Player Matchup

Yemoja
Yemoja
AbnormalOne93
Yemoja
Level 145
God Stats
21W - 15L
1,594 SR
Queue Stats
154W - 160L
1,545 Elo+
Solo
Chaac
Chaac
AngusKhan-esq
Chaac
Level 52
God Stats
5W - 4L
1,401 SR
Queue Stats
167W - 167L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Battuosaii
Kukulkan
Level 160
God Stats
23W - 28L
1,566 SR
Queue Stats
207W - 216L
1,584 Elo+
Solo
Chernobog
Chernobog
Thomahs
Chernobog
Level 149
God Stats
4W - 1L
1,868 SR
Queue Stats
325W - 245L
1,736 Elo+
Solo
Bellona
Bellona
scinnyfrog
Bellona
Level 146
God Stats
2W - 0L
1,591 SR
Queue Stats
62W - 49L
1,640 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,607 Elo+

VS

Team Averages
Level 142
1,629 SR
1,575 Elo+
Bacchus
Bacchus
Nahcy
Bacchus
Level 156
God Stats
15W - 19L
1,626 SR
Queue Stats
235W - 240L
1,630 Elo+
Solo
Amaterasu
Amaterasu
OgBoogeymann
Amaterasu
Level 129
God Stats
3W - 3L
1,721 SR
Queue Stats
285W - 260L
1,562 Elo+
Solo
Hel
Hel
Sil7erBullet
Hel
Level 141
God Stats
2W - 1L
1,855 SR
Queue Stats
163W - 152L
1,562 Elo+
Solo
Scylla
Scylla
calettic6
Scylla
Level 155
God Stats
4W - 7L
1,441 SR
Queue Stats
123W - 111L
1,583 Elo+
Solo
Cupid
Cupid
elijahworld
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 179L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 11
9,284
774
7,679
13,552
12,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 7
9,302
775
15,965
17,679
10,364
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Battuosaii
Kukulkan
17
1 / 1 / 5
10,114
843
10,384
7,460
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Thomahs
Chernobog
18
10 / 1 / 4
10,697
891
20,430
11,033
5,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
scinnyfrog
Bellona
15
1 / 3 / 8
8,673
723
7,533
12,835
13,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nahcy
Bacchus
15
2 / 0 / 7
9,031
753
8,010
14,958
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
OgBoogeymann
Amaterasu
15
1 / 6 / 5
8,385
699
8,460
20,464
15,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 3
8,419
702
6,158
12,332
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
calettic6
Scylla
16
3 / 2 / 6
9,240
770
12,340
8,158
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 6
8,903
742
12,397
15,611
8,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
16
Kills
11
11
Deaths
16
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
W
4
5
7
1.5
W
Kukulkan
Battuosaii
Kukulkan
1
1
5
3.5
L
Bacchus
Nahcy
Bacchus
2
0
7
5.5
L
Amaterasu
OgBoogeymann
Amaterasu
1
6
5
0.58
L
2
4
3
0.88
W
Chernobog
Thomahs
Chernobog
10
1
4
12
L
Scylla
calettic6
Scylla
3
2
6
3
L
3
4
6
1.5
W
Bellona
scinnyfrog
Bellona
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,991
Damage
47,365
62,559
Taken
71,523
45,436
Mitigated
54,188
18,656
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,679
1,331
4,426
4,770
13,552
12,341
58
6,092
7,460
19,150
0
W
15,965
1,782
0
3,380
17,679
10,364
500
8,701
8,978
0
29,328
W
Kukulkan
Battuosaii
Kukulkan
10,384
399
0
930
7,460
3,348
778
3,760
3,700
58,270
0
L
Bacchus
Nahcy
Bacchus
8,010
834
0
3,614
14,958
20,127
0
2,796
12,162
18,243
0
L
Amaterasu
OgBoogeymann
Amaterasu
8,460
4,245
0
4,672
20,464
15,289
390
5,546
14,918
0
28,802
L
6,158
141
5,263
4,664
12,332
6,402
0
2,970
9,362
24,154
0
W
Chernobog
Thomahs
Chernobog
20,430
10,991
0
4,503
11,033
5,448
1,547
4,727
6,306
0
56,419
L
Scylla
calettic6
Scylla
12,340
1,199
0
699
8,158
3,890
0
3,006
5,152
39,179
0
L
12,397
7,196
1,303
3,336
15,611
8,480
574
3,745
11,866
0
37,221
W
Bellona
scinnyfrog
Bellona
7,533
3,146
0
647
12,835
13,935
1,609
3,228
9,607
0
17,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
43,978
271
Minions Killed
238
0
Camps Cleared
0
1,197,269
Distance Traveled
1,252,446
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,284
774
18
2
0
230,777
3
W
Chaac
9,302
775
39
3
0
241,669
0
W
Kukulkan
10,114
843
100
8
0
244,811
3
L
Bacchus
9,031
753
16
1
0
291,907
2
L
Amaterasu
8,385
699
44
4
0
255,369
0
L
Hel
8,419
702
45
4
0
245,003
1
W
Chernobog
10,697
891
87
7
0
248,593
2
L
Scylla
9,240
770
64
5
0
236,063
1
L
Cupid
8,903
742
69
6
0
224,104
0
W
Bellona
8,673
723
27
2
0
231,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role