Player Matchup

Kuzenbo
Kuzenbo
Silver II
Blur2729
Kuzenbo
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Jacoo3
Cabrakan
Gold III
Level 155
God Stats
9W - 9L
1,646 SR
Queue Stats
79W - 76L
1,594 MMR
Solo
Xbalanque
Xbalanque
Gold V
Mik123
Xbalanque
Gold V
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,552 MMR
Solo
Vamana
Vamana
Gold I
SquidFella
Vamana
Gold I
Level 155
God Stats
7W - 7L
1,556 SR
Queue Stats
175W - 181L
1,542 MMR
Solo
Discordia
Discordia
Gold V
korneone
Discordia
Gold V
Level 156
God Stats
1W - 1L
1,294 SR
Queue Stats
26W - 32L
1,601 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,499 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,559 SR
1,558 MMR
Hercules
Hercules
Gold II
CHIRIVI03
Hercules
Gold II
Level 120
God Stats
0W - 1L
1,279 SR
Queue Stats
112W - 114L
1,583 MMR
Solo
King Arthur
King Arthur
Gold II
FlãnkR
King Arthur
Gold II
Level 125
God Stats
4W - 6L
1,606 SR
Queue Stats
199W - 198L
1,594 MMR
Solo
Loki
Loki
Silver II
Siddorax
Loki
Silver II
Level 78
God Stats
0W - 1L
1,512 SR
Queue Stats
17W - 15L
1,593 MMR
Solo
Sol
Sol
Gold I
estivenrxn
Sol
Gold I
Level 160
God Stats
1W - 1L
1,551 SR
Queue Stats
280W - 279L
1,559 MMR
Solo
Janus
Janus
Gold III
fbeast1995
Janus
Gold III
Level 89
God Stats
1W - 1L
1,847 SR
Queue Stats
182W - 190L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blur2729
Kuzenbo
13
0 / 0 / 6
8,969
448
6,412
14,800
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Jacoo3
Cabrakan
19
5 / 1 / 0
12,447
622
18,841
15,598
11,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Mik123
Xbalanque
19
6 / 2 / 1
11,754
588
18,469
15,113
7,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
SquidFella
Vamana
16
2 / 1 / 4
9,979
499
10,551
17,298
10,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
korneone
Discordia
15
2 / 1 / 1
9,495
475
6,129
10,139
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
LancelotUllrKali

VS

Bans
RavanaFreyaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHIRIVI03
Hercules
12
1 / 3 / 3
7,601
380
11,434
21,143
20,180
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
FlãnkR
King Arthur
16
1 / 3 / 0
10,207
510
7,163
19,128
18,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
0 / 3 / 3
8,451
423
6,238
18,164
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 0
10,315
516
9,016
15,544
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
1 / 4 / 1
9,135
457
9,436
11,584
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blur2729
Kuzenbo
0
0
6
3
L
Hercules
CHIRIVI03
Hercules
1
3
3
0.83
L
King Arthur
FlãnkR
King Arthur
1
3
0
0.33
W
Cabrakan
Jacoo3
Cabrakan
5
1
0
5
W
Xbalanque
Mik123
Xbalanque
6
2
1
3.25
L
Loki
0
3
3
0.5
W
Vamana
SquidFella
Vamana
2
1
4
4
L
2
2
0
1
L
Janus
1
4
1
0.38
W
Discordia
korneone
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,402
Damage
43,287
72,948
Taken
85,563
50,585
Mitigated
55,240
23,149
Healing
33,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blur2729
Kuzenbo
6,412
3,198
0
2,788
14,800
16,906
0
5,574
9,007
19,998
0
L
Hercules
CHIRIVI03
Hercules
11,434
3,780
0
11,996
21,143
20,180
0
8,311
12,832
0
29,116
L
King Arthur
FlãnkR
King Arthur
7,163
706
0
3,299
19,128
18,212
0
14,894
4,234
0
77,721
W
Cabrakan
Jacoo3
Cabrakan
18,841
2,810
0
9,041
15,598
11,743
182
272
15,322
118,819
0
W
Xbalanque
Mik123
Xbalanque
18,469
9,155
0
6,818
15,113
7,319
0
5,920
8,862
0
128,124
L
Loki
6,238
1,282
0
8,264
18,164
6,908
0
2,688
15,476
0
78,518
W
Vamana
SquidFella
Vamana
10,551
5,114
0
3,259
17,298
10,429
28
3,574
13,600
0
92,821
L
9,016
5,055
0
8,393
15,544
5,402
864
489
15,055
94,492
0
L
Janus
9,436
804
0
1,484
11,584
4,538
0
5,000
6,584
84,870
0
W
Discordia
korneone
Discordia
6,129
111
0
1,243
10,139
4,188
96
3,136
6,421
78,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
45,709
671
Minions Killed
618
0
Camps Cleared
0
2,013,612
Distance Traveled
2,024,850
37
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,969
448
20
1
0
425,249
13
L
Hercules
7,601
380
37
2
0
426,429
5
L
King Arthur
10,207
510
163
8
0
385,845
10
W
Cabrakan
12,447
622
214
11
0
346,843
10
W
Xbalanque
11,754
588
174
9
0
384,947
7
L
Loki
8,451
423
99
5
0
440,479
6
W
Vamana
9,979
499
131
7
0
466,273
1
L
Sol
10,315
516
169
8
0
366,116
3
L
Janus
9,135
457
150
8
0
405,981
7
W
Discordia
9,495
475
132
7
0
390,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role