Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Brocoli1453
King Arthur
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,572 Elo+
Party 2
Lancelot
Lancelot
MegaPruda1990
Lancelot
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,524 Elo+

VS

Team Averages
Level 65
1,554 SR
1,301 Elo+
Gilgamesh
Gilgamesh
AlScarFacE
Gilgamesh
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 26L
1,097 Elo+
Solo
Cthulhu
Cthulhu
DareRelaqz1
Cthulhu
Level 40
God Stats
4W - 4L
1,662 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 1
Anubis
Anubis
Progangstars
Anubis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 0
7,168
652
7,124
6,910
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Brocoli1453
King Arthur
9
0 / 5 / 0
6,159
560
3,384
10,904
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MegaPruda1990
Lancelot
10
0 / 6 / 0
6,279
571
1,320
8,464
2,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlScarFacE
Gilgamesh
14
10 / 1 / 4
9,210
837
11,597
9,705
5,158
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
DareRelaqz1
Cthulhu
14
2 / 0 / 13
9,210
837
6,986
10,882
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
3 / 0 / 11
8,208
746
4,284
5,594
3,169
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
15
15
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
W
Gilgamesh
AlScarFacE
Gilgamesh
10
1
4
12
L
King Arthur
Brocoli1453
King Arthur
0
5
0
0
W
Cthulhu
DareRelaqz1
Cthulhu
2
0
13
8.5
L
Lancelot
MegaPruda1990
Lancelot
0
6
0
0
W
Anubis
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
22,867
26,278
Taken
26,181
10,793
Mitigated
19,692
1,588
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,124
432
0
300
6,910
2,187
0
3,325
3,585
28,520
0
W
Gilgamesh
AlScarFacE
Gilgamesh
11,597
4,020
0
1,369
9,705
5,158
690
1,641
7,885
0
26,212
L
King Arthur
Brocoli1453
King Arthur
3,384
557
0
997
10,904
6,392
0
5,514
5,390
0
10,181
W
Cthulhu
DareRelaqz1
Cthulhu
6,986
338
375
1,963
10,882
11,365
511
3,049
7,521
21,959
0
L
Lancelot
MegaPruda1990
Lancelot
1,320
310
0
291
8,464
2,214
0
2,783
5,681
0
4,972
W
Anubis
4,284
138
0
3,353
5,594
3,169
754
3,447
2,147
31,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,606
Gold Earned
26,628
83
Minions Killed
127
2
Camps Cleared
8
588,549
Distance Traveled
634,061
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,168
652
63
6
1
190,434
1
W
Gilgamesh
9,210
837
34
3
4
225,086
2
L
King Arthur
6,159
560
13
1
1
206,701
4
W
Cthulhu
9,210
837
40
4
1
228,206
4
L
Lancelot
6,279
571
7
1
0
191,414
0
W
Anubis
8,208
746
53
5
3
180,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role