Player Matchup

Sobek
Sobek
FrozenMaIIet
Sobek
Level 81
God Stats
1W - 2L
1,565 SR
Queue Stats
23W - 28L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Gengish
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 2
Vamana
Vamana
dakrife
Vamana
Level 32
God Stats
0W - 1L
1,919 SR
Queue Stats
2W - 6L
1,389 Elo+
Party 2
Skadi
Skadi
ushavenbaton54
Skadi
Level 46
God Stats
2W - 1L
1,843 SR
Queue Stats
74W - 69L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
younglou_og
Kukulkan
Level 38
God Stats
1W - 2L
1,664 SR
Queue Stats
39W - 37L
1,518 Elo+
Solo
Team Averages
Level 45
1,698 SR
1,446 Elo+

VS

Team Averages
Level 62
1,514 SR
1,654 Elo+
Fenrir
Fenrir
HeartOfCrimson
Fenrir
Level 145
God Stats
7W - 1L
1,206 SR
Queue Stats
1,257W - 295L
1,826 Elo+
Party 1
Anubis
Anubis
ImNot2good
Anubis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,598 Elo+
Party 4
Gilgamesh
Gilgamesh
KKoduh
Gilgamesh
Level 54
God Stats
3W - 1L
1,825 SR
Queue Stats
58W - 48L
1,519 Elo+
Party 4
Lancelot
Lancelot
ManedWolfGF
Lancelot
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
287W - 39L
1,854 Elo+
Party 1
Nu Wa
Nu Wa
dj2sleezy
Nu Wa
Level 47
God Stats
4W - 2L
1,538 SR
Queue Stats
147W - 155L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,050
732
4,377
14,497
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Gengish
Nu Wa
14
2 / 6 / 0
7,700
700
7,529
9,192
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
dakrife
Vamana
12
0 / 3 / 2
6,968
633
3,819
8,078
4,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 1
7,413
674
6,895
12,108
5,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
younglou_og
Kukulkan
16
1 / 2 / 2
8,513
774
6,845
7,211
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,595
781
9,335
11,293
9,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
ImNot2good
Anubis
18
4 / 0 / 11
9,774
889
9,746
5,670
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
KKoduh
Gilgamesh
14
0 / 0 / 6
7,964
724
6,141
9,124
8,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ManedWolfGF
Lancelot
17
11 / 0 / 7
10,073
916
13,935
10,563
9,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
dj2sleezy
Nu Wa
14
0 / 2 / 9
7,796
709
6,889
7,762
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
3
Kills
18
18
Deaths
3
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Nu Wa
Gengish
Nu Wa
2
6
0
0.33
W
3
1
12
9
W
Anubis
ImNot2good
Anubis
4
0
11
9.5
W
Gilgamesh
KKoduh
Gilgamesh
0
0
6
3
W
Lancelot
ManedWolfGF
Lancelot
11
0
7
14.5
L
Vamana
dakrife
Vamana
0
3
2
0.33
W
Nu Wa
dj2sleezy
Nu Wa
0
2
9
2.25
L
0
4
1
0.13
L
Kukulkan
younglou_og
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
46,046
51,086
Taken
44,412
30,826
Mitigated
33,889
9,042
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
772
112
4,395
14,497
14,266
0
6,314
8,183
13,574
0
L
Nu Wa
Gengish
Nu Wa
7,529
2,342
0
56
9,192
3,390
18
2,032
7,160
20,533
0
W
9,335
2,095
0
1,317
11,293
9,658
123
4,790
6,503
0
22,332
W
Anubis
ImNot2good
Anubis
9,746
171
0
3,111
5,670
3,160
458
3,037
2,633
47,619
0
W
Gilgamesh
KKoduh
Gilgamesh
6,141
867
0
1,946
9,124
8,411
36
3,364
5,760
0
26,316
W
Lancelot
ManedWolfGF
Lancelot
13,935
2,009
0
1,256
10,563
9,811
0
4,650
5,913
0
38,912
L
Vamana
dakrife
Vamana
3,819
1,215
0
1,413
8,078
4,394
0
4,003
4,075
0
12,443
W
Nu Wa
dj2sleezy
Nu Wa
6,889
1,541
0
487
7,762
2,849
764
2,910
4,852
21,661
0
L
6,895
2,591
0
2,584
12,108
5,028
0
2,361
9,747
0
26,845
L
Kukulkan
younglou_og
Kukulkan
6,845
230
0
482
7,211
3,748
0
1,925
5,286
44,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
44,202
208
Minions Killed
246
0
Camps Cleared
0
1,113,823
Distance Traveled
1,281,697
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,050
732
23
2
0
230,959
0
L
Nu Wa
7,700
700
33
3
0
212,537
0
W
Fenrir
8,595
781
23
2
0
286,066
1
W
Anubis
9,774
889
87
8
0
231,548
2
W
Gilgamesh
7,964
724
44
4
0
262,810
2
W
Lancelot
10,073
916
57
5
0
283,917
0
L
Vamana
6,968
633
25
2
0
195,583
0
W
Nu Wa
7,796
709
35
3
0
217,356
0
L
Skadi
7,413
674
41
4
0
245,790
4
L
Kukulkan
8,513
774
86
8
0
228,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role