Player Matchup

Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
Bolvr
Lancelot
Silver IV
Level 152
God Stats
1W - 4L
1,529 SR
Queue Stats
75W - 81L
1,004 MMR
Solo
Bacchus
Bacchus
Silver IV
DadBodEn3rgy
Bacchus
Silver IV
Level 148
God Stats
2W - 2L
1,412 SR
Queue Stats
840W - 888L
807 MMR
Solo
Freya
Freya
Bronze V
TheBearJeww
Freya
Bronze V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
699 MMR
Solo
Agni
Agni
Silver V
changxianzhe
Agni
Silver V
Level 160
God Stats
55W - 46L
1,459 SR
Queue Stats
727W - 743L
640 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,480 SR
930 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,554 SR
1,122 MMR
Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
goodzidane117
Bastet
Silver III
Level 126
God Stats
9W - 8L
1,537 SR
Queue Stats
162W - 188L
958 MMR
Solo
Hera
Hera
Silver V
jkt2232
Hera
Silver V
Level 98
God Stats
2W - 1L
1,718 SR
Queue Stats
246W - 271L
594 MMR
Party 1
Hou Yi
Hou Yi
Silver III
one4all41
Hou Yi
Silver III
Level 158
God Stats
8W - 8L
1,517 SR
Queue Stats
92W - 114L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 3 / 0
7,026
413
2,145
8,720
2,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Bolvr
Lancelot
12
0 / 5 / 1
7,162
421
6,331
14,527
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
DadBodEn3rgy
Bacchus
14
0 / 0 / 0
8,530
502
7,967
13,210
14,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
7,354
433
4,755
14,848
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 0
9,243
544
9,428
10,986
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaPoseidonGebMulan

VS

Bans
KaliBakasuraRavanaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 1 / 0
9,397
553
8,600
13,616
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
15
5 / 0 / 3
9,320
548
8,332
13,024
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 4
8,711
512
9,419
14,055
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
jkt2232
Hera
13
1 / 5 / 2
7,904
465
6,023
10,773
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
one4all41
Hou Yi
15
4 / 0 / 3
8,830
519
10,556
10,235
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
14
14
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
0
0.67
W
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Arachne
 
Arachne
5
0
3
6.5
L
Lancelot
Bolvr
Lancelot
0
5
1
0.1
L
Bacchus
DadBodEn3rgy
Bacchus
0
0
0
0
L
0
4
2
0.25
L
5
2
0
2.5
W
3
1
4
5
W
Hera
jkt2232
Hera
1
5
2
0.4
W
Hou Yi
one4all41
Hou Yi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
42,930
62,291
Taken
61,703
32,495
Mitigated
27,377
14,638
Healing
24,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,145
882
189
1,780
8,720
2,473
0
0
8,720
0
47,757
W
Gilgamesh
 
Gilgamesh
8,600
3,406
0
5,873
13,616
7,368
0
5,914
7,298
0
72,433
W
Arachne
 
Arachne
8,332
6,102
0
3,139
13,024
5,538
1,124
2,519
10,413
0
73,749
L
Lancelot
Bolvr
Lancelot
6,331
1,244
0
713
14,527
6,662
0
1,306
13,221
0
60,544
L
Bacchus
DadBodEn3rgy
Bacchus
7,967
780
0
2,650
13,210
14,597
0
1,839
11,371
62,087
0
L
4,755
1,760
0
5,670
14,848
4,672
270
427
14,421
46,928
0
L
9,428
452
0
3,636
10,986
4,091
34
2,451
8,535
62,645
0
W
9,419
2,675
0
7,892
14,055
5,639
20
3,419
10,340
0
66,158
W
Hera
jkt2232
Hera
6,023
1,642
0
2,190
10,773
4,326
209
5,650
4,567
56,683
0
W
Hou Yi
one4all41
Hou Yi
10,556
5,009
0
5,666
10,235
4,506
1,876
3,258
6,935
0
71,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
44,162
490
Minions Killed
562
0
Camps Cleared
0
1,532,258
Distance Traveled
1,720,377
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,026
413
90
5
0
234,909
1
W
Gilgamesh
9,397
553
154
9
0
352,841
3
W
Arachne
9,320
548
104
6
0
380,333
1
L
Lancelot
7,162
421
85
5
0
368,373
0
L
Bacchus
8,530
502
114
7
0
319,722
0
L
Freya
7,354
433
88
5
0
291,174
1
L
Agni
9,243
544
113
7
0
318,080
4
W
Bastet
8,711
512
106
6
0
391,567
3
W
Hera
7,904
465
94
6
0
307,039
7
W
Hou Yi
8,830
519
104
6
0
288,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role