Player Matchup

Yu Huang
Yu Huang
ChR1sT0pH3r72
Yu Huang
Level 146
God Stats
16W - 9L
1,667 SR
Queue Stats
142W - 144L
1,584 Elo+
Solo
Rama
Rama
Goldpin
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaminaterr
Sun Wukong
Level 49
God Stats
0W - 1L
1,759 SR
Queue Stats
43W - 55L
1,507 Elo+
Solo
Nemesis
Nemesis
Just_Love_Fanta
Nemesis
Level 26
God Stats
3W - 3L
1,527 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo
Ra
Ra
Kernist
Ra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,466 Elo+
Party 1
Team Averages
Level 74
1,590 SR
1,518 Elo+

VS

Team Averages
Level 93
1,488 SR
1,454 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Michikoto
Persephone
Level 15
God Stats
1W - 1L
1,336 SR
Queue Stats
34W - 44L
1,516 Elo+
Party 2
Neith
Neith
Pantfainder
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,267 Elo+
Solo
He Bo
He Bo
ShinreTense
He Bo
Level 146
God Stats
3W - 2L
1,603 SR
Queue Stats
295W - 327L
1,465 Elo+
Solo
Susano
Susano
zRJSz
Susano
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 117L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChR1sT0pH3r72
Yu Huang
14
1 / 1 / 1
6,978
775
10,845
5,941
2,785
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Goldpin
Rama
12
0 / 4 / 3
6,541
727
3,973
7,582
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Jaminaterr
Sun Wukong
14
1 / 1 / 0
6,983
776
4,858
6,561
6,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,087
676
1,787
4,083
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
2 / 4 / 0
7,415
824
6,168
7,942
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 2
7,840
871
8,937
7,183
5,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Michikoto
Persephone
14
1 / 1 / 4
7,305
812
3,630
6,974
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 4
7,203
800
3,275
6,268
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 3
7,314
813
4,658
5,706
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
zRJSz
Susano
14
2 / 0 / 7
7,266
807
6,730
9,077
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
2
6
L
Yu Huang
ChR1sT0pH3r72
Yu Huang
1
1
1
1.5
L
Rama
Goldpin
Rama
0
4
3
0.38
L
Sun Wukong
Jaminaterr
Sun Wukong
1
1
0
1
L
0
2
1
0.25
L
2
4
0
0.5
W
Persephone
Michikoto
Persephone
1
1
4
3
W
1
1
4
3
W
3
2
3
2.25
W
Susano
zRJSz
Susano
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
27,230
32,109
Taken
35,208
17,932
Mitigated
18,184
5,493
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,937
872
152
1,463
7,183
5,873
68
2,944
4,239
0
27,101
L
Yu Huang
ChR1sT0pH3r72
Yu Huang
10,845
245
0
241
5,941
2,785
0
1,222
4,719
27,088
0
L
Rama
Goldpin
Rama
3,973
3,032
0
829
7,582
3,264
0
3,128
4,454
0
10,119
L
Sun Wukong
Jaminaterr
Sun Wukong
4,858
441
0
1,385
6,561
6,341
0
687
5,874
0
25,754
L
1,787
1,000
0
742
4,083
1,844
0
776
3,307
0
7,684
L
6,168
207
786
1,510
7,942
3,698
0
2,475
5,467
28,804
0
W
Persephone
Michikoto
Persephone
3,630
635
0
872
6,974
2,823
382
3,146
3,827
20,688
0
W
3,275
684
188
1,936
6,268
3,197
553
2,482
3,786
0
23,132
W
4,658
189
0
211
5,706
2,520
306
3,852
1,854
17,685
0
W
Susano
zRJSz
Susano
6,730
904
0
1,380
9,077
3,771
0
4,588
4,489
0
17,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
36,928
186
Minions Killed
187
0
Camps Cleared
0
869,043
Distance Traveled
1,020,596
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,840
871
41
5
0
224,967
3
L
Yu Huang
6,978
775
46
5
0
200,856
1
L
Rama
6,541
727
20
2
0
168,129
0
L
Sun Wukong
6,983
776
48
5
0
208,595
3
L
Nemesis
6,087
676
14
2
0
99,595
2
L
Ra
7,415
824
58
6
0
191,868
0
W
Persephone
7,305
812
38
4
0
187,730
0
W
Neith
7,203
800
50
6
0
191,599
1
W
He Bo
7,314
813
27
3
0
195,421
2
W
Susano
7,266
807
31
3
0
220,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role