Player Matchup

Skadi
Skadi
BenDrankLyn
Skadi
Level 65
God Stats
17W - 6L
1,767 SR
Queue Stats
299W - 305L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
DerekRedbird2
Jormungandr
Level 159
God Stats
39W - 29L
1,516 SR
Queue Stats
62W - 57L
1,445 Elo+
Party 3
Arachne
Arachne
Reesesthecat
Arachne
Level 48
God Stats
12W - 5L
1,722 SR
Queue Stats
117W - 131L
1,464 Elo+
Solo
Nu Wa
Nu Wa
ToxxicIceQueen
Nu Wa
Level 20
God Stats
2W - 1L
1,248 SR
Queue Stats
13W - 11L
1,397 Elo+
Party 3
Atlas
Atlas
USARUGBY09
Atlas
Level 48
God Stats
3W - 6L
1,119 SR
Queue Stats
171W - 199L
1,433 Elo+
Party 1
Team Averages
Level 68
1,474 SR
1,446 Elo+

VS

Team Averages
Level 40
1,502 SR
1,444 Elo+
Zeus
Zeus
AbsentFather849
Zeus
Level 26
God Stats
0W - 1L
1,681 SR
Queue Stats
11W - 11L
1,576 Elo+
Party 4
Apollo
Apollo
CartierHoium
Apollo
Level 68
God Stats
1W - 1L
1,506 SR
Queue Stats
33W - 30L
1,460 Elo+
Party 4
Xing Tian
Xing Tian
WeeDkipedia1506
Xing Tian
Level 37
God Stats
4W - 6L
1,439 SR
Queue Stats
15W - 23L
1,334 Elo+
Party 2
Achilles
Achilles
gorillaglue954
Achilles
Level 40
God Stats
2W - 5L
1,383 SR
Queue Stats
17W - 29L
1,350 Elo+
Party 2
Fenrir
Fenrir
iCrackShields
Fenrir
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,118
536
12,432
9,025
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
DerekRedbird2
Jormungandr
16
4 / 2 / 4
10,113
595
8,987
11,436
9,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Reesesthecat
Arachne
16
4 / 1 / 4
9,677
569
7,531
14,767
6,643
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 6
9,929
584
14,261
9,356
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
13
4 / 1 / 4
9,091
535
7,895
12,420
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,660
451
7,849
8,324
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
0 / 6 / 0
6,407
377
6,462
17,015
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
WeeDkipedia1506
Xing Tian
11
0 / 3 / 2
7,002
412
3,979
15,508
12,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
15
2 / 3 / 2
8,577
505
6,385
15,608
15,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 6 / 3
8,714
513
7,963
18,658
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
7
7
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
1
7
6.5
L
Apollo
0
6
0
0
W
Jormungandr
DerekRedbird2
Jormungandr
4
2
4
3
W
Arachne
Reesesthecat
Arachne
4
1
4
6
W
6
2
6
4.5
W
Atlas
4
1
4
6
L
Xing Tian
WeeDkipedia1506
Xing Tian
0
3
2
0.33
L
Achilles
2
3
2
1
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
32,638
57,004
Taken
75,113
33,849
Mitigated
44,424
16,669
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,849
1,157
0
500
8,324
2,715
0
4,653
3,671
54,631
0
W
12,432
6,147
0
1,760
9,025
3,799
3,193
1,667
7,358
0
72,547
L
Apollo
6,462
3,096
0
2,861
17,015
5,837
0
6,662
10,353
0
52,508
W
Jormungandr
DerekRedbird2
Jormungandr
8,987
3,120
0
2,460
11,436
9,028
2,402
3,111
8,325
73,954
0
W
Arachne
Reesesthecat
Arachne
7,531
5,792
0
5,452
14,767
6,643
0
591
14,176
0
78,127
W
14,261
3,825
0
2,959
9,356
3,996
3,116
3,129
6,227
68,653
0
W
Atlas
7,895
2,856
406
3,632
12,420
10,383
560
3,330
9,090
29,906
0
L
Xing Tian
WeeDkipedia1506
Xing Tian
3,979
290
0
1,443
15,508
12,602
0
7,158
8,350
25,018
0
L
Achilles
6,385
909
0
2,082
15,608
15,432
804
7,038
8,570
0
51,543
L
7,963
3,280
0
6,790
18,658
7,838
0
5,632
13,026
0
50,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
38,360
490
Minions Killed
389
0
Camps Cleared
0
1,489,434
Distance Traveled
1,468,560
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,660
451
104
6
0
289,936
3
W
Skadi
9,118
536
109
6
0
286,164
2
L
Apollo
6,407
377
91
5
0
291,202
2
W
Jormungandr
10,113
595
135
8
0
290,620
6
W
Arachne
9,677
569
113
7
0
326,501
5
W
Nu Wa
9,929
584
95
6
0
262,146
4
W
Atlas
9,091
535
38
2
0
324,003
1
L
Xing Tian
7,002
412
28
2
0
313,586
0
L
Achilles
8,577
505
96
6
0
272,791
3
L
Fenrir
8,714
513
70
4
0
301,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role