Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Childish_Orange
Lancelot
Level 63
God Stats
6W - 4L
1,602 SR
Queue Stats
393W - 351L
1,466 Elo+
Party 1
Hel
Hel
Clapped_Banana
Hel
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 156L
1,436 Elo+
Party 1
Charybdis
Charybdis
tSk_HooDinii
Charybdis
Level 160
God Stats
3W - 0L
1,801 SR
Queue Stats
222W - 176L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
thenwaccnt
Aphrodite
Level 33
God Stats
51W - 81L
1,487 SR
Queue Stats
305W - 394L
1,436 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,482 Elo+

VS

Team Averages
Level 76
1,367 SR
1,517 Elo+
Terra
Terra
AlikLuchador
Terra
Level 74
God Stats
3W - 6L
1,293 SR
Queue Stats
265W - 215L
1,545 Elo+
Party 2
Scylla
Scylla
ElecTricK_Gabbo
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,463 Elo+
Party 3
Sol
Sol
Kaligo_Krios
Sol
Level 28
God Stats
163W - 128L
1,567 SR
Queue Stats
203W - 168L
1,529 Elo+
Party 2
Cerberus
Cerberus
Sailor_Rainer
Cerberus
Level 144
God Stats
6W - 7L
1,304 SR
Queue Stats
426W - 349L
1,553 Elo+
Party 2
Loki
Loki
baitel900
Loki
Level 53
God Stats
0W - 4L
1,171 SR
Queue Stats
290W - 243L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 0 / 0
7,604
691
7,903
8,712
5,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
10
2 / 0 / 3
6,222
566
2,995
5,497
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 0 / 1
6,328
575
7,906
6,667
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
tSk_HooDinii
Charybdis
12
5 / 0 / 1
6,633
603
10,596
9,020
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
thenwaccnt
Aphrodite
10
1 / 0 / 3
5,609
510
3,489
7,078
3,466
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,163
469
3,097
9,919
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 1 / 0
5,162
469
2,805
6,303
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,093
463
5,206
8,422
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Sailor_Rainer
Cerberus
10
0 / 3 / 0
6,122
557
3,893
11,053
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
8
0 / 4 / 0
4,854
441
3,783
11,093
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
0
4
L
0
2
0
0
W
Lancelot
2
0
3
3.5
W
1
0
1
1.5
L
0
1
0
0
L
0
3
0
0
L
Cerberus
Sailor_Rainer
Cerberus
0
3
0
0
L
Loki
0
4
0
0
W
Charybdis
tSk_HooDinii
Charybdis
5
0
1
5.5
W
Aphrodite
thenwaccnt
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
18,784
36,974
Taken
46,790
16,184
Mitigated
21,872
19,405
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,903
1,604
0
2,758
8,712
5,106
0
3,424
4,874
0
59,301
L
3,097
823
489
2,738
9,919
7,060
0
1,432
8,487
12,110
0
W
Lancelot
2,995
506
0
750
5,497
2,082
0
816
4,681
0
43,729
W
7,906
384
573
3,359
6,667
2,313
159
1,166
5,501
43,641
0
L
2,805
236
0
500
6,303
2,678
0
5,233
1,070
27,962
0
L
5,206
2,883
0
2,903
8,422
2,185
0
1,333
7,089
46,530
0
L
Cerberus
Sailor_Rainer
Cerberus
3,893
346
0
4,153
11,053
6,220
0
1,069
9,984
43,725
0
L
Loki
3,783
1,163
0
3,874
11,093
3,729
0
2,328
8,765
0
26,370
W
Charybdis
tSk_HooDinii
Charybdis
10,596
6,326
0
5,133
9,020
3,217
109
4,611
4,409
0
58,628
W
Aphrodite
thenwaccnt
Aphrodite
3,489
500
3,302
3,530
7,078
3,466
271
4,570
2,508
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
26,394
419
Minions Killed
338
0
Camps Cleared
0
1,087,071
Distance Traveled
1,064,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,604
691
116
11
0
212,552
0
L
Terra
5,163
469
24
2
0
211,256
4
W
Lancelot
6,222
566
81
7
0
272,282
0
W
Hel
6,328
575
72
7
0
220,218
3
L
Scylla
5,162
469
54
5
0
234,650
0
L
Sol
5,093
463
82
7
0
188,704
1
L
Cerberus
6,122
557
129
12
0
209,472
3
L
Loki
4,854
441
49
4
0
220,106
1
W
Charybdis
6,633
603
104
9
0
189,488
2
W
Aphrodite
5,609
510
46
4
0
192,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role