Player Matchup

Heimdallr
Heimdallr
EmiRCoD
Heimdallr
Level 69
God Stats
15W - 12L
1,500 SR
Queue Stats
243W - 238L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Pankorik
Baron Samedi
Level 69
God Stats
7W - 6L
1,718 SR
Queue Stats
218W - 239L
1,461 Elo+
Party 2
Hera
Hera
SneakyFingerIn
Hera
Level 134
God Stats
4W - 2L
1,533 SR
Queue Stats
382W - 410L
1,460 Elo+
Solo
Cthulhu
Cthulhu
antoniusboss
Cthulhu
Level 104
God Stats
5W - 8L
1,362 SR
Queue Stats
13W - 20L
1,372 Elo+
Solo
Mercury
Mercury
downpipe
Mercury
Level 86
God Stats
5W - 3L
1,462 SR
Queue Stats
216W - 222L
1,422 Elo+
Solo
Team Averages
Level 92
1,515 SR
1,442 Elo+

VS

Team Averages
Level 92
1,532 SR
1,361 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
PHINEAZ720
Eset
Level 78
God Stats
1W - 1L
1,789 SR
Queue Stats
42W - 66L
1,223 Elo+
Party 1
Anubis
Anubis
SI-DEATH
Anubis
Level 84
God Stats
3W - 7L
1,409 SR
Queue Stats
13W - 20L
1,389 Elo+
Party 1
Cliodhna
Cliodhna
Tyranno66
Cliodhna
Level 115
God Stats
8W - 2L
1,651 SR
Queue Stats
224W - 252L
1,390 Elo+
Solo
Izanami
Izanami
xB3x5TxInSaNe
Izanami
Level 79
God Stats
9W - 12L
1,314 SR
Queue Stats
29W - 46L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EmiRCoD
Heimdallr
10
5 / 1 / 2
6,118
612
6,295
6,888
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Pankorik
Baron Samedi
11
6 / 0 / 2
6,379
638
7,429
4,128
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 2
5,107
511
3,029
8,034
2,923
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
antoniusboss
Cthulhu
11
4 / 0 / 1
6,866
687
2,922
4,901
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate

Breastplate

+20
Physical Protection

Mercury
downpipe
Mercury
10
1 / 1 / 3
5,748
575
3,325
8,775
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
4
0 / 4 / 0
3,773
377
863
6,484
3,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 2 / 1
4,667
467
3,906
4,509
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
SI-DEATH
Anubis
7
1 / 3 / 3
4,553
455
5,712
6,464
2,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
Tyranno66
Cliodhna
8
1 / 4 / 1
5,084
508
2,930
9,199
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
2 / 4 / 2
5,051
505
4,541
7,485
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
6
6
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Heimdallr
EmiRCoD
Heimdallr
5
1
2
6
L
2
2
1
1.25
W
Baron Samedi
Pankorik
Baron Samedi
6
0
2
7
L
Anubis
SI-DEATH
Anubis
1
3
3
0.83
W
1
4
2
0.5
L
Cliodhna
Tyranno66
Cliodhna
1
4
1
0.38
W
Cthulhu
antoniusboss
Cthulhu
4
0
1
4.5
W
Mercury
downpipe
Mercury
1
1
3
2.5
L
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
17,952
32,726
Taken
34,141
12,324
Mitigated
13,412
11,098
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
863
354
0
390
6,484
3,308
0
1,935
4,373
0
12,536
W
Heimdallr
EmiRCoD
Heimdallr
6,295
2,494
0
2,883
6,888
2,280
1,053
1,728
5,160
0
34,594
L
3,906
163
0
1,095
4,509
1,624
0
2,385
2,124
16,561
0
W
Baron Samedi
Pankorik
Baron Samedi
7,429
1,351
742
1,649
4,128
1,843
354
1,389
2,739
31,537
0
L
Anubis
SI-DEATH
Anubis
5,712
823
294
1,398
6,464
2,701
0
2,996
3,428
23,500
0
W
3,029
1,105
0
999
8,034
2,923
189
4,301
3,733
16,274
0
L
Cliodhna
Tyranno66
Cliodhna
2,930
511
0
2,626
9,199
3,237
0
3,855
5,316
0
28,079
W
Cthulhu
antoniusboss
Cthulhu
2,922
819
0
750
4,901
2,304
1,062
0
4,901
33,811
0
W
Mercury
downpipe
Mercury
3,325
1,922
0
4,075
8,775
2,974
0
2,200
6,575
0
33,610
L
Izanami
4,541
3,534
0
1,812
7,485
2,542
0
1,965
5,520
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
23,128
282
Minions Killed
186
0
Camps Cleared
0
913,796
Distance Traveled
870,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,773
377
15
2
0
122,792
0
W
Heimdallr
6,118
612
53
5
0
168,248
4
L
Eset
4,667
467
26
3
0
180,411
3
W
Baron Samedi
6,379
638
41
4
0
191,920
0
L
Anubis
4,553
455
37
4
0
182,817
1
W
Hera
5,107
511
20
2
0
154,699
4
L
Cliodhna
5,084
508
57
6
0
199,238
0
W
Cthulhu
6,866
687
95
10
0
194,832
0
W
Mercury
5,748
575
73
7
0
204,097
1
L
Izanami
5,051
505
51
5
0
185,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role