Player Matchup

Heimdallr
Heimdallr
Platinum I
goldwolfii
Heimdallr
Platinum I
Level 160
God Stats
1W - 1L
1,800 SR
Queue Stats
49W - 43L
2,173 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,800 SR
2,173 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 41
1,868 SR
1,624 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
Bellona xy
Ah Muzen Cab
Gold II
Level 41
God Stats
10W - 5L
1,868 SR
Queue Stats
46W - 49L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
goldwolfii
Heimdallr
20
3 / 2 / 0
14,086
880
14,804
20,517
18,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliSkadiHe BoHeraPoseidon

VS

Bans
ChronosOlorunBastetSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bellona xy
Ah Muzen Cab
19
2 / 3 / 0
13,777
861
13,415
15,966
15,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bellona xy
Ah Muzen Cab
2
3
0
0.67
W
Heimdallr
goldwolfii
Heimdallr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
13,415
20,517
Taken
15,966
18,669
Mitigated
15,562
8,896
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bellona xy
Ah Muzen Cab
13,415
4,983
0
4,120
15,966
15,562
330
135
15,831
0
83,889
W
Heimdallr
goldwolfii
Heimdallr
14,804
6,583
0
8,896
20,517
18,669
2,798
275
20,242
0
100,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,086
Gold Earned
13,777
185
Minions Killed
152
10
Camps Cleared
2
275,048
Distance Traveled
371,398
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,777
861
152
10
2
371,398
5
W
Heimdallr
14,086
880
185
12
10
275,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role