Player Matchup

Artio
Artio
ASTRXxBOOMIN
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 159L
1,432 Elo+
Solo
Arachne
Arachne
IXMattAttackXI
Arachne
Level 158
God Stats
10W - 6L
1,653 SR
Queue Stats
164W - 169L
1,523 Elo+
Solo
Nu Wa
Nu Wa
ModestMouse95
Nu Wa
Level 156
God Stats
14W - 24L
1,486 SR
Queue Stats
107W - 141L
1,391 Elo+
Party 1
The Morrigan
The Morrigan
OcculticOwl9
The Morrigan
Level 145
God Stats
1W - 0L
1,427 SR
Queue Stats
92W - 105L
1,418 Elo+
Party 1
Poseidon
Poseidon
Shad0w117
Poseidon
Level 79
God Stats
18W - 26L
1,471 SR
Queue Stats
120W - 158L
1,466 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,446 Elo+

VS

Team Averages
Level 109
1,540 SR
1,382 Elo+
Gilgamesh
Gilgamesh
DuqueAleman13
Gilgamesh
Level 123
God Stats
4W - 2L
1,728 SR
Queue Stats
163W - 182L
1,442 Elo+
Solo
Thor
Thor
KingRagnar_DZ
Thor
Level 109
God Stats
2W - 4L
1,281 SR
Queue Stats
23W - 36L
1,413 Elo+
Solo
Ares
Ares
kshjdgbskj
Ares
Level 43
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
Nu Wa
Nu Wa
scooney11
Nu Wa
Level 120
God Stats
7W - 7L
1,397 SR
Queue Stats
227W - 237L
1,374 Elo+
Solo
Artemis
Artemis
xXC1SCO13Xx
Artemis
Level 148
God Stats
94W - 77L
1,584 SR
Queue Stats
115W - 118L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,750
775
997
10,612
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 1
7,816
782
7,362
9,132
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 0 / 4
7,984
798
5,309
4,877
2,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
OcculticOwl9
The Morrigan
15
3 / 2 / 5
8,126
813
6,329
6,941
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Shad0w117
Poseidon
14
0 / 3 / 2
7,633
763
2,677
8,566
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuqueAleman13
Gilgamesh
14
0 / 2 / 1
7,376
738
7,832
10,568
8,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 2
7,554
755
5,725
8,758
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
6,289
629
80
1,953
971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
scooney11
Nu Wa
15
2 / 1 / 0
8,281
828
5,990
4,688
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xXC1SCO13Xx
Artemis
15
3 / 2 / 2
8,119
812
10,242
8,050
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
8
Kills
5
5
Deaths
8
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Gilgamesh
DuqueAleman13
Gilgamesh
0
2
1
0.25
W
3
0
1
3.5
L
0
3
2
0.33
W
2
0
4
4
W
The Morrigan
OcculticOwl9
The Morrigan
3
2
5
2.75
W
Poseidon
Shad0w117
Poseidon
0
3
2
0.33
L
0
0
0
0
L
Nu Wa
scooney11
Nu Wa
2
1
0
2
L
Artemis
xXC1SCO13Xx
Artemis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
29,869
40,128
Taken
34,017
24,658
Mitigated
18,163
5,282
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
997
170
85
1,903
10,612
9,865
230
1,499
9,113
8,953
0
L
Gilgamesh
DuqueAleman13
Gilgamesh
7,832
760
0
606
10,568
8,325
0
3,170
7,398
0
31,658
W
7,362
5,644
0
1,894
9,132
6,144
1,058
931
8,201
0
19,522
L
5,725
933
0
743
8,758
3,646
342
4,235
4,523
0
26,152
W
5,309
2,390
0
236
4,877
2,071
602
1,422
3,455
29,653
0
W
The Morrigan
OcculticOwl9
The Morrigan
6,329
1,912
0
964
6,941
3,449
1,158
1,699
5,242
25,828
2,607
W
Poseidon
Shad0w117
Poseidon
2,677
383
0
200
8,566
3,129
464
519
8,047
32,403
0
L
80
0
30
515
1,953
971
23
928
1,025
255
0
L
Nu Wa
scooney11
Nu Wa
5,990
1,680
0
1,112
4,688
1,853
127
3,219
1,469
38,158
0
L
Artemis
xXC1SCO13Xx
Artemis
10,242
3,652
118
1,197
8,050
3,368
2,442
3,311
4,739
0
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
37,619
209
Minions Killed
241
0
Camps Cleared
0
1,039,485
Distance Traveled
821,738
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,750
775
12
1
0
209,121
0
L
Gilgamesh
7,376
738
56
6
0
228,836
4
W
Arachne
7,816
782
25
3
0
262,366
3
L
Thor
7,554
755
51
5
0
191,036
0
W
Nu Wa
7,984
798
57
6
0
195,169
0
W
The Morrigan
8,126
813
41
4
0
182,487
1
W
Poseidon
7,633
763
74
7
0
190,342
1
L
Ares
6,289
629
0
0
0
33,928
0
L
Nu Wa
8,281
828
76
8
0
165,680
5
L
Artemis
8,119
812
58
6
0
202,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role