Player Matchup

Fenrir
Fenrir
GodofPIGz
Fenrir
Level 160
God Stats
6W - 3L
1,717 SR
Queue Stats
333W - 145L
1,902 Elo+
Party 1
Merlin
Merlin
Jordan101109
Merlin
Level 149
God Stats
4W - 3L
1,454 SR
Queue Stats
310W - 257L
1,607 Elo+
Solo
Odin
Odin
ScottDominos
Odin
Level 41
God Stats
1W - 1L
1,485 SR
Queue Stats
10W - 11L
1,604 Elo+
Party 1
Team Averages
Level 117
1,552 SR
1,704 Elo+

VS

Team Averages
Level 145
1,764 SR
1,702 Elo+
Artemis
Artemis
CrunchyCack
Artemis
Level 142
God Stats
34W - 16L
1,763 SR
Queue Stats
528W - 356L
1,660 Elo+
Party 2
He Bo
He Bo
CrustyCack
He Bo
Level 134
God Stats
8W - 5L
1,761 SR
Queue Stats
546W - 359L
1,666 Elo+
Party 2
Hercules
Hercules
Ðrizzy
Hercules
Level 160
God Stats
19W - 13L
1,767 SR
Queue Stats
621W - 439L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodofPIGz
Fenrir
20
9 / 6 / 2
16,674
695
21,667
30,014
44,557
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
3 / 4 / 8
15,905
663
27,847
13,852
6,816
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 10
14,960
623
10,178
20,763
18,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrunchyCack
Artemis
20
4 / 2 / 3
15,321
638
18,896
16,107
8,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
18
1 / 8 / 7
14,050
585
16,249
19,897
12,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ðrizzy
Hercules
20
6 / 3 / 2
15,295
637
19,806
37,009
45,748
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
11
11
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
CrunchyCack
Artemis
4
2
3
2.75
L
He Bo
1
8
7
0.56
W
Fenrir
GodofPIGz
Fenrir
9
6
2
1.67
W
Merlin
3
4
8
1.75
W
1
1
10
6
L
Hercules
Ðrizzy
Hercules
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,692
Damage
54,951
64,629
Taken
73,013
70,036
Mitigated
66,956
9,192
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CrunchyCack
Artemis
18,896
7,732
0
309
16,107
8,740
1,171
7,111
8,774
0
78,548
L
He Bo
16,249
1,154
0
2,618
19,897
12,468
0
5,371
13,947
68,644
0
W
Fenrir
GodofPIGz
Fenrir
21,667
4,272
0
5,804
30,014
44,557
1,263
7,738
22,276
0
68,271
W
Merlin
27,847
1,353
0
1,155
13,852
6,816
1,046
3,311
10,541
110,133
0
W
10,178
2,125
0
2,233
20,763
18,663
841
7,446
13,317
0
35,379
L
Hercules
Ðrizzy
Hercules
19,806
5,523
0
11,226
37,009
45,748
0
15,574
20,731
6,210
37,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
44,666
279
Minions Killed
274
12
Camps Cleared
8
1,328,976
Distance Traveled
1,246,443
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,321
638
131
5
2
410,486
8
L
He Bo
14,050
585
109
5
4
369,997
5
W
Fenrir
16,674
695
69
3
8
460,340
7
W
Merlin
15,905
663
161
7
3
404,430
8
W
Odin
14,960
623
49
2
1
464,206
0
L
Hercules
15,295
637
34
1
2
465,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role