Player Matchup

Arachne
Arachne
Apokolypze
Arachne
Level 158
God Stats
6W - 3L
1,898 SR
Queue Stats
488W - 343L
1,658 Elo+
Party 1
Atlas
Atlas
StabStabChris
Atlas
Level 125
God Stats
14W - 7L
1,685 SR
Queue Stats
157W - 93L
1,703 Elo+
Party 1
Nu Wa
Nu Wa
Vampishdoll
Nu Wa
Level 148
God Stats
112W - 64L
1,685 SR
Queue Stats
246W - 185L
1,630 Elo+
Party 1
Team Averages
Level 144
1,756 SR
1,664 Elo+

VS

Team Averages
Level 51
1,422 SR
1,418 Elo+
Zeus
Zeus
EddyRome
Zeus
Level 5
God Stats
6W - 5L
1,328 SR
Queue Stats
13W - 9L
1,298 Elo+
Party 2
Hercules
Hercules
Nairru
Hercules
Level 126
God Stats
18W - 11L
1,730 SR
Queue Stats
280W - 220L
1,658 Elo+
Party 2
Heimdallr
Heimdallr
oAura
Heimdallr
Level 23
God Stats
0W - 6L
1,209 SR
Queue Stats
105W - 83L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apokolypze
Arachne
15
5 / 1 / 3
9,588
738
10,555
12,484
7,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 6
9,375
721
11,893
11,196
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 7
9,656
743
10,180
3,891
1,721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 3 / 1
7,677
591
7,957
7,001
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Nairru
Hercules
12
1 / 3 / 0
7,932
610
7,728
20,822
17,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
oAura
Heimdallr
12
0 / 3 / 1
7,860
605
8,031
9,952
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Apokolypze
Arachne
5
1
3
6.5
L
Zeus
0
3
1
0.17
L
Hercules
Nairru
Hercules
1
3
0
0.33
W
3
0
6
6
W
1
0
7
4.5
L
Heimdallr
oAura
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
23,716
27,571
Taken
37,775
19,024
Mitigated
24,161
8,206
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Apokolypze
Arachne
10,555
6,292
0
6,317
12,484
7,424
1,001
2,945
9,073
0
26,642
L
Zeus
7,957
731
0
0
7,001
2,556
0
3,816
3,006
25,740
0
L
Hercules
Nairru
Hercules
7,728
2,245
0
4,687
20,822
17,496
0
12,004
8,254
0
29,188
W
11,893
3,542
0
719
11,196
9,879
72
3,512
7,358
23,683
0
W
10,180
2,040
747
423
3,891
1,721
1,449
1,136
2,627
49,516
0
L
Heimdallr
oAura
Heimdallr
8,031
2,336
0
804
9,952
4,109
0
5,773
4,090
0
40,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
23,469
160
Minions Killed
188
9
Camps Cleared
4
901,236
Distance Traveled
721,762
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,588
738
40
3
5
354,525
3
L
Zeus
7,677
591
60
5
1
227,909
0
L
Hercules
7,932
610
47
4
3
253,372
3
W
Atlas
9,375
721
29
2
2
304,873
2
W
Nu Wa
9,656
743
91
7
2
241,838
7
L
Heimdallr
7,860
605
81
6
0
240,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role