Player Matchup

Hun Batz
Hun Batz
AustyMcFrosty
Hun Batz
Level 89
God Stats
2W - 6L
1,296 SR
Queue Stats
136W - 134L
1,356 Elo+
Solo
Eset
Eset
DerangedBeef
Eset
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 149L
1,322 Elo+
Solo
Aphrodite
Aphrodite
FelipeSharp
Aphrodite
Level 116
God Stats
16W - 7L
1,630 SR
Queue Stats
272W - 298L
1,390 Elo+
Solo
Tyr
Tyr
KungFuGrip7
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,222 Elo+
Solo
Jing Wei
Jing Wei
ScS-AIsaaK
Jing Wei
Level 120
God Stats
1W - 6L
1,096 SR
Queue Stats
160W - 165L
1,370 Elo+
Solo
Team Averages
Level 90
1,404 SR
1,332 Elo+

VS

Team Averages
Level 104
1,490 SR
1,370 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FinaaDev
Horus
Level 68
God Stats
9W - 8L
1,504 SR
Queue Stats
122W - 139L
1,437 Elo+
Solo
Xbalanque
Xbalanque
steelshot088
Xbalanque
Level 55
God Stats
2W - 3L
1,476 SR
Queue Stats
13W - 15L
1,184 Elo+
Solo
Loki
Loki
stuntmoore26
Loki
Level 147
God Stats
24W - 25L
1,440 SR
Queue Stats
398W - 459L
1,383 Elo+
Solo
Vamana
Vamana
z420zKings
Vamana
Level 106
God Stats
23W - 30L
1,528 SR
Queue Stats
392W - 455L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AustyMcFrosty
Hun Batz
12
2 / 4 / 0
7,377
434
8,509
15,321
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,473
440
5,575
11,720
5,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
FelipeSharp
Aphrodite
11
1 / 4 / 4
7,571
445
4,860
17,027
13,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 4 / 1
7,611
448
8,842
15,984
15,615
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
ScS-AIsaaK
Jing Wei
14
5 / 2 / 3
8,609
506
13,885
14,794
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 1 / 8
9,264
545
13,838
10,440
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
FinaaDev
Horus
13
4 / 1 / 8
8,453
497
8,116
14,319
12,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
steelshot088
Xbalanque
14
4 / 5 / 5
8,326
490
10,914
11,341
4,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
7,232
425
6,964
13,852
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
z420zKings
Vamana
15
7 / 1 / 3
9,604
565
14,044
14,108
16,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
19
19
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
8
7
L
Hun Batz
AustyMcFrosty
Hun Batz
2
4
0
0.5
L
1
5
1
0.3
L
Aphrodite
FelipeSharp
Aphrodite
1
4
4
0.75
W
Horus
FinaaDev
Horus
4
1
8
8
L
1
4
1
0.38
L
Jing Wei
ScS-AIsaaK
Jing Wei
5
2
3
3.25
W
Xbalanque
steelshot088
Xbalanque
4
5
5
1.3
W
1
2
2
1
W
Vamana
z420zKings
Vamana
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
53,876
74,846
Taken
64,060
47,112
Mitigated
43,314
22,802
Healing
25,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,838
576
3,689
5,952
10,440
4,113
84
3,973
6,467
71,713
0
L
Hun Batz
AustyMcFrosty
Hun Batz
8,509
1,866
0
4,463
15,321
7,021
0
2,114
13,103
0
53,411
L
5,575
794
589
2,198
11,720
5,029
366
4,561
6,853
50,197
0
L
Aphrodite
FelipeSharp
Aphrodite
4,860
1,186
3,600
5,435
17,027
13,770
0
4,385
12,384
30,797
0
W
Horus
FinaaDev
Horus
8,116
3,175
3,013
5,154
14,319
12,517
45
2,213
12,106
0
28,711
L
8,842
1,556
0
2,244
15,984
15,615
88
1,049
14,891
0
44,404
L
Jing Wei
ScS-AIsaaK
Jing Wei
13,885
12,292
0
4,273
14,794
5,677
0
1,121
13,613
0
64,719
W
Xbalanque
steelshot088
Xbalanque
10,914
5,703
414
922
11,341
4,345
1,415
785
10,556
0
52,551
W
6,964
1,753
0
1,216
13,852
6,307
0
1,360
12,492
0
42,119
W
Vamana
z420zKings
Vamana
14,044
6,297
0
5,315
14,108
16,032
276
2,253
11,855
0
65,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
42,879
367
Minions Killed
392
0
Camps Cleared
0
1,508,745
Distance Traveled
1,628,840
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,264
545
137
8
0
330,541
2
L
Hun Batz
7,377
434
92
5
0
322,095
2
L
Eset
7,473
440
70
4
0
263,140
0
L
Aphrodite
7,571
445
32
2
0
280,176
2
W
Horus
8,453
497
26
2
0
356,432
1
L
Tyr
7,611
448
76
4
0
334,195
1
L
Jing Wei
8,609
506
97
6
0
309,139
2
W
Xbalanque
8,326
490
88
5
0
292,693
3
W
Loki
7,232
425
57
3
0
347,318
0
W
Vamana
9,604
565
84
5
0
301,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role