Player Matchup

Khepri
Khepri
DanyTaktikoSG10
Khepri
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 69L
1,306 Elo+
Solo
Cthulhu
Cthulhu
KallieK
Cthulhu
Level 144
God Stats
11W - 10L
1,602 SR
Queue Stats
83W - 79L
1,614 Elo+
Party 2
Izanami
Izanami
L3ullshark
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,472 Elo+
Party 2
Discordia
Discordia
Lego_Mugabe
Discordia
Level 99
God Stats
4W - 0L
1,753 SR
Queue Stats
151W - 127L
1,457 Elo+
Party 2
Nemesis
Nemesis
SaltBoiRSA
Nemesis
Level 125
God Stats
6W - 3L
1,729 SR
Queue Stats
157W - 132L
1,559 Elo+
Party 2
Team Averages
Level 86
1,617 SR
1,482 Elo+

VS

Team Averages
Level 31
1,415 SR
1,336 Elo+
Cerberus
Cerberus
CorvumProphetica
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
Oryxia
Hou Yi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,380 Elo+
Party 1
Anubis
Anubis
Reptorsay
Anubis
Level 26
God Stats
0W - 6L
1,068 SR
Queue Stats
1W - 8L
1,248 Elo+
Party 3
Nemesis
Nemesis
StrenHUN
Nemesis
Level 27
God Stats
0W - 2L
1,507 SR
Queue Stats
3W - 10L
1,322 Elo+
Party 3
Zeus
Zeus
husemark
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
8,871
522
4,549
9,368
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
KallieK
Cthulhu
16
4 / 2 / 4
10,412
612
12,358
16,817
14,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
L3ullshark
Izanami
15
1 / 1 / 1
9,419
554
10,638
10,112
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Lego_Mugabe
Discordia
15
3 / 2 / 2
9,963
586
9,888
6,776
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SaltBoiRSA
Nemesis
15
5 / 1 / 4
9,627
566
8,427
13,396
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,696
453
3,462
17,310
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Oryxia
Hou Yi
13
0 / 0 / 0
7,408
436
4,630
9,782
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Reptorsay
Anubis
13
3 / 5 / 1
8,373
493
6,724
14,499
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
StrenHUN
Nemesis
14
1 / 3 / 0
8,781
517
6,292
14,262
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
15
2 / 3 / 2
9,062
533
10,913
13,270
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
0
0
5
2.5
W
Cthulhu
KallieK
Cthulhu
4
2
4
3
W
Izanami
L3ullshark
Izanami
1
1
1
1.5
W
Discordia
Lego_Mugabe
Discordia
3
2
2
2
L
Hou Yi
Oryxia
Hou Yi
0
0
0
0
L
Anubis
Reptorsay
Anubis
3
5
1
0.7
W
Nemesis
SaltBoiRSA
Nemesis
5
1
4
7
L
Nemesis
StrenHUN
Nemesis
1
3
0
0.33
L
Zeus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
32,021
56,469
Taken
69,123
35,470
Mitigated
37,168
16,911
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,462
426
0
5,614
17,310
13,131
0
5,838
11,472
26,052
0
W
4,549
497
132
3,432
9,368
9,075
296
5,721
3,647
29,546
0
W
Cthulhu
KallieK
Cthulhu
12,358
1,354
0
4,349
16,817
14,579
141
4,498
12,319
74,729
0
W
Izanami
L3ullshark
Izanami
10,638
8,685
0
5,732
10,112
3,701
3,118
3,633
6,479
0
100,942
W
Discordia
Lego_Mugabe
Discordia
9,888
110
0
1,441
6,776
2,693
366
3,470
3,306
81,471
0
L
Hou Yi
Oryxia
Hou Yi
4,630
1,831
0
3,644
9,782
3,653
0
1,349
8,433
0
62,716
L
Anubis
Reptorsay
Anubis
6,724
585
0
5,781
14,499
7,044
76
4,911
9,588
51,235
0
W
Nemesis
SaltBoiRSA
Nemesis
8,427
3,878
0
1,825
13,396
5,422
0
4,477
8,919
0
79,063
L
Nemesis
StrenHUN
Nemesis
6,292
3,167
0
4,528
14,262
7,589
3,174
8,735
5,527
0
66,247
L
Zeus
10,913
2,403
0
600
13,270
5,751
0
5,962
7,308
74,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,292
Gold Earned
41,320
547
Minions Killed
520
0
Camps Cleared
0
1,757,285
Distance Traveled
1,629,135
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,696
453
60
4
0
343,500
5
W
Khepri
8,871
522
31
2
0
341,931
2
W
Cthulhu
10,412
612
126
7
0
356,285
3
W
Izanami
9,419
554
153
9
0
297,981
6
W
Discordia
9,963
586
141
8
0
348,142
1
L
Hou Yi
7,408
436
106
6
0
336,378
3
L
Anubis
8,373
493
76
4
0
307,702
0
W
Nemesis
9,627
566
96
6
0
412,946
7
L
Nemesis
8,781
517
134
8
0
343,166
1
L
Zeus
9,062
533
144
8
0
298,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role