Player Matchup

Xbalanque
Xbalanque
CaioHenrique030
Xbalanque
Level 69
God Stats
16W - 10L
1,560 SR
Queue Stats
44W - 58L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
Sir_Dark_Mask
Nu Wa
Level 128
God Stats
3W - 4L
1,455 SR
Queue Stats
221W - 242L
1,464 Elo+
Solo
Thanatos
Thanatos
WesleySafadaoKk
Thanatos
Level 152
God Stats
40W - 22L
1,671 SR
Queue Stats
445W - 433L
1,496 Elo+
Solo
Chaac
Chaac
iFluxz7
Chaac
Level 48
God Stats
3W - 2L
1,585 SR
Queue Stats
44W - 42L
1,418 Elo+
Party 1
Odin
Odin
yLuuKeSWy
Odin
Level 68
God Stats
3W - 4L
1,247 SR
Queue Stats
61W - 61L
1,445 Elo+
Party 1
Team Averages
Level 93
1,504 SR
1,440 Elo+

VS

Team Averages
Level 141
1,529 SR
1,498 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MonkeyDbr
Sol
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 72L
1,573 Elo+
Solo
Hades
Hades
Pastillero87
Hades
Level 148
God Stats
6W - 3L
1,645 SR
Queue Stats
301W - 303L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaioHenrique030
Xbalanque
12
2 / 5 / 1
7,352
490
9,836
10,414
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 2
7,221
481
5,878
7,976
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
13
3 / 3 / 2
8,190
546
8,171
11,947
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
iFluxz7
Chaac
11
1 / 4 / 2
7,053
470
5,783
15,081
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
13
1 / 4 / 2
7,741
516
7,842
13,817
11,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 4 / 5
8,690
579
11,617
13,818
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
 
Achilles
14
3 / 0 / 3
8,197
546
5,864
9,163
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
13
4 / 2 / 3
7,968
531
4,634
12,661
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 3 / 1
9,646
643
10,809
15,100
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 2
8,736
582
5,663
9,985
4,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
19
19
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
5
1.88
W
Achilles
 
Achilles
3
0
3
4.5
W
Ymir
 
Ymir
4
2
3
2.75
L
Xbalanque
CaioHenrique030
Xbalanque
2
5
1
0.5
W
4
3
1
1.5
W
3
0
2
4
L
2
3
2
1
L
Thanatos
3
3
2
1.33
L
Chaac
iFluxz7
Chaac
1
4
2
0.5
L
Odin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
38,587
59,235
Taken
60,727
35,633
Mitigated
33,264
21,120
Healing
28,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,617
5,590
0
2,114
13,818
4,871
799
781
13,037
0
62,480
W
Achilles
 
Achilles
5,864
1,313
0
4,067
9,163
5,238
0
724
8,439
0
52,642
W
Ymir
 
Ymir
4,634
1,276
315
2,422
12,661
11,413
210
560
12,101
33,049
0
L
Xbalanque
CaioHenrique030
Xbalanque
9,836
5,537
0
2,123
10,414
3,291
938
1,606
8,808
0
49,428
W
10,809
5,315
0
10,547
15,100
6,947
491
440
14,660
65,812
8,951
W
5,663
706
538
8,384
9,985
4,795
605
3,373
6,612
65,555
0
L
5,878
1,696
0
771
7,976
2,752
0
3,861
4,115
55,216
0
L
Thanatos
8,171
2,824
0
11,569
11,947
6,137
0
2,256
9,691
0
60,050
L
Chaac
iFluxz7
Chaac
5,783
1,803
0
3,910
15,081
11,489
249
3,496
11,585
0
31,467
L
Odin
7,842
1,036
0
2,747
13,817
11,964
66
8,201
5,616
0
49,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
43,237
379
Minions Killed
494
0
Camps Cleared
0
1,361,214
Distance Traveled
1,355,849
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,690
579
100
7
0
267,665
0
W
Achilles
8,197
546
84
6
0
332,687
1
W
Ymir
7,968
531
45
3
0
242,051
1
L
Xbalanque
7,352
490
74
5
0
259,334
1
W
Sol
9,646
643
137
9
0
233,286
1
W
Hades
8,736
582
128
9
0
280,160
5
L
Nu Wa
7,221
481
70
5
0
256,929
1
L
Thanatos
8,190
546
93
6
0
283,242
3
L
Chaac
7,053
470
49
3
0
279,736
3
L
Odin
7,741
516
93
6
0
281,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role