR
Queue Stats
68W - 63L
1,455 Elo+
Solo
Team Averages
Level 107
1,419 SR
1,446 Elo+

VS

Team Averages
Level 88
1,482 SR
1,342 Elo+
Kukulkan
Kukulkan
Drakito333
Kukulkan
Level 84
God Stats
2W - 1L
1,655 SR
Queue Stats
31W - 53L
1,272 Elo+
Party 1
Shiva
Shiva
GhostieNero
Shiva
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,252 Elo+
Party 2
Zeus
Zeus
Shiifi
Zeus
Level 89
God Stats
2W - 5L
1,364 SR
Queue Stats
24W - 37L
1,295 Elo+
Party 1
Neith
Neith
TONEASURAS
Neith
Level 34
God Stats
7W - 9L
1,389 SR
Queue Stats
7W - 9L
1,455 Elo+
Solo
Awilix
Awilix
orangemen33
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
10,139
780
9,658
19,754
10,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 3
9,397
723
12,801
12,760
11,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
9 / 5 / 5
10,537
811
13,284
14,499
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 4 / 3
9,937
764
6,931
17,516
9,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
15
0 / 5 / 4
8,593
661
9,647
18,813
25,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drakito333
Kukulkan
17
4 / 4 / 4
9,965
767
10,383
10,090
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 14
10,681
822
14,298
18,010
20,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Shiifi
Zeus
16
3 / 4 / 5
9,686
745
4,903
9,725
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
17
3 / 7 / 7
10,163
782
11,971
13,871
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
19
10 / 1 / 10
11,487
884
20,368
14,837
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
18
Kills
24
25
Deaths
18
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Kukulkan
Drakito333
Kukulkan
4
4
4
1.5
W
4
2
14
5.5
L
3
2
3
2.25
L
Thor
9
5
5
2.3
L
3
4
3
1.13
W
Zeus
Shiifi
Zeus
3
4
5
1.38
W
Neith
3
7
7
0.93
L
Gilgamesh
0
5
4
0.4
W
Awilix
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
61,923
83,342
Taken
66,533
64,353
Mitigated
44,069
13,723
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,658
4,530
562
3,618
19,754
10,950
1,080
1,856
17,898
31,814
0
W
Kukulkan
Drakito333
Kukulkan
10,383
1,306
0
1,118
10,090
4,732
0
3,762
6,218
30,633
0
W
14,298
1,457
419
1,181
18,010
20,695
160
7,270
10,531
0
35,258
L
12,801
1,549
545
4,517
12,760
11,400
0
3,134
9,626
29,470
0
L
Thor
13,284
2,312
114
566
14,499
7,702
0
4,312
10,187
0
22,487
L
6,931
2,409
0
2,604
17,516
9,007
0
2,305
15,211
0
25,653
W
Zeus
Shiifi
Zeus
4,903
1,060
0
2,503
9,725
3,772
54
3,686
5,987
28,664
0
W
Neith
11,971
4,433
0
2,068
13,871
6,187
1,042
2,677
11,126
0
38,524
L
Gilgamesh
9,647
2,036
214
983
18,813
25,294
232
3,679
15,134
0
30,758
W
Awilix
20,368
8,731
0
3,278
14,837
8,683
0
4,483
10,212
0
35,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
51,982
197
Minions Killed
249
0
Camps Cleared
0
1,255,545
Distance Traveled
1,218,324
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,139
780
58
4
0
247,172
5
W
Kukulkan
9,965
767
57
4
0
224,394
0
W
Shiva
10,681
822
57
4
0
290,757
0
L
Tiamat
9,397
723
45
3
0
267,462
0
L
Thor
10,537
811
21
2
0
232,930
1
L
Susano
9,937
764
35
3
0
253,834
3
W
Zeus
9,686
745
54
4
0
179,935
0
W
Neith
10,163
782
44
3
0
225,299
3
L
Gilgamesh
8,593
661
38
3
0
254,147
1
W
Awilix
11,487
884
37
3
0
297,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role