Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ErickLennart
Cliodhna
Level 59
God Stats
29W - 29L
1,497 SR
Queue Stats
93W - 98L
1,462 Elo+
Solo
Atlas
Atlas
SLeB Cr4Zyy
Atlas
Level 125
God Stats
8W - 7L
1,717 SR
Queue Stats
601W - 591L
1,526 Elo+
Solo
Vulcan
Vulcan
ililis2
Vulcan
Level 160
God Stats
3W - 6L
1,583 SR
Queue Stats
484W - 518L
1,531 Elo+
Solo
Artemis
Artemis
xXAGUREXVXx
Artemis
Level 62
God Stats
4W - 3L
1,806 SR
Queue Stats
163W - 154L
1,490 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,502 Elo+

VS

Team Averages
Level 134
1,488 SR
1,451 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElCalocha
Izanami
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 132L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
VladKilher
Baron Samedi
Level 88
God Stats
53W - 61L
1,277 SR
Queue Stats
283W - 360L
1,299 Elo+
Solo
Kali
Kali
xMontoyax
Kali
Level 159
God Stats
5W - 2L
1,662 SR
Queue Stats
726W - 770L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 3 / 1
7,141
510
7,982
10,773
6,572
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
ErickLennart
Cliodhna
11
2 / 0 / 1
6,640
474
1,633
8,654
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 3 / 3
5,977
427
6,627
11,839
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vulcan
ililis2
Vulcan
12
2 / 2 / 0
6,849
489
11,001
7,257
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
xXAGUREXVXx
Artemis
9
1 / 7 / 2
5,862
419
5,372
11,752
4,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 1 / 1
8,740
624
7,332
10,715
8,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
 
Atlas
11
2 / 2 / 6
7,659
547
6,772
11,502
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ElCalocha
Izanami
14
8 / 1 / 0
9,040
646
11,076
9,259
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VladKilher
Baron Samedi
11
2 / 1 / 1
6,598
471
4,107
7,980
3,708
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
13
1 / 0 / 2
7,655
547
3,278
12,910
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
15
15
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Cabrakan
 
Cabrakan
2
1
1
2.5
W
Atlas
 
Atlas
2
2
6
2.5
W
Izanami
ElCalocha
Izanami
8
1
0
8
L
Cliodhna
ErickLennart
Cliodhna
2
0
1
2.5
L
0
3
3
0.5
W
Baron Samedi
VladKilher
Baron Samedi
2
1
1
2.5
L
Vulcan
ililis2
Vulcan
2
2
0
1
W
Kali
1
0
2
2
L
Artemis
xXAGUREXVXx
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
32,565
50,275
Taken
52,366
25,161
Mitigated
30,628
8,951
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,982
4,075
0
1,295
10,773
6,572
373
7,128
3,645
0
57,074
W
Cabrakan
 
Cabrakan
7,332
915
0
4,067
10,715
8,549
0
0
10,715
66,831
0
W
Atlas
 
Atlas
6,772
2,966
0
2,276
11,502
8,792
0
5,164
6,166
27,120
0
W
Izanami
ElCalocha
Izanami
11,076
6,468
0
3,488
9,259
3,917
2,956
2,645
6,542
0
71,397
L
Cliodhna
ErickLennart
Cliodhna
1,633
139
0
3,108
8,654
3,333
0
1,580
7,074
0
44,675
L
6,627
2,541
0
2,000
11,839
7,995
0
4,805
7,034
19,038
0
W
Baron Samedi
VladKilher
Baron Samedi
4,107
165
573
3,578
7,980
3,708
0
5,579
2,155
29,906
0
L
Vulcan
ililis2
Vulcan
11,001
2,430
0
430
7,257
3,215
0
3,511
3,746
59,365
0
W
Kali
3,278
1,112
0
3,977
12,910
5,662
0
3,562
9,160
0
68,794
L
Artemis
xXAGUREXVXx
Artemis
5,372
2,795
0
2,118
11,752
4,046
0
1,187
10,565
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
39,692
369
Minions Killed
456
0
Camps Cleared
0
1,388,009
Distance Traveled
1,345,869
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,141
510
119
9
0
302,734
2
W
Cabrakan
8,740
624
142
10
0
239,177
5
W
Atlas
7,659
547
40
3
0
288,761
7
W
Izanami
9,040
646
126
9
0
270,657
3
L
Cliodhna
6,640
474
77
6
0
306,124
0
L
Atlas
5,977
427
25
2
0
250,970
2
W
Baron Samedi
6,598
471
49
4
0
255,179
0
L
Vulcan
6,849
489
102
7
0
287,603
5
W
Kali
7,655
547
99
7
0
292,095
6
L
Artemis
5,862
419
46
3
0
240,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role