Player Matchup

Medusa
Medusa
DillyStrings
Medusa
Level 158
God Stats
129W - 54L
1,723 SR
Queue Stats
485W - 292L
1,682 Elo+
Party 2
Atlas
Atlas
Doorsexx
Atlas
Level 49
God Stats
10W - 5L
1,739 SR
Queue Stats
92W - 88L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
SilverSaint26
Baron Samedi
Level 160
God Stats
32W - 19L
1,695 SR
Queue Stats
521W - 467L
1,564 Elo+
Party 2
Team Averages
Level 122
1,719 SR
1,563 Elo+

VS

Team Averages
Level 68
1,492 SR
1,343 Elo+
Nu Wa
Nu Wa
Pizzarollman713
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,285 Elo+
Party 1
Bastet
Bastet
SlickerForever
Bastet
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 113L
1,428 Elo+
Solo
Vamana
Vamana
Zeromus12321
Vamana
Level 89
God Stats
6W - 6L
1,477 SR
Queue Stats
108W - 127L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 2 / 9
12,001
706
19,024
17,028
8,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Doorsexx
Atlas
18
7 / 1 / 7
13,878
816
11,185
19,119
26,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
SilverSaint26
Baron Samedi
17
5 / 3 / 11
12,118
713
15,350
13,749
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,521
560
6,241
9,281
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 4
10,670
628
15,696
18,470
8,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
15
3 / 6 / 2
11,413
671
13,731
23,543
23,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
6
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
9
4.75
W
Atlas
Doorsexx
Atlas
7
1
7
10.5
L
0
6
2
0.17
W
Baron Samedi
SilverSaint26
Baron Samedi
5
3
11
3.5
L
2
5
4
0.8
L
Vamana
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
35,668
49,896
Taken
51,294
45,220
Mitigated
35,057
13,207
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,024
8,563
0
1,813
17,028
8,572
1,802
2,186
14,842
0
67,893
W
Atlas
Doorsexx
Atlas
11,185
4,902
0
3,448
19,119
26,392
410
2,927
16,192
38,223
0
L
6,241
1,817
0
0
9,281
3,389
0
4,997
4,284
19,153
0
W
Baron Samedi
SilverSaint26
Baron Samedi
15,350
1,137
2,293
5,653
13,749
10,256
794
1,584
12,165
51,865
0
L
15,696
4,164
0
1,674
18,470
8,079
0
9,398
9,072
0
38,065
L
Vamana
13,731
6,851
318
5,436
23,543
23,589
0
12,353
11,190
0
40,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
31,604
254
Minions Killed
140
10
Camps Cleared
3
953,796
Distance Traveled
902,020
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,001
706
117
7
5
317,293
1
W
Atlas
13,878
816
54
3
0
343,428
2
L
Nu Wa
9,521
560
35
2
1
260,565
1
W
Baron Samedi
12,118
713
83
5
5
293,075
5
L
Bastet
10,670
628
41
2
1
319,926
3
L
Vamana
11,413
671
64
4
1
321,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role