Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AhscRak
Nemesis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 112L
1,677 Elo+
Solo
Kukulkan
Kukulkan
TerseCrown9189
Kukulkan
Level 147
God Stats
13W - 20L
1,511 SR
Queue Stats
583W - 603L
1,610 Elo+
Solo
Bacchus
Bacchus
deathbull43
Bacchus
Level 148
God Stats
0W - 2L
1,590 SR
Queue Stats
105W - 84L
1,650 Elo+
Solo
King Arthur
King Arthur
imjustinnn
King Arthur
Level 102
God Stats
5W - 2L
1,887 SR
Queue Stats
90W - 83L
1,663 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,620 Elo+

VS

Team Averages
Level 116
1,842 SR
1,738 Elo+
Arachne
Arachne
ADFeat
Arachne
Level 160
God Stats
6W - 2L
1,893 SR
Queue Stats
673W - 647L
1,626 Elo+
Solo
Ganesha
Ganesha
AJane
Ganesha
Level 59
God Stats
45W - 15L
2,080 SR
Queue Stats
53W - 19L
2,030 Elo+
Party 1
Hachiman
Hachiman
Arclander
Hachiman
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 48L
1,666 Elo+
Party 1
Ratatoskr
Ratatoskr
Colmae
Ratatoskr
Level 160
God Stats
6W - 0L
1,857 SR
Queue Stats
187W - 179L
1,661 Elo+
Solo
Ra
Ra
SonnicMuffen
Ra
Level 121
God Stats
9W - 4L
1,879 SR
Queue Stats
302W - 197L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 5 / 0
9,852
547
10,012
17,238
6,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
AhscRak
Nemesis
15
4 / 6 / 1
9,059
503
9,789
17,230
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
16
0 / 5 / 3
9,546
530
7,369
10,041
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
deathbull43
Bacchus
13
2 / 2 / 3
9,401
522
5,603
12,476
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
imjustinnn
King Arthur
14
0 / 7 / 1
8,785
488
13,419
24,043
20,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADFeat
Arachne
17
7 / 3 / 8
10,616
590
15,067
18,721
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
AJane
Ganesha
15
0 / 1 / 8
9,357
520
2,852
8,775
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Arclander
Hachiman
17
4 / 2 / 0
10,367
576
10,400
11,344
4,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Colmae
Ratatoskr
16
8 / 0 / 8
10,674
593
21,608
22,201
20,563
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 6
10,217
568
11,016
10,562
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
25
25
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
0
0.4
W
Arachne
ADFeat
Arachne
7
3
8
3.67
W
Ganesha
AJane
Ganesha
0
1
8
4
L
Nemesis
AhscRak
Nemesis
4
6
1
0.75
W
Hachiman
Arclander
Hachiman
4
2
0
2
W
Ratatoskr
Colmae
Ratatoskr
8
0
8
12
W
6
2
6
4.5
L
Kukulkan
0
5
3
0.3
L
Bacchus
deathbull43
Bacchus
2
2
3
1.75
L
King Arthur
imjustinnn
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
60,943
81,028
Taken
71,603
56,058
Mitigated
47,280
20,362
Healing
30,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,012
7,152
0
6,674
17,238
6,836
763
2,313
14,882
0
101,920
W
Arachne
ADFeat
Arachne
15,067
9,271
0
7,715
18,721
9,718
216
2,295
16,426
0
93,380
W
Ganesha
AJane
Ganesha
2,852
220
0
2,477
8,775
7,123
0
3,390
5,385
24,706
0
L
Nemesis
AhscRak
Nemesis
9,789
4,400
0
2,015
17,230
7,378
0
4,036
13,012
0
65,506
W
Hachiman
Arclander
Hachiman
10,400
7,563
0
4,031
11,344
4,274
28
1,389
9,955
0
84,503
W
Ratatoskr
Colmae
Ratatoskr
21,608
5,009
0
9,725
22,201
20,563
0
1,680
20,521
0
79,064
W
11,016
964
2,406
4,200
10,562
5,602
34
4,716
5,846
98,709
0
L
Kukulkan
7,369
446
0
960
10,041
4,989
213
2,095
7,913
101,061
0
L
Bacchus
deathbull43
Bacchus
5,603
664
0
3,061
12,476
15,959
0
4,031
8,373
21,054
0
L
King Arthur
imjustinnn
King Arthur
13,419
3,211
0
7,652
24,043
20,896
0
1,393
21,783
0
83,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
51,231
636
Minions Killed
596
0
Camps Cleared
0
1,727,764
Distance Traveled
1,898,855
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,852
547
188
10
0
292,371
1
W
Arachne
10,616
590
124
7
0
423,902
1
W
Ganesha
9,357
520
12
1
0
363,193
4
L
Nemesis
9,059
503
104
6
0
398,342
6
W
Hachiman
10,367
576
156
9
0
337,470
5
W
Ratatoskr
10,674
593
123
7
0
387,069
2
W
Ra
10,217
568
181
10
0
387,221
4
L
Kukulkan
9,546
530
183
10
0
331,663
2
L
Bacchus
9,401
522
25
1
0
382,591
0
L
King Arthur
8,785
488
136
8
0
322,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role