Player Matchup

Zhong Kui
Zhong Kui
Andrew-83101
Zhong Kui
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 136L
1,356 Elo+
Party 2
Medusa
Medusa
MLG Slug
Medusa
Level 123
God Stats
17W - 9L
1,632 SR
Queue Stats
221W - 237L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
Ptah Aten
Kuzenbo
Level 149
God Stats
12W - 16L
1,241 SR
Queue Stats
238W - 244L
1,440 Elo+
Solo
Team Averages
Level 111
1,458 SR
1,417 Elo+

VS

Team Averages
Level 126
1,455 SR
1,412 Elo+
Achilles
Achilles
AKwarner_
Achilles
Level 117
God Stats
1W - 2L
1,435 SR
Queue Stats
23W - 30L
1,343 Elo+
Party 1
Thanatos
Thanatos
TzJebus
Thanatos
Level 113
God Stats
15W - 9L
1,511 SR
Queue Stats
17W - 17L
1,408 Elo+
Party 1
Sol
Sol
Wolf Reaper BR
Sol
Level 147
God Stats
1W - 4L
1,420 SR
Queue Stats
136W - 161L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andrew-83101
Zhong Kui
18
6 / 3 / 8
13,942
697
20,658
18,732
18,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MLG Slug
Medusa
19
6 / 3 / 7
13,954
698
21,789
17,564
8,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Ptah Aten
Kuzenbo
19
2 / 1 / 10
14,366
718
11,983
22,082
40,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AKwarner_
Achilles
18
1 / 2 / 6
12,776
639
13,674
25,951
28,672
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Thanatos
TzJebus
Thanatos
16
1 / 9 / 3
12,044
602
10,797
17,525
8,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 3 / 2
14,122
706
23,788
20,109
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
AKwarner_
Achilles
1
2
6
2
W
Zhong Kui
Andrew-83101
Zhong Kui
6
3
8
3.33
W
Medusa
MLG Slug
Medusa
6
3
7
3.17
W
Kuzenbo
Ptah Aten
Kuzenbo
2
1
10
7
L
Thanatos
TzJebus
Thanatos
1
9
3
0.28
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,430
Damage
48,259
58,378
Taken
63,585
66,565
Mitigated
47,149
17,149
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AKwarner_
Achilles
13,674
3,115
0
4,553
25,951
28,672
801
12,985
12,966
0
41,713
W
Zhong Kui
Andrew-83101
Zhong Kui
20,658
1,577
0
6,866
18,732
18,193
1,041
8,214
10,518
69,257
0
W
Medusa
MLG Slug
Medusa
21,789
10,524
0
5,060
17,564
8,092
1,570
5,765
11,799
0
70,814
W
Kuzenbo
Ptah Aten
Kuzenbo
11,983
5,088
0
5,223
22,082
40,280
315
8,264
13,818
26,106
0
L
Thanatos
TzJebus
Thanatos
10,797
2,042
0
7,717
17,525
8,382
997
9,572
7,953
0
43,183
L
23,788
7,103
0
9,877
20,109
10,095
1,154
10,503
9,606
80,187
6,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
38,942
219
Minions Killed
253
8
Camps Cleared
10
1,043,676
Distance Traveled
1,064,091
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,776
639
52
3
0
382,224
6
W
Zhong Kui
13,942
697
112
6
5
322,459
4
W
Medusa
13,954
698
88
4
3
339,294
1
W
Kuzenbo
14,366
718
19
1
0
381,923
4
L
Thanatos
12,044
602
82
4
3
350,753
5
L
Sol
14,122
706
119
6
7
331,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role