Player Matchup

Sobek
Sobek
Brother Wag
Sobek
Level 58
God Stats
11W - 14L
1,486 SR
Queue Stats
116W - 121L
1,340 Elo+
Solo
Nemesis
Nemesis
DockingChiaPets
Nemesis
Level 97
God Stats
15W - 7L
1,530 SR
Queue Stats
247W - 217L
1,478 Elo+
Party 1
Artemis
Artemis
LadySylvia2
Artemis
Level 97
God Stats
88W - 64L
1,527 SR
Queue Stats
252W - 232L
1,378 Elo+
Party 3
Sol
Sol
Lawdedaw
Sol
Level 26
God Stats
10W - 4L
1,757 SR
Queue Stats
181W - 179L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
tooXmuchXsauce0
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 1
Team Averages
Level 57
1,560 SR
1,406 Elo+

VS

Team Averages
Level 53
1,512 SR
1,405 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EduardoLord2525
Cernunnos
Level 66
God Stats
16W - 14L
1,369 SR
Queue Stats
52W - 70L
1,309 Elo+
Party 2
Nemesis
Nemesis
SlothGuardian_78
Nemesis
Level 41
God Stats
7W - 4L
1,729 SR
Queue Stats
125W - 146L
1,340 Elo+
Solo
Athena
Athena
TucaoLoro
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
fish hell 44
Nu Wa
Level 49
God Stats
3W - 5L
1,464 SR
Queue Stats
33W - 41L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
7,012
390
5,627
22,913
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 1
9,252
514
9,591
14,383
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LadySylvia2
Artemis
13
0 / 5 / 3
7,907
439
6,821
13,703
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 3 / 1
8,682
482
20,784
19,558
7,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 8 / 1
8,287
460
4,747
16,830
16,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
8 / 1 / 0
12,423
690
14,244
20,561
16,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
EduardoLord2525
Cernunnos
14
2 / 2 / 8
9,048
503
13,716
11,336
5,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 1 / 0
11,062
615
10,890
15,511
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
TucaoLoro
Athena
14
1 / 1 / 11
9,938
552
8,006
18,079
20,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 5 / 3
9,315
518
15,834
10,170
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
22
22
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
1
0
8
L
0
5
4
0.4
L
4
1
1
4.5
W
Cernunnos
EduardoLord2525
Cernunnos
2
2
8
3
L
Artemis
LadySylvia2
Artemis
0
5
3
0.3
L
5
3
1
1.83
W
7
1
0
7
W
Athena
TucaoLoro
Athena
1
1
11
6.5
W
4
5
3
1.1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
62,690
87,387
Taken
75,657
59,096
Mitigated
54,352
23,908
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,244
7,836
0
10,157
20,561
16,335
4,482
921
19,640
0
112,971
L
5,627
919
0
3,527
22,913
23,485
0
10,117
12,796
19,967
0
L
9,591
5,127
0
5,973
14,383
6,316
0
1,731
12,652
0
83,598
W
Cernunnos
EduardoLord2525
Cernunnos
13,716
8,570
807
3,136
11,336
5,584
1,840
7,404
3,932
0
53,164
L
Artemis
LadySylvia2
Artemis
6,821
2,273
0
2,742
13,703
5,277
1,158
1,333
12,370
0
46,228
L
20,784
11,149
0
10,242
19,558
7,429
525
8,347
11,211
76,875
0
W
10,890
6,534
0
1,715
15,511
7,673
497
5,401
10,110
0
114,085
W
Athena
TucaoLoro
Athena
8,006
2,876
729
2,693
18,079
20,042
141
6,950
11,129
23,684
0
W
15,834
4,192
153
1,853
10,170
4,718
2,291
6,148
4,022
56,989
0
L
4,747
1,562
253
1,171
16,830
16,589
0
2,312
14,518
0
40,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
51,786
405
Minions Killed
491
0
Camps Cleared
0
1,613,540
Distance Traveled
1,822,074
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,423
690
180
10
0
353,096
1
L
Sobek
7,012
390
15
1
0
344,363
1
L
Nemesis
9,252
514
125
7
0
367,019
1
W
Cernunnos
9,048
503
75
4
0
342,805
0
L
Artemis
7,907
439
89
5
0
259,832
6
L
Sol
8,682
482
103
6
0
305,247
1
W
Nemesis
11,062
615
137
8
0
445,408
0
W
Athena
9,938
552
28
2
0
372,432
0
W
Nu Wa
9,315
518
71
4
0
308,333
1
L
Guan Yu
8,287
460
73
4
0
337,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role