Player Matchup

Ymir
Ymir
Ghostofwar11
Ymir
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,341 Elo+
Party 1
Thanatos
Thanatos
MortalGun117
Thanatos
Level 34
God Stats
0W - 5L
1,256 SR
Queue Stats
48W - 51L
1,321 Elo+
Party 1
Scylla
Scylla
RetoastedT0ast
Scylla
Level 156
God Stats
11W - 8L
1,439 SR
Queue Stats
466W - 440L
1,508 Elo+
Solo
Set
Set
WonkySack
Set
Level 63
God Stats
30W - 30L
1,588 SR
Queue Stats
448W - 475L
1,460 Elo+
Solo
Heimdallr
Heimdallr
XxSuperSwag45xX
Heimdallr
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 61L
1,389 Elo+
Solo
Team Averages
Level 75
1,457 SR
1,404 Elo+

VS

Team Averages
Level 108
1,661 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GOMEZ1337
Yemoja
Level 68
God Stats
7W - 1L
1,808 SR
Queue Stats
14W - 8L
1,614 Elo+
Party 2
Arachne
Arachne
Scary_Von_Erich
Arachne
Level 125
God Stats
7W - 4L
1,710 SR
Queue Stats
311W - 315L
1,374 Elo+
Solo
Sol
Sol
iRecklessSmurf
Sol
Level 96
God Stats
2W - 3L
1,751 SR
Queue Stats
27W - 22L
1,575 Elo+
Party 2
Chaac
Chaac
maniacpainter
Chaac
Level 108
God Stats
147W - 139L
1,535 SR
Queue Stats
1,359W - 1,377L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,626
442
1,989
13,160
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MortalGun117
Thanatos
12
1 / 1 / 1
6,963
464
4,328
10,408
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 0
7,735
516
5,480
8,296
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 0
7,770
518
6,130
15,010
6,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
XxSuperSwag45xX
Heimdallr
12
1 / 4 / 3
6,654
444
10,188
12,917
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 2
8,381
559
5,733
7,642
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
GOMEZ1337
Yemoja
11
2 / 2 / 8
8,045
536
6,629
10,631
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 5
7,999
533
5,810
14,151
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 2
8,649
577
13,236
8,576
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 1
8,954
597
10,710
12,860
7,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
W
Yemoja
GOMEZ1337
Yemoja
2
2
8
3
L
1
6
2
0.33
L
Thanatos
MortalGun117
Thanatos
1
1
1
1.5
L
2
2
0
1
W
2
3
5
1.5
L
1
3
0
0.33
L
Heimdallr
XxSuperSwag45xX
Heimdallr
1
4
3
0.63
W
9
0
2
10
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
42,118
59,791
Taken
53,860
27,728
Mitigated
27,796
22,016
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,733
2,139
0
2,250
7,642
2,831
954
2,305
5,337
0
58,348
W
Yemoja
GOMEZ1337
Yemoja
6,629
2,105
911
2,531
10,631
8,410
0
1,245
9,386
30,418
0
L
1,989
444
0
2,366
13,160
7,261
0
7,119
6,041
29,133
0
L
Thanatos
MortalGun117
Thanatos
4,328
656
0
9,617
10,408
5,265
0
741
9,667
0
56,766
L
5,480
37
0
1,469
8,296
3,107
368
1,179
7,117
63,381
0
W
5,810
4,319
0
4,113
14,151
5,637
488
2,080
12,071
0
51,802
L
6,130
2,965
0
3,993
15,010
6,674
0
695
14,315
0
65,437
L
Heimdallr
XxSuperSwag45xX
Heimdallr
10,188
5,735
0
4,571
12,917
5,421
0
8,827
4,090
0
48,760
W
13,236
4,682
0
5,553
8,576
3,474
294
1,839
6,737
53,927
7,511
W
10,710
1,727
0
8,517
12,860
7,444
1,503
0
12,860
0
70,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
42,028
455
Minions Killed
452
0
Camps Cleared
0
1,348,933
Distance Traveled
1,455,639
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,381
559
96
6
0
286,814
1
W
Yemoja
8,045
536
48
3
0
272,095
2
L
Ymir
6,626
442
43
3
0
268,781
1
L
Thanatos
6,963
464
92
6
0
324,421
0
L
Scylla
7,735
516
114
8
0
270,628
4
W
Arachne
7,999
533
93
6
0
349,295
2
L
Set
7,770
518
128
9
0
242,189
2
L
Heimdallr
6,654
444
78
5
0
242,914
0
W
Sol
8,649
577
84
6
0
282,818
1
W
Chaac
8,954
597
131
9
0
264,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role