Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
Ralff86
Ares
Masters
Level 153
God Stats
17W - 6L
1,795 SR
Queue Stats
379W - 329L
2,515 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
TOXIC ELITE909
Zhong Kui
Diamond I
Level 146
God Stats
25W - 9L
1,973 SR
Queue Stats
565W - 395L
2,348 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,756 SR
2,121 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,672 SR
2,139 MMR
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Tycahhhhh
Hou Yi
Platinum I
Level 127
God Stats
9W - 16L
1,580 SR
Queue Stats
200W - 249L
2,160 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Ysaeo
Morgan Le Fay
Masters
Level 64
God Stats
6W - 3L
1,937 SR
Queue Stats
132W - 115L
2,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 0 / 2
12,208
678
8,938
8,510
4,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Ralff86
Ares
17
4 / 1 / 4
13,059
726
11,829
15,518
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zhong Kui
TOXIC ELITE909
Zhong Kui
17
1 / 3 / 6
11,786
655
15,369
18,037
14,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AtlasBaba YagaShivaBaron SamediAchilles

VS

Bans
Ah Muzen CabChironPersephoneCharybdisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 0 / 4
12,204
678
6,909
13,721
23,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Tycahhhhh
Hou Yi
15
2 / 7 / 2
11,253
625
11,817
18,886
10,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ysaeo
Morgan Le Fay
17
2 / 2 / 1
11,582
643
13,377
12,122
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
L
Bacchus
 
Bacchus
0
0
4
2
W
Ares
Ralff86
Ares
4
1
4
6
W
Zhong Kui
TOXIC ELITE909
Zhong Kui
1
3
6
1.33
L
Hou Yi
Tycahhhhh
Hou Yi
2
7
2
0.43
L
Morgan Le Fay
Ysaeo
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
32,103
42,065
Taken
44,729
41,061
Mitigated
41,426
8,689
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,938
2,694
0
1,096
8,510
4,378
2,543
4,583
3,658
0
67,926
L
Bacchus
 
Bacchus
6,909
704
361
2,393
13,721
23,247
463
7,478
6,243
18,436
0
W
Ares
Ralff86
Ares
11,829
283
0
3,102
15,518
21,835
121
5,613
9,513
28,268
0
W
Zhong Kui
TOXIC ELITE909
Zhong Kui
15,369
1,432
96
4,395
18,037
14,848
0
9,518
8,055
51,593
0
L
Hou Yi
Tycahhhhh
Hou Yi
11,817
4,604
0
1,813
18,886
10,489
894
11,148
7,738
0
47,616
L
Morgan Le Fay
Ysaeo
Morgan Le Fay
13,377
816
0
1,186
12,122
7,690
1,479
9,063
3,059
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
35,039
213
Minions Killed
194
7
Camps Cleared
9
982,100
Distance Traveled
1,028,410
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,208
678
91
5
3
318,749
1
L
Bacchus
12,204
678
22
1
1
376,622
4
W
Ares
13,059
726
29
2
4
354,069
3
W
Zhong Kui
11,786
655
93
5
0
309,282
4
L
Hou Yi
11,253
625
72
4
1
295,275
3
L
Morgan Le Fay
11,582
643
100
6
7
356,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role