Player Matchup

Cabrakan
Cabrakan
BonnyAppleseed
Cabrakan
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 110L
1,352 Elo+
Solo
Bakasura
Bakasura
Casalinho_PT
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 1
Hel
Hel
LCasalinho
Hel
Level 38
God Stats
0W - 3L
1,153 SR
Queue Stats
3W - 15L
1,119 Elo+
Party 1
Danzaburou
Danzaburou
colpygamer
Danzaburou
Level 26
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 15L
1,058 Elo+
Party 1
Hera
Hera
xAlertmarvel
Hera
Level 66
God Stats
0W - 1L
1,242 SR
Queue Stats
14W - 13L
1,474 Elo+
Solo
Team Averages
Level 50
1,324 SR
1,280 Elo+

VS

Team Averages
Level 87
1,433 SR
1,324 Elo+
Ymir
Ymir
EL__NATO
Ymir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,231 Elo+
Party 2
Chang'e
Chang'e
GirlFujiko
Chang'e
Level 54
God Stats
9W - 12L
1,255 SR
Queue Stats
135W - 165L
1,362 Elo+
Solo
Bakasura
Bakasura
HITMAN8102
Bakasura
Level 62
God Stats
18W - 7L
1,538 SR
Queue Stats
210W - 253L
1,304 Elo+
Solo
Tiamat
Tiamat
HadesSama35
Tiamat
Level 109
God Stats
31W - 33L
1,481 SR
Queue Stats
447W - 477L
1,342 Elo+
Solo
Anhur
Anhur
RadThibodeaux
Anhur
Level 108
God Stats
5W - 4L
1,388 SR
Queue Stats
52W - 64L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 4 / 2
9,598
480
5,841
15,834
12,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Casalinho_PT
Bakasura
14
0 / 5 / 2
8,157
408
7,673
18,661
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 2
8,202
410
6,822
15,903
4,294
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
colpygamer
Danzaburou
13
0 / 5 / 1
8,907
445
9,897
16,928
7,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 4 / 2
11,786
589
15,793
11,919
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 11
9,879
494
8,765
18,796
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
GirlFujiko
Chang'e
18
4 / 2 / 5
11,286
564
8,575
15,305
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
HITMAN8102
Bakasura
19
10 / 1 / 6
11,871
594
17,017
16,405
8,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
17
4 / 4 / 4
10,340
517
5,690
8,815
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 3
8,876
444
12,659
13,197
5,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
24
25
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
4
2
1
L
Bakasura
Casalinho_PT
Bakasura
0
5
2
0.2
W
Ymir
2
1
11
7.5
W
Chang'e
GirlFujiko
Chang'e
4
2
5
3.25
W
Bakasura
HITMAN8102
Bakasura
10
1
6
13
W
Tiamat
4
4
4
1.5
L
2
7
2
0.43
W
4
3
3
1.83
L
Danzaburou
colpygamer
Danzaburou
0
5
1
0.1
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,026
Damage
52,706
79,245
Taken
72,518
35,985
Mitigated
48,419
24,161
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,841
852
0
5,587
15,834
12,048
0
2,041
12,195
69,385
0
L
Bakasura
Casalinho_PT
Bakasura
7,673
4,848
0
2,757
18,661
6,789
110
6,410
11,806
0
40,799
W
Ymir
8,765
870
0
1,896
18,796
19,263
225
6,213
11,618
53,192
0
W
Chang'e
GirlFujiko
Chang'e
8,575
825
698
5,551
15,305
6,947
1,931
5,048
10,207
74,544
0
W
Bakasura
HITMAN8102
Bakasura
17,017
10,309
0
3,950
16,405
8,929
122
3,499
12,268
0
99,378
W
Tiamat
5,690
620
0
1,300
8,815
7,317
408
6,339
2,253
63,803
0
L
6,822
1,007
2,227
5,527
15,903
4,294
347
3,614
11,931
51,775
0
W
12,659
6,712
0
4,225
13,197
5,963
978
6,913
6,222
0
65,413
L
Danzaburou
colpygamer
Danzaburou
9,897
4,739
0
6,140
16,928
7,690
904
6,013
9,935
0
75,765
L
15,793
5,031
0
1,923
11,919
5,164
349
5,463
5,931
98,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
52,252
599
Minions Killed
579
0
Camps Cleared
0
1,800,838
Distance Traveled
1,879,411
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,598
480
126
6
0
342,882
5
L
Bakasura
8,157
408
102
5
0
419,265
0
W
Ymir
9,879
494
58
3
0
346,631
6
W
Chang'e
11,286
564
147
7
0
337,023
4
W
Bakasura
11,871
594
172
9
0
499,894
8
W
Tiamat
10,340
517
114
6
0
379,580
6
L
Hel
8,202
410
88
4
0
344,210
1
W
Anhur
8,876
444
88
4
0
316,283
3
L
Danzaburou
8,907
445
108
5
0
331,697
1
L
Hera
11,786
589
175
9
0
362,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role