Player Matchup

Lancelot
Lancelot
DecieverDark
Lancelot
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,137 Elo+
Solo
Artio
Artio
IRONDOPE-195
Artio
Level 40
God Stats
15W - 19L
1,465 SR
Queue Stats
33W - 44L
1,364 Elo+
Party 3
Cernunnos
Cernunnos
Rengdeng-
Cernunnos
Level 68
God Stats
7W - 8L
1,325 SR
Queue Stats
74W - 91L
1,412 Elo+
Party 3
Arachne
Arachne
dye4pizza
Arachne
Level 155
God Stats
8W - 4L
1,668 SR
Queue Stats
421W - 493L
1,402 Elo+
Solo
Zeus
Zeus
xXnico97
Zeus
Level 77
God Stats
27W - 26L
1,591 SR
Queue Stats
85W - 107L
1,493 Elo+
Party 3
Team Averages
Level 91
1,510 SR
1,362 Elo+

VS

Team Averages
Level 69
1,620 SR
1,453 Elo+
Serqet
Serqet
JollyJoey348298
Serqet
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,290 Elo+
Party 1
Cupid
Cupid
Koukii6
Cupid
Level 5
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 2L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
PoupouuJr
Danzaburou
Level 101
God Stats
5W - 1L
1,818 SR
Queue Stats
182W - 220L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
SupaRabbit
Cthulhu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 142L
1,409 Elo+
Party 2
Poseidon
Poseidon
Вurd
Poseidon
Level 121
God Stats
2W - 0L
1,601 SR
Queue Stats
25W - 2L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DecieverDark
Lancelot
2
0 / 3 / 0
4,118
343
563
2,490
838
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

9
0 / 3 / 3
5,699
475
2,294
8,377
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Rengdeng-
Cernunnos
11
2 / 3 / 1
6,205
517
5,929
9,726
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
dye4pizza
Arachne
9
1 / 5 / 1
5,794
483
2,265
12,652
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
11
3 / 4 / 0
6,706
559
6,928
6,490
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
7,473
623
6,633
8,209
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Koukii6
Cupid
9
0 / 3 / 2
5,662
472
750
4,931
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
PoupouuJr
Danzaburou
11
2 / 1 / 1
6,726
561
2,647
4,791
1,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
SupaRabbit
Cthulhu
9
0 / 1 / 3
6,328
527
4,026
8,151
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Вurd
Poseidon
15
8 / 1 / 5
9,205
767
10,228
7,074
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
16
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DecieverDark
Lancelot
0
3
0
0
L
0
3
3
0.5
W
6
0
4
8
W
Cupid
Koukii6
Cupid
0
3
2
0.33
W
Danzaburou
PoupouuJr
Danzaburou
2
1
1
2.5
L
Cernunnos
Rengdeng-
Cernunnos
2
3
1
0.83
W
Cthulhu
SupaRabbit
Cthulhu
0
1
3
1.5
L
Arachne
dye4pizza
Arachne
1
5
1
0.3
L
Zeus
3
4
0
0.75
W
Poseidon
Вurd
Poseidon
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
24,284
39,735
Taken
33,156
16,316
Mitigated
13,741
8,982
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DecieverDark
Lancelot
563
414
0
90
2,490
838
0
1,539
951
0
4,170
L
2,294
0
0
1,644
8,377
5,214
894
3,114
5,145
20,336
0
W
6,633
1,385
0
4,020
8,209
3,102
0
1,077
7,014
0
45,056
W
Cupid
Koukii6
Cupid
750
280
200
1,130
4,931
1,320
90
3,039
1,623
0
19,047
W
Danzaburou
PoupouuJr
Danzaburou
2,647
1,053
0
1,358
4,791
1,565
1,104
436
4,257
0
37,634
L
Cernunnos
Rengdeng-
Cernunnos
5,929
2,527
0
4,376
9,726
3,765
0
3,455
6,271
0
36,756
W
Cthulhu
SupaRabbit
Cthulhu
4,026
421
248
3,241
8,151
5,800
294
765
7,163
21,413
0
L
Arachne
dye4pizza
Arachne
2,265
1,369
0
2,198
12,652
4,265
0
3,088
9,502
0
42,219
L
Zeus
6,928
728
0
674
6,490
2,234
0
3,058
3,134
37,709
0
W
Poseidon
Вurd
Poseidon
10,228
3,085
0
1,000
7,074
1,954
0
2,966
3,247
77,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
35,394
247
Minions Killed
344
0
Camps Cleared
0
901,991
Distance Traveled
1,266,466
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,118
343
5
0
0
56,449
0
L
Artio
5,699
475
40
3
0
233,183
0
W
Serqet
7,473
623
80
7
0
300,877
0
W
Cupid
5,662
472
48
4
0
212,932
0
W
Danzaburou
6,726
561
75
6
0
226,473
3
L
Cernunnos
6,205
517
60
5
0
203,614
0
W
Cthulhu
6,328
527
23
2
0
248,326
3
L
Arachne
5,794
483
64
5
0
202,726
2
L
Zeus
6,706
559
78
7
0
206,019
5
W
Poseidon
9,205
767
118
10
0
277,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role