Player Matchup

Fenrir
Fenrir
Gold IV
EzTecShadow
Fenrir
Gold IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,451 MMR
Solo
Atlas
Atlas
Gold V
MrJohn_Shelby
Atlas
Gold V
Level 83
God Stats
10W - 4L
1,600 SR
Queue Stats
18W - 13L
1,456 MMR
Solo
Izanami
Izanami
Gold II
gslabc1
Izanami
Gold II
Level 79
God Stats
65W - 71L
1,533 SR
Queue Stats
254W - 253L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold IV
jonsnow_r6
Kukulkan
Gold IV
Level 121
God Stats
75W - 94L
1,488 SR
Queue Stats
340W - 373L
1,456 MMR
Solo
Mulan
Mulan
Gold III
rep141
Mulan
Gold III
Level 148
God Stats
8W - 10L
1,514 SR
Queue Stats
22W - 18L
1,715 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,527 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,641 SR
1,541 MMR
Freya
Freya
Silver III
Datson12
Freya
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,451 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Miquellriley
Baron Samedi
Gold IV
Level 111
God Stats
7W - 3L
1,946 SR
Queue Stats
204W - 199L
1,656 MMR
Solo
Susano
Susano
Gold I
TonyChooper35
Susano
Gold I
Level 156
God Stats
14W - 21L
1,565 SR
Queue Stats
286W - 286L
1,713 MMR
Solo
Bastet
Bastet
Gold III
eIPescatore
Bastet
Gold III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
364W - 354L
1,435 MMR
Solo
Ganesha
Ganesha
Gold IV
xRealSXO
Ganesha
Gold IV
Level 49
God Stats
1W - 5L
1,695 SR
Queue Stats
223W - 223L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 14 / 11
22,613
538
27,075
58,798
42,266
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 9 / 28
19,806
472
22,428
54,933
99,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
gslabc1
Izanami
20
13 / 10 / 17
23,274
554
46,413
44,241
25,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
jonsnow_r6
Kukulkan
20
12 / 7 / 20
25,020
596
47,956
31,255
18,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
rep141
Mulan
20
8 / 9 / 18
22,430
534
47,284
64,495
81,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LancelotBakasuraAmaterasuPoseidon

VS

Bans
KaliUllrBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Datson12
Freya
20
16 / 10 / 12
20,779
495
34,728
54,393
28,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Miquellriley
Baron Samedi
20
16 / 8 / 21
22,252
530
56,646
44,603
47,176
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 7 / 23
20,452
487
39,665
44,262
23,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
8 / 9 / 14
20,852
496
41,941
60,724
56,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
xRealSXO
Ganesha
20
2 / 9 / 23
19,069
454
17,033
51,495
89,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
142
43
Kills
49
49
Deaths
43
94
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Freya
Datson12
Freya
16
10
12
2.2
W
Fenrir
9
14
11
1.04
L
Baron Samedi
Miquellriley
Baron Samedi
16
8
21
3.31
W
1
9
28
1.67
L
7
7
23
2.64
L
Bastet
8
9
14
1.67
W
Izanami
gslabc1
Izanami
13
10
17
2.15
W
Kukulkan
jonsnow_r6
Kukulkan
12
7
20
3.14
W
Mulan
rep141
Mulan
8
9
18
1.89
L
Ganesha
xRealSXO
Ganesha
2
9
23
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,156
Damage
190,013
253,722
Taken
255,477
267,322
Mitigated
246,018
79,115
Healing
98,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Datson12
Freya
34,728
13,152
0
28,781
54,393
28,660
4,554
15,267
39,056
161,612
0
W
Fenrir
27,075
6,772
0
24,173
58,798
42,266
854
22,894
34,934
0
232,219
L
Baron Samedi
Miquellriley
Baron Samedi
56,646
3,689
5,003
17,665
44,603
47,176
3,497
16,649
27,954
202,333
0
W
22,428
8,241
0
7,304
54,933
99,310
593
27,703
26,924
58,701
0
L
39,665
8,487
0
14,047
44,262
23,897
1,262
10,628
33,634
0
196,959
L
Bastet
41,941
10,465
0
26,959
60,724
56,719
3,845
13,718
46,936
0
222,471
W
Izanami
gslabc1
Izanami
46,413
38,537
0
16,066
44,241
25,657
8,250
23,083
21,088
0
205,656
W
Kukulkan
jonsnow_r6
Kukulkan
47,956
3,898
0
2,345
31,255
18,850
1,622
18,071
13,184
233,277
0
W
Mulan
rep141
Mulan
47,284
5,530
0
29,227
64,495
81,239
7,401
20,959
43,326
0
176,787
L
Ganesha
xRealSXO
Ganesha
17,033
1,611
0
5,653
51,495
89,566
1,284
19,276
32,079
64,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,143
Gold Earned
103,404
1,026
Minions Killed
845
0
Camps Cleared
0
3,614,173
Distance Traveled
3,551,121
44
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
20,779
495
154
4
0
636,673
0
W
Fenrir
22,613
538
228
5
0
668,354
15
L
Baron Samedi
22,252
530
199
5
0
630,253
11
W
Atlas
19,806
472
53
1
0
760,358
3
L
Susano
20,452
487
213
5
0
808,655
14
L
Bastet
20,852
496
248
6
0
772,895
10
W
Izanami
23,274
554
214
5
0
688,360
7
W
Kukulkan
25,020
596
295
7
0
775,551
6
W
Mulan
22,430
534
236
6
0
721,550
13
L
Ganesha
19,069
454
31
1
0
702,645
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role