Player Matchup

Sobek
Sobek
GayBeyBegi
Sobek
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 73L
1,480 Elo+
Party 2
Anubis
Anubis
GospojaKlubni4ka
Anubis
Level 110
God Stats
0W - 2L
1,298 SR
Queue Stats
123W - 123L
1,543 Elo+
Party 2
Bellona
Bellona
LeomanceR
Bellona
Level 66
God Stats
11W - 4L
1,872 SR
Queue Stats
59W - 37L
1,547 Elo+
Party 2
Skadi
Skadi
Nanaki772
Skadi
Level 18
God Stats
7W - 2L
1,877 SR
Queue Stats
7W - 2L
1,734 Elo+
Party 3
Kali
Kali
silentbeast123
Kali
Level 64
God Stats
0W - 2L
1,265 SR
Queue Stats
45W - 52L
1,508 Elo+
Party 3
Team Averages
Level 61
1,562 SR
1,562 Elo+

VS

Team Averages
Level 75
1,541 SR
1,434 Elo+
Arachne
Arachne
GrandfatherIvan
Arachne
Level 65
God Stats
15W - 12L
1,603 SR
Queue Stats
151W - 152L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Hubie25
Kuzenbo
Level 28
God Stats
5W - 3L
1,600 SR
Queue Stats
52W - 54L
1,415 Elo+
Party 1
Cupid
Cupid
Loruxxx
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 1
King Arthur
King Arthur
SouPand4
King Arthur
Level 132
God Stats
30W - 41L
1,477 SR
Queue Stats
240W - 241L
1,492 Elo+
Party 1
Anubis
Anubis
pinki74
Anubis
Level 145
God Stats
5W - 6L
1,526 SR
Queue Stats
573W - 578L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 6 / 11
11,035
441
7,574
25,318
26,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 3 / 7
12,748
510
25,147
19,796
12,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
LeomanceR
Bellona
14
1 / 5 / 4
10,453
418
12,531
28,213
27,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Nanaki772
Skadi
17
7 / 7 / 4
12,127
485
23,157
21,876
9,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 9
11,700
468
16,895
26,606
13,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
11,469
459
8,125
29,538
11,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Hubie25
Kuzenbo
17
4 / 3 / 15
13,052
522
12,255
39,850
51,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Loruxxx
Cupid
17
3 / 6 / 11
11,418
457
17,323
16,425
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
SouPand4
King Arthur
20
7 / 2 / 6
14,983
599
27,097
22,883
27,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
pinki74
Anubis
20
8 / 4 / 9
13,738
550
26,842
18,555
10,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
22
Kills
25
25
Deaths
22
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
6
11
1.42
L
9
3
7
4.17
W
3
7
5
0.79
W
Kuzenbo
Hubie25
Kuzenbo
4
3
15
3.83
L
Bellona
LeomanceR
Bellona
1
5
4
0.6
W
Cupid
Loruxxx
Cupid
3
6
11
1.42
L
Skadi
Nanaki772
Skadi
7
7
4
1.29
W
King Arthur
SouPand4
King Arthur
7
2
6
5
W
Anubis
pinki74
Anubis
8
4
9
3.13
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,304
Damage
91,642
121,809
Taken
127,251
89,531
Mitigated
107,221
35,074
Healing
54,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,574
1,316
171
3,282
25,318
26,630
0
11,329
13,702
33,454
0
L
25,147
1,186
0
12,524
19,796
12,127
240
8,009
11,639
109,787
0
W
8,125
4,853
0
8,730
29,538
11,542
528
8,239
21,299
0
94,075
W
Kuzenbo
Hubie25
Kuzenbo
12,255
4,570
0
17,669
39,850
51,183
1,071
9,546
30,304
47,999
0
L
Bellona
LeomanceR
Bellona
12,531
5,484
0
5,946
28,213
27,755
0
5,846
22,367
0
68,991
W
Cupid
Loruxxx
Cupid
17,323
9,719
3,219
5,089
16,425
6,639
6,524
3,620
12,805
0
82,046
L
Skadi
Nanaki772
Skadi
23,157
14,769
0
4,958
21,876
9,673
0
8,659
13,217
0
77,342
W
King Arthur
SouPand4
King Arthur
27,097
2,626
0
10,389
22,883
27,296
552
3,840
19,043
7
135,852
W
Anubis
pinki74
Anubis
26,842
1,063
0
9,396
18,555
10,561
3,145
7,476
11,079
125,175
0
L
16,895
9,743
0
8,193
26,606
13,346
0
6,407
20,199
0
118,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
64,660
592
Minions Killed
665
0
Camps Cleared
0
2,179,343
Distance Traveled
2,323,139
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,035
441
50
2
0
458,160
1
L
Anubis
12,748
510
189
8
0
437,090
6
W
Arachne
11,469
459
119
5
0
479,000
3
W
Kuzenbo
13,052
522
58
2
0
496,266
7
L
Bellona
10,453
418
117
5
0
391,820
4
W
Cupid
11,418
457
87
3
0
462,903
1
L
Skadi
12,127
485
83
3
0
399,553
3
W
King Arthur
14,983
599
226
9
0
461,908
0
W
Anubis
13,738
550
175
7
0
423,062
4
L
Kali
11,700
468
153
6
0
492,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role