Player Matchup

Serqet
Serqet
CGExAdDexsxX
Serqet
Level 105
God Stats
4W - 8L
1,634 SR
Queue Stats
480W - 502L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Glam-in-a-tee
Morgan Le Fay
Level 140
God Stats
33W - 32L
1,468 SR
Queue Stats
238W - 279L
1,349 Elo+
Party 1
Xbalanque
Xbalanque
NxSNetx
Xbalanque
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 82L
1,336 Elo+
Solo
Jormungandr
Jormungandr
Shut_up_shaft
Jormungandr
Level 153
God Stats
19W - 15L
1,356 SR
Queue Stats
296W - 374L
1,325 Elo+
Party 1
Medusa
Medusa
VitorRibeiro050
Medusa
Level 125
God Stats
4W - 2L
1,375 SR
Queue Stats
58W - 75L
1,321 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,332 Elo+

VS

Team Averages
Level 76
1,466 SR
1,278 Elo+
Chaac
Chaac
Capital Dice
Chaac
Level 69
God Stats
4W - 3L
1,529 SR
Queue Stats
56W - 46L
1,416 Elo+
Solo
Ares
Ares
NihilistestFox
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,102 Elo+
Solo
Heimdallr
Heimdallr
OverGodly
Heimdallr
Level 100
God Stats
5W - 2L
1,759 SR
Queue Stats
101W - 114L
1,196 Elo+
Solo
Nemesis
Nemesis
cake223vengeful
Nemesis
Level 69
God Stats
13W - 6L
1,214 SR
Queue Stats
268W - 271L
1,385 Elo+
Solo
He Bo
He Bo
jeremychad
He Bo
Level 95
God Stats
5W - 11L
1,326 SR
Queue Stats
285W - 316L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
9 / 1 / 6
12,139
552
13,435
20,157
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Glam-in-a-tee
Morgan Le Fay
14
2 / 7 / 4
9,318
424
12,446
16,447
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
NxSNetx
Xbalanque
15
3 / 8 / 8
10,082
458
11,703
18,668
7,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Shut_up_shaft
Jormungandr
16
5 / 0 / 10
10,238
465
15,689
17,684
21,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 1
6,976
317
3,000
3,626
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
10,555
480
18,844
26,982
21,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 2
9,017
410
7,539
17,746
15,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
OverGodly
Heimdallr
17
2 / 2 / 1
10,450
475
8,961
15,087
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 2 / 3
9,062
412
5,328
13,053
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
15
6 / 9 / 1
10,141
461
13,066
18,784
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
17
17
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
1
6
12
L
5
3
2
2
W
Morgan Le Fay
Glam-in-a-tee
Morgan Le Fay
2
7
4
0.57
L
3
3
2
1.33
W
Xbalanque
NxSNetx
Xbalanque
3
8
8
0.88
L
Heimdallr
OverGodly
Heimdallr
2
2
1
1.25
W
Jormungandr
Shut_up_shaft
Jormungandr
5
0
10
10
W
0
1
1
0.5
L
1
2
3
1.25
L
He Bo
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,273
Damage
53,738
76,582
Taken
91,652
46,872
Mitigated
56,383
13,200
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
13,435
4,288
0
8,244
20,157
10,219
0
3,455
16,702
0
121,595
L
18,844
2,747
149
7,692
26,982
21,099
2,031
11,509
14,675
0
77,194
W
Morgan Le Fay
Glam-in-a-tee
Morgan Le Fay
12,446
1,959
0
1,188
16,447
6,902
0
3,748
12,699
53,481
0
L
7,539
553
98
104
17,746
15,668
0
6,452
10,731
35,684
0
W
Xbalanque
NxSNetx
Xbalanque
11,703
6,378
0
0
18,668
7,634
1,595
6,012
12,656
0
55,151
L
Heimdallr
OverGodly
Heimdallr
8,961
1,656
0
5,461
15,087
7,237
1,652
4,217
10,540
0
96,089
W
Jormungandr
Shut_up_shaft
Jormungandr
15,689
3,786
314
2,821
17,684
21,002
0
6,488
11,196
54,300
0
W
3,000
785
0
633
3,626
1,115
0
902
2,724
0
24,521
L
5,328
1,903
0
1,643
13,053
5,775
106
1,972
11,081
0
69,123
L
He Bo
13,066
995
132
3,100
18,784
6,604
1,212
3,985
13,822
68,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
49,225
427
Minions Killed
504
0
Camps Cleared
0
1,879,280
Distance Traveled
1,869,620
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,139
552
161
7
0
465,688
0
L
Chaac
10,555
480
100
5
0
376,877
0
W
Morgan Le Fay
9,318
424
85
4
0
360,276
7
L
Ares
9,017
410
37
2
0
450,339
6
W
Xbalanque
10,082
458
73
3
0
409,693
0
L
Heimdallr
10,450
475
136
6
0
372,652
4
W
Jormungandr
10,238
465
55
3
0
436,792
2
W
Medusa
6,976
317
53
2
0
206,831
1
L
Nemesis
9,062
412
115
5
0
353,296
2
L
He Bo
10,141
461
116
5
0
316,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role