Player Matchup

Thor
Thor
Flavvorr
Thor
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
135W - 37L
1,812 Elo+
Party 2
Freya
Freya
GotYaNCheck
Freya
Level 68
God Stats
3W - 2L
1,599 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
Tattor
Hachiman
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 65L
1,778 Elo+
Party 2
Team Averages
Level 57
1,605 SR
1,697 Elo+

VS

Team Averages
Level 104
1,484 SR
1,213 Elo+
Artemis
Artemis
Aphrodite5420
Artemis
Level 128
God Stats
0W - 2L
1,451 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 1
Tyr
Tyr
Njal Ulf
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,289 Elo+
Party 1
Ganesha
Ganesha
jimmyjamemerson
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 0 / 8
8,523
710
13,346
12,227
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 11
7,948
662
10,978
8,868
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Tattor
Hachiman
13
8 / 1 / 4
9,106
759
10,642
9,412
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 3 / 0
7,983
665
10,679
10,597
4,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
6,712
559
5,789
14,649
11,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
6,900
575
6,929
13,980
13,758
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
0
0.33
W
Thor
3
0
8
7
W
1
0
11
6.5
L
0
6
1
0.08
W
Hachiman
Tattor
Hachiman
8
1
4
10
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
23,397
30,507
Taken
39,226
17,981
Mitigated
29,552
6,418
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,679
3,148
643
1,554
10,597
4,526
0
1,762
8,401
0
31,938
W
Thor
13,346
3,351
0
1,200
12,227
10,342
0
1,561
10,666
0
34,665
W
10,978
2,781
0
2,914
8,868
3,884
674
2,444
6,424
18,170
0
L
5,789
837
301
784
14,649
11,268
0
5,321
8,489
0
11,627
W
Hachiman
Tattor
Hachiman
10,642
7,491
0
2,304
9,412
3,755
1,191
3,276
6,136
0
33,721
L
6,929
391
732
844
13,980
13,758
66
3,321
10,104
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
21,595
120
Minions Killed
101
6
Camps Cleared
4
619,505
Distance Traveled
531,994
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,983
665
77
6
3
171,456
2
W
Thor
8,523
710
45
4
4
209,294
1
W
Freya
7,948
662
21
2
0
218,459
0
L
Tyr
6,712
559
17
1
1
185,837
2
W
Hachiman
9,106
759
54
5
2
191,752
2
L
Ganesha
6,900
575
7
1
0
174,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role